- Mar 6, 2019
- 350
- 565
atleast you know your way around fallaciesAsk cyberpunk devs if playtesters solved the issues...
I would say that is a good analysis and fair criticism of this game. Code in a game is one of those things you don't really notice unless it is going wrong. It is like the roads or the power grid. Your power is on like normal, and smooth roads you won't notice these things... You start getting a pothole every couple of hundred feet, or brown out once a week and you take great notice.I'm just gonna say it.
A game with this render quality should have a full on 5 star rating. What's stopping you back ,is you fucking suck at coding. Your game is a nightmare mto play.
"Oh, sister playing mortal kombat, apparently I need to play her and beat her. Can't train it on the internet, well there goes that storyline".
I'm just clicking through the days clicking on my mom hoping I get some damn content. All of your top tier renders are fucking wasted in how much of a joke your game is to play. Stop putting unskippable mini games in your god damn porn games developers, why am I doing simon says in a porn game.
Let me fap, stop trying to make it hard for me to fap, and your game will be infinitely better. So fucking tired of games pulling this shit. I'm not trying to get my degree, i'm trying to fucking wank
Too bad a Cyberpunk kind of game will always will be gazillion times more complex than any sandbox 3dcg fest avn. Bad comparison.Ask cyberpunk devs if playtesters solved the issues...
I don't even think they did have playtesters after seeing how many bugs the game have on 1st release... nowadays the beta testers for most big AAA company's are the customers, as for indie games (the fanbase).Ask cyberpunk devs if playtesters solved the issues...
Cyberpunk 2077 like many AAA games has a massive team of many people and massive budget of several million dollars.Too bad a Cyberpunk kind of game will always will be gazillion times more complex than any sandbox 3dcg fest avn. Bad comparison.
I can almost taste the dorito crumbs on your keyboard right nowThat's what you get when people do it just for the cash grab. If I did it for the cash grab, the game would be dead. But no I'm gonna make it whether you're gonna like it or not... I know once there is enough of "your favorite content", you won't be as loud as your now.
And for that loser as you called me.
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Hey, man. Don't bother with these kind of comments. Focus on the constructive criticism.That's what you get when people do it just for the cash grab. If I did it for the cash grab, the game would be dead. But no I'm gonna make it whether you're gonna like it or not... I know once there is enough of "your favorite content", you won't be as loud as your now.
And for that loser as you called me.
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Oh ! a new update !
changelog ?
Is there finally some good content or the same extreme slowburn that has been going on for past 2-3 years continues
New content?
VEGA Studio was this a Steve and Andrew update only?
anything new
Hey, let's get back to the game and the important question.
what is new in this update?
I stopped playing this game a couple of updates back, too slow and child-like. but I hold out hope.
VEGA Studio , please answer, new content YES or NO ?What's new added?
Was waiting for a comment like this honestly. It's kind of a double standard, when you throw around AAA games and their teams for both type of reasoning. On one hand, there's the "not even they can do it give us some slack" arguement, but then on the other, it's also used for to deflect with "don't expect the same, they're big we're small". It's either one or the other, using them for both kind of reasoning cancels out the other.Cyberpunk 2077 like many AAA games has a massive team of many people and massive budget of several million dollars.
With an adult game the team is always much smaller along with the budget.