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"Use" or "Don't Use" Side-Images with Dialogue Sprite Conversations


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ASLPro3D

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those renders look amazing im so excited to get back into wicked choices
Can't wait to bring you and everyone back into that world!
The new artwork with the updated story... holy crap, sometimes it blows my mind that it is my work and impresses me.
It still isn't exactly perfect, but... WOW... what a change in look from WC:B1!!!
I am excited!!!!
 

ASLPro3D

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AS POSTED ON X ( please share if you can, thank you!)

In our game “Wicked Choices: Bed Chambers”, players will have the opportunity to pick from a large variety of Love Interests… college girls, mothers, grandmothers, a variety of races, sexual preferences and walks of life; all within an expansive storyline that focuses on the STORY and not some MESSAGE.

We let YOU determine what you SEE, who you INTERACT with and who you LOVE….and HOW!

Take for example Judith Redding (as seen here); an old Hollywood actress, who struggles now to get roles in Broadway plays and happily married to her husband and Broadway producer, Dale Redding.

Living in the same apartment complex as Brent & Carley Chambers (the Main Characters you’ll be playing as), you’ll be able to forge a friendship or more with either or both, who are both into ‘Swapping’ or ‘Sharing’… what kind of world will they introduce you into and just how deep into their world will you go?

That will be up to you!

Wicked Choices: Bed Chambers” the exciting continuation to our first game “Wicked Choices: Book One”, currently being designed and available for download this Fall!
 

PR Mitter

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Not continuing this sequel is the worst decision in the VN industry ever. I mean I don't know what the dev was thinking! I guess he probably had a good reason{specially He's continuing another project which is kind of filler}. I really love the first book and I believe there were ton of fans out there too. why not continue the same story and gain more followers. Now look at that Patreon page, don't even have 100 fans. LOL.:ROFLMAO::ROFLMAO:
 
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c3p0

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Not continuing this sequel is the worst decision in the VN industry ever. I mean I don't know what the dev was thinking! I guess he probably had a good reason{specially He's continuing another project which is kind of filler}. I really love the first book and I believe there were ton of fans out there too. why not continue the same story and gain more followers. Now look at that Patreon page, don't even have 100 fans. LOL.:ROFLMAO::ROFLMAO:
Well, you could read through the thread about why this is what it is and not what it isn't or just write something...
Small pop quiz:
Which game engine does Wicked Choice Book One use?
Which game does have Jack wanted to develop after he finished Wicked Choice Book One?
Which game engine should have Wicked Choice Book Two used?
Why should the new game use another engine? Of course, to have maps, random battles, states and a quest log or so.:whistle::poop:
Does a reason exist why this game and not a direct sequel for the previous one?
You don't have permission to view the spoiler content. Log in or register now.

/E: add another freeby question
 
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Forix

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Apr 21, 2017
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Well, you could read through the thread about why this is what it is and not what it isn't or just write something.
Small pop quiz:
Which game engine does Wicked Choice Book One use?
Which game does have Jack wanted to develop after he finished Wicked Choice Book One?
Which game engine should have Wicked Choice Book Two used?
Why should the new game use another engine? Of course, to have maps, random battles, states and a quest log or not.:whistle::poop:
Does a reason exist why this game and not a direct sequel for the previous one?
You don't have permission to view the spoiler content. Log in or register now.
I love your answer :D And glad to see you around still my favorite shinny robot
 

ASLPro3D

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Not continuing this sequel is the worst decision in the VN industry ever. I mean I don't know what the dev was thinking! I guess he probably had a good reason{specially He's continuing another project which is kind of filler}. I really love the first book and I believe there were ton of fans out there too. why not continue the same story and gain more followers. Now look at that Patreon page, don't even have 100 fans. LOL.:ROFLMAO::ROFLMAO:

Jesus H. Christ... Maybe what I need to do is call and rename "Wicked Choices: Bed Chambers" into "Wicked Choices: Book Two" because it IS a fucking direct sequel to the story... I've said it time and time again, but some people just don't seem to grasp it...

"Wicked Choices: Bed Chambers", "Wicked Choices: Agents of Karma" and "Wicked Choices: Book Two" (which ALL THREE HAPPEN AT THE SAME TIME) is a DIRECT SEQUEL to "Wicked Choices: Book One"... it is just SO BIG that it had to be split into 3 sections, as the Antichrist doesn't just have ALIENS to worry about... there is a VERY PISSED OFF brother-in-law who is REALLY UPSET that EVERYTHING was willed to the Antichrist and NOT HIM and he INTENDS TO GET THAT MONEY & CONTROL OF THE FAMILY (and it's FORTUNE) back... and it is going to be the people that the Antichrist can count on, when it comes to the BIG BAD BATTLE, who step up and try to work with and help the Antichrist TAKE HIS BROTHER-IN-LAW down and try to keep the secret that the Crawford's have been keeping for centuries from GETTING OUT TO THE PUBLIC!!

Jeeze... it is NOT FUCKING FILLER...

As for the Patreon Page... hmmm... you do realize you are only looking at the NEW Patreon Page, not the first game's Patreon Page which still has subscribers... right, which totals more than 100... or our X/Twitter page which just surpassed 2000 followers, right?

I have fans... don't believe me... this forum is up to 104 pages and is STILL ACTIVE for a game that was last released 5 years ago... and that is just this forum page... the other one, which is STILL ACTIVE ALSO is 362 pages.

As for the tardiness of a sequel game release... well, let me see how well YOU function after having 3 major back surgeries in 3 years, as well as, an additional NECK and LOWER BACK surgery 5 years ago just after "Wicked Choices: Book One" completed... don't believe me, check the forum pages, I've got receipts and the gory photos... also on my Patreon as well.

My FANS, whom you seem to mock here, have REMAINED WITH ME the entire time... supporting me (and the other guys), have cared about us, have our sixes and have been patiently waiting for the next game WHICH COMES OUT THIS FALL... I have gone through fucking HELL and I, like them, am still here... still working, enduring a world of SHIT and I AM STILL HERE!

And so are my fans and supporters... they are the reason I am still here, still working, through pain, through painkillers and through people who enjoyed our game, but decide since they can't get their free fix of the next release, or it isn't the way that they want it to be, that it is somehow OK to shit on me and on the fans who've stuck around...

Let's be clear about something... you came, laid your shit on me, talked smack and never had an intention of supporting me and the others who work on the games... that's fine... that's why we share our games and let people decide if they want to support us or not... but DON'T SHIT ON those who've stuck by... been there for me while I've been healing and recovering from an unforeseen nightmare that I pray YOU will NEVER have to endure or think you can come in here, talk smack and not get shit thrown back your way.

Say whatever the fuck you have to say about me, but DO NOT MAKE LIGHT of those who sacrificed for me (and my crew) all of these years, spending their HARD EARNED CASH on a broken and falling apart writer/creator, continue to be my friends, talk with me and help keep my spirits and hopes up when there are days so painful for me that I'd want nothing more for it to end... don't make fun of them, they are the reason that YOU will get to play the sequel... THEY are the ONLY REASON.

Clear enough?
 

Jaga Telesin

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Can't wait to bring you and everyone back into that world!
...
I am excited!!!!
I hate to say it, as much as I appreciate developers working on AVNs, but I personally am not looking forward to future Wicked Choices titles. And that's with all due respect to the effort you've put in. If you want to know why, I posted a review on Book One with a fairly detailed list of positives and negatives. There was one in particular that literally dropped the review score multiple points.

Hopefully you can take something away from it and improve the title(s). The universe and story are deserving of a better AVN in my opinion, and I think if you take the time and reflect on what Book One missed you can get them there. Book One however, for me, is an utter loss.


Maybe what I need to do is call and rename "Wicked Choices: Bed Chambers" into "Wicked Choices: Book Two" because it IS a fucking direct sequel to the story.
Part of the problem (some) people may be having, is that when you shift to a side-story (i.e. we don't get to play the same MC), it comes off as not a direct sequel. More of a spin-off in that regard. I know when I shift MCs I totally disassociate one game from another. To me at least, keeping the same MC is a requirement for a sequel, unless the MC isn't *really* a MC, but rather just a prominent character in the story being told.

Having said that, it's nice to see more content in the same universe and with the same backstory. But as far as playing the same MC from Book One, I see it as being very far off. Not sure if that's exactly the plan, but that's what it sounds like, and might be causing the turmoil you're seeing. :unsure:
 
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ASLPro3D

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I hate to say it, as much as I appreciate developers working on AVNs, but I personally am not looking forward to future Wicked Choices titles. And that's with all due respect to the effort you've put in. If you want to know why, I posted a review on Book One with a fairly detailed list of positives and negatives. There was one in particular that literally dropped the review score multiple points.

Hopefully you can take something away from it and improve the title(s). The universe and story are deserving of a better AVN in my opinion, and I think if you take the time and reflect on what Book One missed you can get them there. Book One however, for me, is an utter loss.
You know Jaga, I honestly didn't have a problem with your review... I wasn't exactly happy about it, but I understood it and you reviewed it honestly from your position and, unlike some other individual, didn't decide to make fun of those who actually have put up with the whole 'hell and back' thing that I've been going through.

And, yes, your review was very concise and detailed to express your thoughts regarding it and, though I am not happy that you didn't enjoy it more, I can see some areas that I need to focus (or am currently focusing on) with our new release.

THANK YOU for taking your time out to share your thoughts on it (and for not mocking our fans while doing so) and will go though your points in a little bit if you are interested and maybe address why some things happened the way that they did.


Part of the problem (some) people may be having, is that when you shift to a side-story (i.e. we don't get to play the same MC), it comes off as not a direct sequel. More of a spin-off in that regard. I know when I shift MCs I totally disassociate one game from another. To me at least, keeping the same MC is a requirement for a sequel, unless the MC isn't *really* a MC, but rather just a prominent character in the story being told.

Having said that, it's nice to see more content in the same universe and with the same backstory. But as far as playing the same MC from Book One, I see it as being very far off. Not sure if that's exactly the plan, but that's what it sounds like, and might be causing the turmoil you're seeing. :unsure:
I will be totally honest... I was a comic book writer and novelist when I came to the decision to create a game... my concept and storyline for the "Wicked Choices" series was created using that prior experience and formula... and, at least for the remainder of the series, will continue to do so as it is written.

But that is why the entire series of "Wicked Choices" didn't (Princess Lynara) and won't (Brent & Carley Chambers, Claire & Willian Crawford Davies and Emiko Fuwa) just follow the MC (the Antichrist) till it's conclusion.

When crafting the "Wicked Choices" series and storyline, I did it with the intention that the entire Universe itself needed to come alive for the player... it is the building blocks of a much larger and more involved universe that the original MC (the Antichrist) lives in...

And, like such Universes of Star Wars and Lord of the Rings, while you may have a Main Character of the story (Luke Skywalker and Frodo Baggins), the story doesn't just follow those MC's around while they do their thing... there a many characters, events and situations that have to occur that make that Main Character stand out more to the viewers (and in my case the Players) and helps to pull the viewers (and players) into that universe and explains why things are happening as they happen.

Because of this, our series won't just follow the MAIN MC (the Antichrist), but will also have SECONDARY MC's in that universe that will help you (as the Antichrist) make it possible to complete your (the Antichrist's) goals and tell the WHOLE story... while also, by playing those SECONDARY MC's, shape that world into the image you want and the story of the MAIN MC (the Antichrist) through the choices you make... plucking and changing the strings of Fate, to craft a narrative of your own choosing.

Let's take the Star Wars universe (the Original Trilogy) as an example of our game:

In our game you get to play Luke Skywalker, who is the MAIN MC... but like the movies, that didn't just follow Luke Skywalker (particularly in "Empire Strikes Back" and "Return of the Jedi"), you get to ALSO play the roles of the SECONDARY MC's of Han Solo, Princess Leia, Chewie and Lando... and while playing those SECONDARY MC's you get to make decisions for those characters.

Does Princess Leia kiss and fall in love with Han? Or does she decide to pursue a relationship with Luke Skywalker (like from "Splinter of the Mind's Eye")?

How would the universe and story turned out if that simple choice was made that she choose Luke over Han? Would it have helped Luke? Would it have made his life easier, better... what kind of world would that story have been if that had happened?

In our game, through the SECONDARY MC's choices that you make as them, you can craft a story of your own and for the MAIN MC (the Antichrist), your choices will either make the MAIN MC's (the Antichrist's) life easier or more difficult... but it is a Universe that you are helping to build and make your own... not just some linear, thought provoking but unchanging universe of Cause & Effect that I conjured... but one that you help to steer through your choices and make that universe more immersive to you.

A true, Choose Your Own Adventure novel.

At least that is my intention in all of this... and has been from the start.

As for how the MC (the Antichrist) doesn't get laid except once in the first story (actually twice), once with his niece and once with his other pseudo-niece (plus mother-in-law and the niece's mother if you chose that route in a further chapter that you didn't get to), you have to keep in mind... he is a MARRIED man, in a shitty marriage, but NOT a shitty man to just throw away his vows and fuck every pair of tits that swings his way... despite the shittiness of his marriage, he is still trying to remain faithful to his bitch of a wife and, depending on his first choice, made a mistake (or was basically raped by his niece) and is trying not to make his marriage worse...

Additionally, like all stories about a MC coming into his own, changing themselves and becoming stronger (and hopefully better for it), our MC's (the Antichrist and Princess Lynara) start out as a bit of a wimp (to most people) and naive (Lynara) about the ways of the real world and sexually.

If I had made them instant HERO or instant SLUT... what is the point in bothering to tell a story? There is no build up of letting you, the player, into shaping them into YOUR own image... instead, you'd just be following around playing a character that I created and just rolling through whatever I decided to put them (or you) through... not very fucking fun, in my opinion.

This way, as they both change, you can shape them into the IMAGE YOU WANT not what I have predetermined... and, honestly, though this game will feature harem style elements, I didn't want the MC (the Antichrist) be the cause of what is wrong with his marriage because he can't keep it in his pants... I wanted him dedicated, faithful, reliable and dependable as much as possible to his wife and children and start out on the path of being a GOOD MAN, so that when he (and you the Players) find out that he is the ANTICHRIST it is hard for him (and all of you) to envision that this guy is the one that they speak about in the Bible as being the one to end the fucking world!!

How can this GOOD MAN, this wimp (as you put it) be the Evil Scourge of Life... and to prove a simple point to the players while allowing them to play the game... that people can prophesize or call you anything that they want, that DOESN'T MAKE IT SO! Only by the choices that you make can you either PROVE THEM RIGHT or PROVE THEM WRONG.

And that point can't be made to the players if they start out being a womanizing, douche-bag... if you want to make him into that, it is fine... but he can't start out that way.

He needs to be a real person, with real worries, regrets, trouble and inner turmoil that he can either continue to sink into or rise above... you need to have a measure of the man that you will be playing, before you start tweaking his life into being something better or worse... so, that is why he is the way he is when the game starts out.

Rather than being some horny, teenaged, chick magnet, douche' bag who has no regard for the feelings of those whose lives he is destroying by fucking around and hiding his conquests with no remorse like in other games out there... just saying.

As for animations, I am a firm believer... if you are going to do something, do it RIGHT or don't do it at all... and certainly don't do something that might cheapen the experience.

I've seen and played a few games, before starting my own, that had some GOD AWFUL animation in them, or image flipping animations, that pulled me out of immersion and couldn't cycle through them fast enough to get back into the story... so, didn't want to do the same with ours... it was bad enough that I was doing a game using 17 year old meshes and software, didn't need to make the experience even worse by adding shitty animation.

As for the story being "short" and only 7 chapters long... sure as hell didn't feel short to me. LOL!!!

The first game has almost 700,000 words and while you may not think it, it is more than the entire Lord of the Rings series (including The Hobbit) which clocks in at 576,459 words) and has over, if memory serves me, 4,000 renders in it (not counting character background images, dialogue images, etc.) AND was done entirely in ONE YEAR'S TIME with me doing ALL of the writing and artwork myself.

By Chapter Four, I was informed that I would need to undergo surgery for both my neck and lower back (I have degenerative spine disease where the bones and discs breakdown and rupture and spinal stenosis... in short, there is a future for me spending my life in diapers and a wheelchair and currently, I walk around like "Harold Finch" from "Person of Interest" because of all of the fusions I've had to endure)... anyway, I put the surgery off till I got to Chapter Seven and by then, I couldn't physically go on any longer and ended the first game after a full year's worth of work on it.

But, to me, that game is anything but short. ;)

Anyhow, there is a method to my madness in the creation of my game and I am dedicated, even to the detriment of my own health, to be sure that our fans get the game and universe that I promised them... hopefully, after having read this, you may reconsider you thoughts about the game and try to continue with it... if not, that is OK and I DO appreciate you taking the time to play it, to offer your thoughts constructively as you had and appreciate you taking the time to come back here and share your thoughts further!

Thank you,
~Jack
 
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c3p0

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Does Princess Leia kiss and fall in love with Han? Or does she decide to pursue a relationship with Luke Skywalker (like from "Splinter of the Mind's Eye")?
As long as you neither pull out a "Disney" or "George Lucas" I can live with that.:p

Major difference bewteen the end of Rogue One and Spies Like Us is at the end of the movies, where its clear they won't survive in one movie they fucked and in the other they hold hands and talked. Negative points for you if you need to ask which was in which movie.;)
 
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ASLPro3D

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As long as you neither pull out a "Disney" or "George Lucas" I can live with that.:p

Major difference bewteen the end of Rogue One and Spies Like Us is at the end of the movies, where its clear they won't survive in one movie they fucked and in the other they hold hands and talked. Negative points if you need to ask which was in which movie.;)
Yeah, I don't think you have to worry about that with me.

I will NEVER do a Disney, or others, where they claim to be 'INCLUSIVE' and yet forget or ignore one group or faction, thereby creating the very divisiveness that they say that they are trying to eradicate.

This stupid fucking belief that the media, government and assholes out there who want you to believe that it either has be 'this' OR 'that' and there is NO WAY that either can be in the same vicinity is BULLSHIT... REAL LIFE doesn't work that way!

I am ALL for inclusion and diversity in my stories and games... always have been, but for me it is a natural involvement, not intentionally put in there to check some damn fucking ESG boxes or to cram a message down someone's throat... and, fuck, even doped and jacked up on a handful of painkillers (to the point of being nearly zombified) there is NO WAY that I think I could write such terrible crap that Disney's been producing (*cough* The Acolyte *cough*) which caused me to cancel my membership with their streaming service and will avoid any further product produced by that company.

And, if I do, I hope you all smack the living taste right out of my mouth! :D

I want people of all races, genders and sexuality to enjoy the games and stories that I come up with, because the more people that can enjoy it, the more people I can reach and, hopefully, the more money I can make for my effort.

I'd like to give them a choice of what they want to experience, don't want to force them into having to do so and want them to enjoy it because it comes naturally in the story, that it is done tastefully and the characters involved are believable, likable and can form and have a serious bond with the people who choose those routes.

Honestly, the kinds of shit that I've been seeing displayed in things produced, released or aired by companies like Disney and some video game companies, I feel, is EXTREMELY detrimental to the audience that they are looking to serve and further alienates a core group from the society that they want to be included into... there seems to be no balance of metric to the representation of them... they are either being underserved or the portrayal of them is SO EXTREME, SO OVER-THE-TOP and SO IN-YOUR-FACE that they are being tuned out, ignored or outrightly pushed back against as a result.

I think EVERYONE deserves the right to be respected and treated equally, free to love who they want to love, worship who they want to worship, support who they want to support and be the best person they can and envisioned themselves to be; regardless of their race, sexuality, religion or what-have-you...

...and I will ALWAYS try to encapsulate that mantra in anything that I create, produce, as well as follow in my daily life.

If I get something wrong, I hope that there are those who will step up to help me get it right... not because they are looking to earn a paycheck to 'represent' a particular group or faction (which we've seen works REAL WELL... NOT! *cough* Yasuke *cough*), but because they are invested to make sure things are represented properly for the world to see and, hopefully, enjoy as well.

But, yeah... will NEVER do a fucking Disney.
 

c3p0

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Come to my mind 20 Century Fox was brought by Disney (some time ago).
Alien was a property of 20 Century Fox and now is property of Disney.
Alien lead actress, for at least for the four Alien movies (and to point it out the first movey came out 1979, long before all of this inclusion and diversity was even on anybodies mind), was Sigourney Weaver (to point it out who is f-e-m-a-l-e).
So does this mean, if Disney do their usual Disney shit, they select a male actor for her role?

And yes, I too have an aversion against current Disney.
 
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Solomon Grundy

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Never written anything against it, only against Disney.
Oh I know. I was just expanding on your point. Unfortunately, it's not just Disney these days. Whenever any studio shits out a steaming pile that we're supposed to all love, if anyone dares to criticize said turd, all the usual suspects come out screaming, "You just hate [women/minorities/gays/whatever] in your beloved [Franchise Name]!! That's what I was referring to.
 

Knight_of_the_lance

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Someone somewhere is messing with the writers. Borderlands 3 is an example of that. when the game came out I read that execs put their fingers on the script to push or cut stuff. The product that came out is objectively worst than what it could have been if they let the writers do their job. The vilains might still have been duds, but at least the main guys would have been better, less annoying. To circle back to Rogue one, before it came out the culture lady on the radio reported that the execs where unhappy with the pre screening and sent it back for a reshoot and edits. I found the movie good, for modern SW, but it still left a sour taste in my mouth, I would have wanted that first version. There are too many hands in movies stories nowadays. That is not to say there are no writers who are responsable for bad entertainment, but at least then we know what to avoid. Now, even if you would have liked the prod people, it doesn't mean as much.

I think I will like the next instalment in the Wicked choice series.
 
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ASLPro3D

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As The Critical Drinker has repeatedly pointed out, audiences don't hate strong, competent women in our entertainment products. We hate badly written women, and men, in our entertainment products.
Him, Gary from Nerdrotic, Kneon... hell, just about everyone can agree that there is NO PROBLEM with a well written, strong female protagonist. We've had them since games came out (Tomb Raider, Jill Valentine, Commander Shepard, BloodRayne), television shows (Cagney & Lacey, Buffy Summers, Sydney Bristow, Dana Scully, Joss Carter), movies (Sigourney Weaver, Carrie Fisher, Linda Hamilton, Pam Grier) and they were attractive in their own ways, bad ass and for the most part, a lot of us respected them even if many of us thought they were sexy and hot.

They didn't need to have shovel faces and broad jaws like Thanos, or 50 pounds overweight and big enough to give her tub stretch marks... nor did she have to claim her sexuality every 15 minutes or every episode and spouting off a message that attacked 'Cis Males' or the 'Patriarchy' and wearing that shit like some badge...

Stories and games back then were diversified, we didn't have a problem with it... but these days, the stories and games are so poorly written, where the story takes a backseat to the message... that the inclusiveness isn't as inclusive as they like to tout...

And it is killing the gaming industry, the comic book industry, the movie and television industry, the table-top industry... and it shows.

My games will have representation for LGBGTQ+ (oh and Futas ;) ), I will let people decide who they will pursue, what they see and who they interact with. I will not beat my players over the head with some message, nor am I going to punish them if they are 'white, cis, heterosexual males/females'... you be you, you do what (or who) you want to do... no judgement from me; and I will do my best to write a damn good story that you can play and, hopefully, chill and have fun playing.

I am old school... storytelling and player enjoyment comes first.

Not trying to club you over the head and push some damn message.
 

c3p0

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Him, Gary from Nerdrotic, Kneon... hell, just about everyone can agree that there is NO PROBLEM with a well written, strong female protagonist. We've had them since games came out (Tomb Raider, Jill Valentine, Commander Shepard, BloodRayne), television shows (Cagney & Lacey, Buffy Summers, Sydney Bristow, Dana Scully, Joss Carter), movies (Sigourney Weaver, Carrie Fisher, Linda Hamilton, Pam Grier) and they were attractive in their own ways, bad ass and for the most part, a lot of us respected them even if many of us thought they were sexy and hot.

They didn't need to have shovel faces and broad jaws like Thanos, or 50 pounds overweight and big enough to give her tub stretch marks... nor did she have to claim her sexuality every 15 minutes or every episode and spouting off a message that attacked 'Cis Males' or the 'Patriarchy' and wearing that shit like some badge...
And in the earlier days when a movie suck, it suck because of the story or the actors or whatever. And no, we didn't and still don't care which sex an actor had if they can''t do their job.

That abomination of a 2016 Ghostbuster "Remake" is in my eyes a clear prime example, the movie is for the (toxic) waste bin and at least it was also a box office bomb, so this waste actually even cost the studios some money.
I don't even watch that one to the end and I doubt that 4 male actors would have been better. The movie is dumb and bad regardless if you use 4 actors or actress and regardless what colour their skin have.
 
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ASLPro3D

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Wicked Choices: Bed Chambers - Dr. Alexis Harris
(As posted on our Patreon page and on X)

At the behest of Brent & Carley’s (the MC’s that you’ll be playing as) insurance company, Dr. Alexis Harris has been put in charge of providing mental and emotional support for Brent & Carley, after the automobile accident that claimed the use of Brent’s lower back and legs.

One of those tasks includes helping the married couple to address and try to help the married couple through their sexual relations which has been severely hampered as a result of Brent’s accident… more-so, when expressing frustration at his inability to perform ‘like a regular person’, Brent suggests that maybe Carley should find someone else to take care of her instead.

Through visits to Dr. Harris, you the player will be asked a host of questions while playing as both Brent & Carley Chambers and in turn will be shaping the relationship that the married characters will have with each other moving forward in the game.

Will your answers lead Brent & Carley to have a marriage that involves ‘Swapping’ and/or ‘Sharing’?

Will your answers lead Brent & Carley to explore the world of ‘Exhibitionism’ and/or ‘Voyeurism’?

Will your answers lead Brent & Carley to explore the world of ‘BDSM’ and/or ‘Humiliation’?

Will your answers lead Brent & Carley to explore ‘Threesomes’ and/or ‘Multiple-Partners’?

Or… will those answers lead to ‘Cheating’?

With Alexis’ help, you won’t be locked into any particular choice in your gameplay and she’ll be there to help Brent & Carley Chambers as they discover other possible ‘sexploration’ opportunities that will come your way through your regular playthroughs and character interactions… even when Brent finds a way to get use of his lower half once more.

Being openly sexual herself, if you play your cards right, you may even have her as more than just your therapist!

What kind of life and relationship will Brent & Carley Chambers have with each other? What kind will they have with the others they come across?

That will be entirely up to you!

Wicked Choices: Bed Chambers” the exciting continuation to our first game “Wicked Choices: Book One”, is currently being designed and will be available for download and to play this Fall!
 
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