The work is no issue for me, I mainly wanted to get out a rough draft to get feedback, that will help me make it as good as I can. In the process of a title screen now. Note this is just an early development pre amble. Not looking to release a full version until chapter 1 is finished.So, did you not have enough time to make a picture for the title screen? I'm very judgmental person because I played alot of visual novels and if I don't see a title screen with a picture, that tells me you didn't want to put in the work for the first release. The first release is what is supposed to grab your audience into wanting to support you. If it doesn't or you didn't try to make one, then we have a problem. I understand this may be your first release on this site, but please bear in mind to put in the work.
ok, fair enough. don't mean to be mean. I like mind control elements too, just hoping your game does well. peace.The work is no issue for me, I mainly wanted to get out a rough draft to get feedback, that will help me make it as good as I can. In the process of a title screen now. Note this is just an early development pre amble. Not looking to release a full version until chapter 1 is finished.
It's all good, whole reason for me posting now is to get honest feedback, keep it coming.ok, fair enough. don't mean to be mean. I like mind control elements too, just hoping your game does well. peace.
Oh maaaaan, I actually hate this. Why does it always have to be the games with concepts I love... RIP I will follow it though who know maybe dev/s will actually listen to the community and get better.Too wordy in a sense. It's a visual novel, emphasis on the visual aspect. You're explaining things happening, yet none of the images are reflecting any of that happening. You just go on these long narrations/conversations about things, yet the images stay the same and don't reflect what you say is happening.
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gonna be honest here, im not wasting my time on a game where the dev could decide on a whim that the next update will have ntr/sharing just because the "community" wanted itThey could, there will be a LOT of conflict, and they could be easily added in to fit the story.
Heh, see, thats what they were talking about by deciding about NTR before the egos with pitchforks come.gonna be honest here, im not wasting my time on a game where the dev could decide on a whim that the next update will have ntr/sharing just because the "community" wanted it
pick a side so we are not wasting our time here
ThanksUnofficial Android port for Whispers of Power [v0.1] [Millaky]
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Download android port
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*This unofficial port/mod is not released by developer, download at your own risk.
This post may seem harsh to some but, there's a lot of meat in there, dev. Take it as constructive criticism, which, I'm sure, is how Canto means it. You already know, and have acknowledged the artwork can use some improvement. Canto has hit on some of the most glaring instances of images that could use some work. Most of the criticism about the story telling is not about your writing. As I said before, you're a pretty good writer - in terms of your command of the language. If I could give one tip that would help you tell a better story... Try to think in terms of the characters' points of view. Let me get to know them and watch their lives through their actions and their dialogue with one another. In other words, don't try so hard to "tell me a story". Just let me watch it unfold.View attachment 4182271
This could be the banner for the Patreon and the wallpaper for the options screen and the welcome screen and the Save/Load screen and the gallery screen and the fade in and fade out start of chapter screen and end of chapter screen.
Every thing in this game is going on in anticipation of the birthday, which is totally odd as nobody cares about the impending double birthday of the twins in this game - no talk about organising a party or throwing a party or going out the both of them or asking peers to come out on the town so they can cellebrate together. Where is the whole plot of ”birthday in a couple a days” plot line get lost all of a sudden? The tension is forced and hard to grasp, the ”momma*s boy” MC should be either growing out of it or getting deeper in the ”parents fave pet” territory, for being teased and seemingly passive to the digs that the others keep throwing at MC.
Narration is a staple of Star Wars and Dune with walls of text going on in the early movies.
Most game devs around here have a special girl/guy do the narration in the beginning - the MC, the antagonist, the antagonist and the MC, a different girl or a girl from the game doing the talking. MC being the 4th wall breaker in the beginning works well enough, yet the description of the fairy ladies should be done by one of them - as a thought that we see as being in her head or a thought of Mc who is dreaming all of this - he already was dreaming of the girl before, so another vivid dream would be on par with his character description - ”MC is living in his head” - dark horse, rough diamond, keeps to himself, distant, daydreaming, head in the clouds.
The huge problem is the story that makes absolutely no sense: apart from the fact nobody seems to know or act or prepare or acknowledge the impending double birthday of the protagonist characters, even the MC narration is all over the place.
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Turning this thread from reactions to a discussion should prove interesting.
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