GerP1

Newbie
Nov 4, 2022
62
64
i setting graphic to Epic but why the texture so lowres anyone know how to fix it ?
You can try use shortcut launch option for exe to add -dx11 launch command. Should help a lot. Otherwise you gotta wait for devs to fix their game.
 

grahegri

drunk off sake
Donor
Feb 23, 2023
10,123
5,560
Torrent pls
You know there is a search feature, right? Someone also asked the exact same question the the previous page.
There are two torrents.
First is attached to post below:
Drink up me hearties yo-ho.
Second is here:
WildLife-2023.12.08Patreon
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Sep 7, 2022
62
34
You know there is a search feature, right? Someone also asked the exact same question the the previous page.
There are two torrents.
First is attached to post below:

Second is here:
WildLife-2023.12.08Patreon
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rpdl torrents are unaffiliated with F95Zone and the game developer.
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We need the newest version who has been released today , 23.12.15
 

mhg87

Newbie
Jul 14, 2018
71
226
Man, it really feels like these guys have completely forgotten the fundamentals of 3D game design. A few iterations ago, they had Max starting out running from his crashed ship to the furry village. The map was a decent size, but limiting the visibility with heavy foliage took some of the burden off of the hardware by only having to load assets in a relatively small area. The village was not especially large either, and was densely packed with characters and assets. You could access the game's content without a lot of effort, and your PC only had to load in a small area.

This new iteration is a giant open world with nothing in it that seems to be aping Breath of the Wild (and somehow looking WORSE). Now your PC has to load in ridiculously huge landscapes in addition to the buildings and characters. In order to do anything, you've got to walk across vast swaths of nothingness to your objective. It's overtaxing the player's hardware to create an extremely tedious gameplay experience. Even worse, this is clear evidence of scope creep, and nothing kills an indie game project faster than that. Adeptussteve needs to focus on making small, densely packed environments. It'll help their users in numerous ways, and it will help them develop content their users actually want to pay for instead of trying to fill maps the size of Montana with collectible mushrooms and berries.

At least it's still a pretty neat animation sandbox, I guess. The best one anyone's made so far, for sure.
 

gustavo2006

Member
Aug 30, 2020
158
114
You know there is a search feature, right? Someone also asked the exact same question the the previous page.
There are two torrents.
First is attached to post below:

Second is here:
WildLife-2023.12.08Patreon
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rpdl torrents are unaffiliated with F95Zone and the game developer.
Please note that we do not provide support for games.
For torrent-related issues use here, or join us on !
, . Downloading issues? Look here.​
The new version
 
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Reactions: D0v4hk1n
Sep 7, 2022
62
34
Man, it really feels like these guys have completely forgotten the fundamentals of 3D game design. A few iterations ago, they had Max starting out running from his crashed ship to the furry village. The map was a decent size, but limiting the visibility with heavy foliage took some of the burden off of the hardware by only having to load assets in a relatively small area. The village was not especially large either, and was densely packed with characters and assets. You could access the game's content without a lot of effort, and your PC only had to load in a small area.

This new iteration is a giant open world with nothing in it that seems to be aping Breath of the Wild (and somehow looking WORSE). Now your PC has to load in ridiculously huge landscapes in addition to the buildings and characters. In order to do anything, you've got to walk across vast swaths of nothingness to your objective. It's overtaxing the player's hardware to create an extremely tedious gameplay experience. Even worse, this is clear evidence of scope creep, and nothing kills an indie game project faster than that. Adeptussteve needs to focus on making small, densely packed environments. It'll help their users in numerous ways, and it will help them develop content their users actually want to pay for instead of trying to fill maps the size of Montana with collectible mushrooms and berries.

At least it's still a pretty neat animation sandbox, I guess. The best one anyone's made so far, for sure.
I am looking forward on this game , but u are right , this map is the size ol GTA 5 , but with no contents and decent gameplay
Sandbox is ok but i dont have all day to build maps and scenes
 
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Lolkakok

Newbie
Jan 5, 2022
35
77
Man, it really feels like these guys have completely forgotten the fundamentals of 3D game design. A few iterations ago, they had Max starting out running from his crashed ship to the furry village. The map was a decent size, but limiting the visibility with heavy foliage took some of the burden off of the hardware by only having to load assets in a relatively small area. The village was not especially large either, and was densely packed with characters and assets. You could access the game's content without a lot of effort, and your PC only had to load in a small area.

This new iteration is a giant open world with nothing in it that seems to be aping Breath of the Wild (and somehow looking WORSE). Now your PC has to load in ridiculously huge landscapes in addition to the buildings and characters. In order to do anything, you've got to walk across vast swaths of nothingness to your objective. It's overtaxing the player's hardware to create an extremely tedious gameplay experience. Even worse, this is clear evidence of scope creep, and nothing kills an indie game project faster than that. Adeptussteve needs to focus on making small, densely packed environments. It'll help their users in numerous ways, and it will help them develop content their users actually want to pay for instead of trying to fill maps the size of Montana with collectible mushrooms and berries.

At least it's still a pretty neat animation sandbox, I guess. The best one anyone's made so far, for sure.
Yall complained "Why is dev team only working on sandbox?! We want quests!". Well, devs made your wish real and now you complain "Meeeeh, big map, empty, bad textures,meeh!!!" I dont undestandthat
 
3.80 star(s) 182 Votes