2.90 star(s) 57 Votes

Fappledorf

New Member
Sep 5, 2023
13
15
OK this game's kinda cool.

The thread's a little too long to check what's already been said or if the dev's active on the forums, so sorry if this is repetitive:
It's annoying how loading a save or changing maps re-triggers all quest notifications and appears to reset every status effect (Pregnancy at least gets retained, but it's reapplied... which lets you apply changes to the pregnancy time setting to a current pregnancy by going through portals). There's also lots of little things that are probably just because this is in development.

Hoping future updates expand on the creampies*, and maybe implement sex with the NPCs. Yeah I know it's not the main point.

* I don't know if the fluids are just simple fx or if there's GPU dependent effect I'm not seeing. It'd be nice to have something more there though.
 
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CaptainBipto

Active Member
Sep 20, 2018
984
954
I'm not sure if this question was asked before, but could you tell me where the best place to build a house is?

Overall the game is not bad, there are some bugs and glitches.
The Southern half of the island has quite a few flat, open areas for buiding. The Northern half has a lot more hills and dense forest, but you can build there if you can find a decent spot.
Any place where there is flat, level ground is going to be good. Any place that doesn't have any roaming monsters is going to be good.

If you are at the fisherman's hut, there is a small flat space about 30 meters west of the hut that people have used. It is right on the same hill as the hut is on, so it is a pretty small space, skip it if you want something bigger.
Towards the desert there is a nice wide open area, just down the hill from the fisherman hut. It's a long walk to get to anything, but it is a nice open space.
If you go 'a few hundred meters' north and west of that hut, there is a nice open space between two small forests. There are a lot of trees to harvest, plenty of charcoal, tons of copper to mine, and plenty of other resources to harvest.
 

Ramirad

Member
Mar 14, 2018
178
69
Questions - having searched the thread I don't think I am asking already answered Qs
(this game really does badly need a functional guide)
  • Repairing used equipment (pickaxes etc):ahem... ETA of course after posing the question about using repair kit I immediately figured out that I was doing wrong order... (trying to put the item on the kit and not the other way around)
  • Discarding used up / broken equipment: in case repair isn't possible (besides putting in a box)?
 
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CaptainBipto

Active Member
Sep 20, 2018
984
954
Questions - having searched the thread I don't think I am asking already answered Qs
(this game really does badly need a functional guide)
  • Repairing used equipment (pickaxes etc):ahem... ETA of course after posing the question about using repair kit I immediately figured out that I was doing wrong order... (trying to put the item on the kit and not the other way around)
  • Discarding used up / broken equipment: in case repair isn't possible (besides putting in a box)?
It sounds like you figured out how to use the repair kits, dragging the Kit onto the item. A popup tooltip or something on the repair kit that says to drag and drop onto the item you want repaired wouldn't hurt.

For discarding anything, just drag and drop it onto an empty spot around the UI.

So, when you open your inventory, down at the bottom right of the screen there is a nice little gap to the right of the hotbar that is perfect for dragging and dropping things out of your inventory. You can use any 'empty space' around the inventory screen, I only mentioned the bottom right area because that is the area I use to discard things.
I am pretty sure you can do the same thing when you have chests, barrels, or any other loot window open. Just drag the item to an empty space around the UI and then drop it. It should throw the items onto the ground and when you move far enough away from that area, the discarded items will despawn.
 

CaptainBipto

Active Member
Sep 20, 2018
984
954
is there a way to turn off the close range light?
I am assuming that you are talking about that bright ball of light that sits over the left shoulder of the character.
There is no ' remove the blinding ball and just light up the area' button. You can either have the glowing ball or be blind at night or in dark areas.

So, if you want to get right of that light, you need to unequip the necklace/head piece you got from Isabel.
 

sukalora

New Member
Sep 23, 2020
4
2
I am assuming that you are talking about that bright ball of light that sits over the left shoulder of the character.
There is no ' remove the blinding ball and just light up the area' button. You can either have the glowing ball or be blind at night or in dark areas.

So, if you want to get right of that light, you need to unequip the necklace/head piece you got from Isabel.
[/CITAZIONE]
I'm referring to the automatic light when the camera gets close to the character. HighresScreenshot00001.png
 
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Ramirad

Member
Mar 14, 2018
178
69
It sounds like you figured out how to use the repair kits, dragging the Kit onto the item. A popup tooltip or something on the repair kit that says to drag and drop onto the item you want repaired wouldn't hurt.

For discarding anything, just drag and drop it onto an empty spot around the UI.

So, when you open your inventory, down at the bottom right of the screen there is a nice little gap to the right of the hotbar that is perfect for dragging and dropping things out of your inventory. You can use any 'empty space' around the inventory screen, I only mentioned the bottom right area because that is the area I use to discard things.
I am pretty sure you can do the same thing when you have chests, barrels, or any other loot window open. Just drag the item to an empty space around the UI and then drop it. It should throw the items onto the ground and when you move far enough away from that area, the discarded items will despawn.
Thanks.

Another clarification question that hopefully a good citizen can help: is there any way to see a list or determine who (& possibly where) the followers are? Having banged a satyr and given birth to one (and used research table), can't quite figure out if the birthed one has gone off or not (or even be sure on a list of followers... assuming in future I can add more)
 

CaptainBipto

Active Member
Sep 20, 2018
984
954
Well, the picture helps. Would have been handy when I replied to you. :)

Sorry, though, I don't have an answer for you on that one. Maybe try turning off Lens Flare?

The only thing I can really suggest is to go into the settings and hover your mouse over the text for each setting. It should pop up a small tool tip with a short description of what each setting does. I never noticed that effect in my game, but that isn't saying much. I don't have a house built and I spend most of my time running around outside.
Thanks.

Another clarification question that hopefully a good citizen can help: is there any way to see a list or determine who (& possibly where) the followers are? Having banged a satyr and given birth to one (and used research table), can't quite figure out if the birthed one has gone off or not (or even be sure on a list of followers... assuming in future I can add more)
Maybe someone else will know better than I do, all I can really say is that your followers vanish into the Ether if you tell them to stay in one place and walk away from them or enter a dungeon.

In previous versions there was a hotkey for followers (U i think), but it never seemed to work right even when it showed that I had a follower/summon around me.

The tamed/summoned creatures tend to not hang around very long, especially if you tell them to stay in one place (such as around your base). So, think of your crafted summon as a 1 time use thing. Play around with it, have it follow you somewhere, and when you are bored of it, just tell it to stay and walk away. You do have to get knocked up again to be able to create another summon though.
 

sukalora

New Member
Sep 23, 2020
4
2
Well, the picture helps. Would have been handy when I replied to you. :)

Sorry, though, I don't have an answer for you on that one. Maybe try turning off Lens Flare?

The only thing I can really suggest is to go into the settings and hover your mouse over the text for each setting. It should pop up a small tool tip with a short description of what each setting does. I never noticed that effect in my game, but that isn't saying much. I don't have a house built and I spend most of my time running around outside.


thanks anyway for the answer.
I checked all the settings, and it seems there is no way to disable it that's why I was asking. it's a really annoying light that is accentuated near walls or during sex scenes if you get closer the camera to the scene.
 
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CaptainBipto

Active Member
Sep 20, 2018
984
954
so how can i see sex scene? monsters keep killing me instead of sex scene
Possible Reasons you are dying instead of seeing 'the sexy times':

#1 - You haven't enabled Defeat Sex. Press the Escape key and on the page for Game settings there should be an option to enable Defeat Sex.

#2 - You can't fuck everything in the game. There are enemies that will just kill you no matter how slutty your character is. Sexable enemies have 2 small hearts to the left of their name. If it doesn't have a heart, it will kill you.

#3 - (<- most likely scenario) You don't have enough Grit points. How much Grit your character has is denoted by small pink hearts above your health bar. Grey hearts (empty hearts) are not Grit points. Pink hearts are Grit points.

Why is Grit important? The number of Filled (Pink) hearts (aka Grit Points) MUST equal the number of skulls that a enemy has. So, if an enemy is 5 Skulls above its name, you need to have 5 pink, filled, hearts (Grit Points) to be able to have sex with that monster and not be killed.
1 Grit point equals 1 skull. 8 Grit points equal fuck pretty much whatever you want. Empty hearts (Grit Points) do not count.
 

Ramirad

Member
Mar 14, 2018
178
69
Maybe someone else will know better than I do, all I can really say is that your followers vanish into the Ether if you tell them to stay in one place and walk away from them or enter a dungeon.

In previous versions there was a hotkey for followers (U i think), but it never seemed to work right even when it showed that I had a follower/summon around me.

The tamed/summoned creatures tend to not hang around very long, especially if you tell them to stay in one place (such as around your base). So, think of your crafted summon as a 1 time use thing. Play around with it, have it follow you somewhere, and when you are bored of it, just tell it to stay and walk away. You do have to get knocked up again to be able to create another summon though.
Thanks this helps, at least I know I'm not blindly missing something - I suspected this was the case but thought there was a possibility I had missed a function or key.

Other question for the Helpful People in demystifying - I know from the thread that there has been significant buginess on using the followers but wondering on current version (0.8.5.5 to avoid ambguity) if there is wisdom, so far I seem not to have great success in getting them to do anything (other than sex which is of course a main attraction although it seems easy to get misalignment on the animations [also noticed comment in thread on that]).

Anyone find the X and Cntrl X working?
 

Cross Zero

Active Member
Jun 12, 2018
623
453
I wish there were hair colour presets, because I can't figure out how to make brown hair...

The RBG Values make no sense at all...

Edit: Apparently, I can't get pregnant a second time. Doesn't matter what creature or save.

Edit2: I just noticed it says "time multiplier" in the options. So I assume that the effects are the opposte of what I thought.
 
Last edited:
Feb 15, 2023
26
19
Bug: I found several points where the floor has no collision in the Grandwood Ruins: it falls inside the runescape and there is no way out.
 

Myztklkev

Newbie
Aug 16, 2017
66
106
Edit2: I just noticed it says "time multiplier" in the options. So I assume that the effects are the opposte of what I thought.
the time multiplier multiplies the length of the pregnancy, so 5x is 5x the normal length. If you want it shorter, set it to like .5 or something
 

Cross Zero

Active Member
Jun 12, 2018
623
453
the time multiplier multiplies the length of the pregnancy, so 5x is 5x the normal length. If you want it shorter, set it to like .5 or something
Noticed that, yes. Thank you anyway.

Now I have an actual problem: The text immediately continues when I talk to someone. Any Idea what causes that?
 
2.90 star(s) 57 Votes