pasting the entire Patreon Development Update 28.07.2023 just in case someone here is interested:
New progress report :
Level:
We worked on some feedback regarding Apoc and also added more details to the blockout. We also cleaned up parts of the world map during the material rework and switched all the different blockout master materials to a single one
Code:
Continuing to make progress on the processing range.
Character:
The model and textures for Rad are pretty much finished. Next week we will probably make a version with fur, although this fur-less one looks pretty cool too. We are also working on a very nice Maya sandbox outfit that will fit perfectly with Agon
Animations:
The animations for the Maya x Shiva minigame and especially the emotional dialogue preceding it are well underway. We finished the last few Maya x Kral (Agon) sandbox animations early this week. Now with the addition of Rad we are doing a similar set for Maya x Djablo (Rad) too.
Design:
This week our design team worked on the combat AI system and editing workflow as well as item and character progression, including levelling curve, character attributes and stats, unlockable perks, itemization and build variety.
We also designed the special attack logic for the planned weapon classes.
Continued progress on several cutscene blockouts.
source:
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