godhan69

Active Member
Jul 27, 2019
826
552
is it me or 4 and a half years later it actually has LESS content then the last time i tried this... damn shame because this is still just a glorified tech demo at best, though i really enjoy the flying mechanics they should add a extra game mode just for that with a few obstacles.
 

GucciGang69

Member
Dec 22, 2019
141
108
is it me or 4 and a half years later it actually has LESS content then the last time i tried this... damn shame because this is still just a glorified tech demo at best, though i really enjoy the flying mechanics they should add a extra game mode just for that with a few obstacles.
I think because they split their focus between sandbox and the game they really want to make. Making an action live rpg is not easy even with veteran team and they are still a bit beginner in the game industry. They are improving in animation department but lack in game play one since it needs a lot of tweaks, and planning. You really need a veteran in the industry to pull this off. I still appreciate them for trying ,but the challenge ahead from environment , battle, narration, mathematical flow logic, and others are very very hard. They need to increase the budget by hiring some advanced programmer and that cost a lot of money.
 

Purple_Heart

Engaged Member
Oct 15, 2021
2,228
3,694
I think because they split their focus between sandbox and the game they really want to make. Making an action live rpg is not easy even with veteran team and they are still a bit beginner in the game industry. They are improving in animation department but lack in game play one since it needs a lot of tweaks, and planning. You really need a veteran in the industry to pull this off. I still appreciate them for trying ,but the challenge ahead from environment , battle, narration, mathematical flow logic, and others are very very hard. They need to increase the budget by hiring some advanced programmer and that cost a lot of money.
Oh please stop giving them excuses. I've said this here before I'll say it again. I have a web developer friend irl who have never used unity or unreal engine in his life. Hypothetically speaking, if I were to provide him source of current state of wild life or even source of it from 3 years ago, I am 100% SURE he'd be able to release early access version of the game just in 6 months and fully finished version(version 1.0) in 12 months. And I am not talking about a half-assed job and him calling it finished. I am talking about a game with different quest types(main quests, side quests...), level up system, looting system, combat system, npc's(for shops, quests etc), enemy & allied ai for combat system and a dialogue system that respects player's choices and is not there just so you can select "lets have sex"... All of those systems I mentioned would be completely developed and in working order. On the other hand, we are talking about 7 YEARS and still counting here and "game" STILL doesn't exist despite the fact that it ALREADY has more than enough animations to develop 3 different sex games.
 
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GucciGang69

Member
Dec 22, 2019
141
108
Oh please stop giving them excuses. I've said this here before I'll say it again. I have a web developer friend irl who have never used unity or unreal engine in his life. Hypothetically speaking, if I were to provide him source of current state of wild life or even source of it from 3 years ago, I am 100% SURE he'd be able to release early access version of the game just in 6 months and fully finished version(version 1.0) in 12 months. And I am not talking about a half-assed job and him calling it finished. I am talking about a game with different quest types(main quests, side quests...), level up system, looting system, combat system, npc's(for shops, quests etc), enemy & allied ai for combat system and a dialogue system that respects player's choices and is not there just so you can select "lets have sex"... All of those systems I mentioned would be completely developed and in working order. On the other hand, we are talking about 7 YEARS and still counting here and "game" STILL doesn't exist despite the fact that it ALREADY has more than enough animations to develop 3 different sex games.
Nah I'm not trying to defend them. What I'm saying is the scope is bigger than what they anticipated, and they thought this is going to be easy but its not. You can look at the first animation they made and compare it today, it is night and day. The system they try to make is not sufficient enough, lack of optimization since they underestimate the process. That's why I said they should hire a veteran game developer. It is night and day from optimization, reusable code, etc.

Also i doubt your web developer friend can make it in 1 year, web development and game development require different skill and the system is more complex. How do I know this? Because I used to have a friend that have major in game development, the game he make is simple but the process it take to make the system and logic work are very difficult and he is one of the talented student! If that talented student is having a problem, you can bet your ass the average student will find it 3x more difficult.

Yes in 7 year it should have been delivered, I AGREE on that, however they lack the man power, good product manager, etc. It should have been a simple game, but they have ambition in making an adult rpg unlike others here and I respect that. But to make an open world RPG, you really need a team of very talented developer and a good work flow. I just hope they can find additional good developer but we will never know. It is up to them to prove that they are right.
 
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Guuii

Newbie
Game Developer
Jan 4, 2018
82
554
Oh please stop giving them excuses. I've said this here before I'll say it again. I have a web developer friend irl who have never used unity or unreal engine in his life. Hypothetically speaking, if I were to provide him source of current state of wild life or even source of it from 3 years ago, I am 100% SURE he'd be able to release early access version of the game just in 6 months and fully finished version(version 1.0) in 12 months. And I am not talking about a half-assed job and him calling it finished. I am talking about a game with different quest types(main quests, side quests...), level up system, looting system, combat system, npc's(for shops, quests etc), enemy & allied ai for combat system and a dialogue system that respects player's choices and is not there just so you can select "lets have sex"... All of those systems I mentioned would be completely developed and in working order. On the other hand, we are talking about 7 YEARS and still counting here and "game" STILL doesn't exist despite the fact that it ALREADY has more than enough animations to develop 3 different sex games.
lol xD
 

Fruuu

New Member
Mar 22, 2019
2
8
Oh please stop giving them excuses. I've said this here before I'll say it again. I have a web developer friend irl who have never used unity or unreal engine in his life. Hypothetically speaking, if I were to provide him source of current state of wild life or even source of it from 3 years ago, I am 100% SURE he'd be able to release early access version of the game just in 6 months and fully finished version(version 1.0) in 12 months. And I am not talking about a half-assed job and him calling it finished. I am talking about a game with different quest types(main quests, side quests...), level up system, looting system, combat system, npc's(for shops, quests etc), enemy & allied ai for combat system and a dialogue system that respects player's choices and is not there just so you can select "lets have sex"... All of those systems I mentioned would be completely developed and in working order. On the other hand, we are talking about 7 YEARS and still counting here and "game" STILL doesn't exist despite the fact that it ALREADY has more than enough animations to develop 3 different sex games.
This pretty much sums up how far from reality are non-devs when it comes to imagining what's behind the courtains.
I'm a dev myself and believe me, I've seen a lot smaller pieces of software done longer and with more issues.
 

Purple_Heart

Engaged Member
Oct 15, 2021
2,228
3,694
Also i doubt your web developer friend can make it in 1 year, web development and game development require different skill and the system is more complex. How do I know this? Because I used to have a friend that have major in game development, the game he make is simple but the process it take to make the system and logic work are very difficult and he is one of the talented student! If that talented student is having a problem, you can bet your ass the average student will find it 3x more difficult.
I wasn't talking about some average student. I am talking about someone who is not a student, someone who is a developer not because of money but because of it is what he likes to do. And I am talking about someone who is not as lazy as me but on the complete opposite spectrum; a workohalic who doesn't stop even in most holidays.

Honestly, if there were just 100 developer like him in the porn game industry IN THE WHOLE WORLD we(players) would be playing many more porn games that are on par with non-adult games if not better(quality and personal enjoyment wise).

Sadly, only a very few people like him(when it comes to developing software) exists in the porn game industry. That's why so many games are stuck in patreon hell, intentional or not. That's why majority of the" games" on this site are visual novels(not saying all vn's are bad). That's why there are only a few "hidden gems" among many trash on f95zone.

This pretty much sums up how far from reality are non-devs when it comes to imagining what's behind the courtains.
I'm a dev myself and believe me, I've seen a lot smaller pieces of software done longer and with more issues.
I'm a dev myself and believe me, I've seen a lot bigger pieces of software done shorter and with less issues.
I'm not kidding, I know this message sounds sarcastic but it isn't.
 
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lurker-just-lurker

New Member
Jul 15, 2021
3
4
I'm a dev myself and believe me, I've seen a lot bigger pieces of software done shorter and with less issues.
I'm not kidding, I know this message sounds sarcastic but it isn't.
This dude gets it. And me too, I've been waiting for B42 of zomboid for YEARS, and that game is ps2 graphics isometric.

What I'll never get however is last year, Wildlife has a lot of content, and now downloading it feels "reduced". as if one of the devs got sick and his computer failed thereby deleting all important assets/codes/back-ups, which is now the common reason of most adult game developers nowadays.
 
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djr7

Member
Mar 20, 2018
172
411
is it me or 4 and a half years later it actually has LESS content then the last time i tried this... damn shame because this is still just a glorified tech demo at best, though i really enjoy the flying mechanics they should add a extra game mode just for that with a few obstacles.
correct, these are development builds. although there actually is a lot more conten via what is in the sandbox. w're not going to get the actual game til it's done.

so i have some questions aboute this game, whats is the point of this game? its have a story or anything or its is like dunno minecraft you set you goals?
well when the game is eventually finished (current ETA 2025, though I have reservations about that) it will be an rpg where you play as Max and Maya on their various quests and sexual encounters. Story driven game wit hplenty of exploration.

Is there a place to download mods? like maps, models, etc....?
plenty of assets and maps on the official discord, more "mods" over on Liquid's discord, you can find their info in the official discord or their tag somewhere in these threads
 
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neontiger

Newbie
Aug 6, 2020
64
84
Anyone telling themselves that the reason for delay in development of lewd games like this is due to anything besides milking patreon subscribers or something similar is out of touch, lying to themselves, or simping for a dev so hard they can't be honest with themselves.
 

BigBiggieBig

Member
Jan 6, 2019
325
878
Anyone telling themselves that the reason for delay in development of lewd games like this is due to anything besides milking patreon subscribers or something similar is out of touch, lying to themselves, or simping for a dev so hard they can't be honest with themselves.
No no, you see, the amount of current content makes sense for a game being funded and developed since 2017! You entitled brat just don't realize the amount of time and effort it takes, give them more money on patreon...Now! I'm sure they'll finish it in 2025 if you just give them enough money.
 

BeholdTheWizzard

Well-Known Member
Oct 25, 2017
1,047
798
I think because they split their focus between sandbox and the game they really want to make. Making an action live rpg is not easy even with veteran team and they are still a bit beginner in the game industry. They are improving in animation department but lack in game play one since it needs a lot of tweaks, and planning. You really need a veteran in the industry to pull this off. I still appreciate them for trying ,but the challenge ahead from environment , battle, narration, mathematical flow logic, and others are very very hard. They need to increase the budget by hiring some advanced programmer and that cost a lot of money.
What they should do is marry the narrative with the sandbox part, but NOT having a fully linear, tightly-structured story, but rather a series of objectives. The world could be semi-open, with new areas opening up once conditions are met.

Instead of being tied playing a specific character, create (or pick) your own. With how hte game is set-up it sounds liek the best option: you crash-land and explore the world to try to survive. Find other survivors and locals, build a base. Make friends or enemies. Bring them in your base/camp or fight them or whatever.

Heck, locations of survivors could even be semi-randomized. Quests they give you too.


Last time I played, you crashland, then 2 minutes later find a camp with everyone inside and just have sex. Actually exploring the island, searching for people, some basic survival would have been nice.
 
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LemonTree4

New Member
May 5, 2022
10
28
What they should do is marry the narrative with the sandbox part, but NOT having a fully linear, tightly-structured story, but rather a series of objectives. The world could be semi-open, with new areas opening up once conditions are met.

Instead of being tied playing a specific character, create (or pick) your own. With how hte game is set-up it sounds liek the best option: you crash-land and explore the world to try to survive. Find other survivors and locals, build a base. Make friends or enemies. Bring them in your base/camp or fight them or whatever.

Heck, locations of survivors could even be semi-randomized. Quests they give you too.


Last time I played, you crashland, then 2 minutes later find a camp with everyone inside and just have sex. Actually exploring the island, searching for people, some basic survival would have been nice.
I agree with this. This game's potential is a missed opportunity. The sandbox construction as well as character creation are already in place. Adding npcs with randomly generated slider values and some rudimentary survival like chopping trees or killing wild animals would turn this game into conan exiles but with fucking which I'm sure many people would be eager to play. This is the only way of salvaging this disaster.
 
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godhan69

Active Member
Jul 27, 2019
826
552
No no, you see, the amount of current content makes sense for a game being funded and developed since 2017! You entitled brat just don't realize the amount of time and effort it takes, give them more money on patreon...Now! I'm sure they'll finish it in 2025 if you just give them enough money.
yeah people/devs saying it will be finished by 2025 are smoking something because even sandbox aside the game is still extremely barebones, feels almost like a unreal engine demo.

Watch the game will release in a half broken state with a big empty map with barely functioning ai at this point especially if it releases in 2025, this thing at the rate it is going needs another 2 or 3 years at best with how they are going.
 

djr7

Member
Mar 20, 2018
172
411
yeah people/devs saying it will be finished by 2025 are smoking something because even sandbox aside the game is still extremely barebones, feels almost like a unreal engine demo.

Watch the game will release in a half broken state with a big empty map with barely functioning ai at this point especially if it releases in 2025, this thing at the rate it is going needs another 2 or 3 years at best with how they are going.
wdym barebones?
imo barebones would be just a sex scene player with all the pairings.
the sandbox literally allows you to create an insane amount of custom content and even gameplay
you have coding implementation, in-game event scripting, and a whole ass animation sequencer to create custom animations, not to mention ability to import custom assets and it even provides building blocks for to you make things.

if you wanted to you can make a fully working PONG arcade, or a custom FNAF style game, or even your own adventure game.
what kind of content do you think is missing?
 
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Purple_Heart

Engaged Member
Oct 15, 2021
2,228
3,694
wdym barebones?
imo barebones would be just a sex scene player with all the pairings.
the sandbox literally allows you to create an insane amount of custom content and even gameplay
you have coding implementation, in-game event scripting, and a whole ass animation sequencer to create custom animations, not to mention ability to import custom assets and it even provides building blocks for to you make things.

if you wanted to you can make a fully working PONG arcade, or a custom FNAF style game, or even your own adventure game.
what kind of content do you think is missing?
The game itself is missing. It is hard to NOT call a game barebones when the game itself is almost entirely missing. Those features you describe sounds like developer work. If I wanted to "play" as a "developer" I'd "play" unreal engine.
 

BeholdTheWizzard

Well-Known Member
Oct 25, 2017
1,047
798
The thing is they made a big mistake by splitting sandbox and singlepalyer. Sandbox should just be singleplayer with everyting unlocked and everyone recruited.
The current sandbox already has almost everything, it just needs a coherent structure and gameplay to tie it together.

And factions/relations.
Add a starting position for the player, spread NPC's around.
Player explores, gathers resources, builds up camp.
Recruiting a NPC would ential doing quests, saving them or convincing them your camp is better. NPC's on recruitment give some resources (or they can be assigned to roles).

Thing is, with a setup like this you can have freedom to paly as any character - including Kerpali. For them, the start would be different - instead of crashlanding, their village gets destryed by debris and they scatter. So basically the same basic game loop, only different starting position.
 
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