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Mar 18, 2018
210
258
do i see it correctly that the sandbox maps are now completely empty?
Iremember from an older version that the old sandbox map used to have two villages with some npcs to mess around with. Is that no longer in the game?
That was an old prototype build map that was around until the switch to UE5. Nowadays it's just the Forge World equivalent for Wild Life and for the better.
 

grumpyoldcat

Member
Apr 30, 2020
289
456
To be quite frank, this game could have been completed and shipped by now. They have more than enough adult content. We could have been enjoying Maya's Misadventures in a Land of Sex ten times over, but instead, the developer needs some throwaway story about colonization, exploration, and other subject matter that doesn't contribute to the main draw...

Sex.

7 years. Baffling.
 

djr7

Member
Mar 20, 2018
184
433
To be quite frank, this game could have been completed and shipped by now. They have more than enough adult content. We could have been enjoying Maya's Misadventures in a Land of Sex ten times over, but instead, the developer needs some throwaway story about colonization, exploration, and other subject matter that doesn't contribute to the main draw...

Sex.

7 years. Baffling.
except what you described isn't what they wanted to make. if you watch their video on level development you'll get a better understanding of their goals and challenges.

if all you want is sex scenes with Maya then you already have access to all of that in the sandbox.
 

grumpyoldcat

Member
Apr 30, 2020
289
456
except what you described isn't what they wanted to make. if you watch their video on level development you'll get a better understanding of their goals and challenges.

if all you want is sex scenes with Maya then you already have access to all of that in the sandbox.
My statement still stands, despite what the dev's vision is. There is more than enough material to make a game and ship it. They can skip on the voice acting and just use subtitles. They've shown they are capable of doing so. It's not about the Maya simulator, it's about "you've done enough, now finish the job," at this point.
 
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djr7

Member
Mar 20, 2018
184
433
My statement still stands, despite what the dev's vision is. There is more than enough material to make a game and ship it. They can skip on the voice acting and just use subtitles. They've shown they are capable of doing so. It's not about the Maya simulator, it's about "you've done enough, now finish the job," at this point.
well sure... but that's not what THEY want to do, they want to actually make a full "RPG" with combat, factions, story, a giant open world with biomes, etc. Honestly I think it's a bit TOO ambitious but heck I'm all for it because it's their product and there's enough support to back them and see their project to fruition because I sure as shit don't have the time or money to make my own game of this scope.
 

anime_disliker

New Member
Aug 17, 2020
2
2
A little frustrated with the shower of cum that happens if you let a cumshot animation play for long, is there a button to shoot cum from any (non-cumshot) animation?
 
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dinopara

Active Member
Apr 1, 2021
502
435
well sure... but that's not what THEY want to do, they want to actually make a full "RPG" with combat, factions, story, a giant open world with biomes, etc. Honestly I think it's a bit TOO ambitious but heck I'm all for it because it's their product and there's enough support to back them and see their project to fruition because I sure as shit don't have the time or money to make my own game of this scope.
you talk as if adeptus steve doesn't have money to hire people to help him up, thinking it's something ambitious for solo dev is correct though but if you have a team you can pull it off, and they still adding stuff to it.
however pulling that off won't ensure constant patreonmoney for 7 years and still counting...

A little frustrated with the shower of cum that happens if you let a cumshot animation play for long, is there a button to shoot cum from any (non-cumshot) animation?
you mean a cum once animation? i remember something like that way in the earlier builds.
 
Mar 18, 2018
210
258
you talk as if adeptus steve doesn't have money to hire people to help him up, thinking it's something ambitious for solo dev is correct though but if you have a team you can pull it off, and they still adding stuff to it.
however pulling that off won't ensure constant patreonmoney for 7 years and still counting...


you mean a cum once animation? i remember something like that way in the earlier builds.
A lot of worries about how long Wild Life has been around disappear if you assume that the actual game-game didn't start production until the official demo.

2016-2021 was an open pre-alpha and fundraising through sandbox shenanigans, the 2021 demo was the official announcement and E3 vertical slice, and 2021-present has been the official full production cycle.
 
Jan 14, 2022
47
17
Yo is there someone here who has access to the official Wild Life discord server who could share Khamul's Motoko Kusanagi character-preset ?
 

AdeptusSteve

Member
Game Developer
Jun 9, 2017
193
1,372
Yo is there someone here who has access to the official Wild Life discord server who could share Khamul's Motoko Kusanagi character-preset ?
The is open to anyone btw.
Youre welcome to just join yourself and check it out :)
 

djr7

Member
Mar 20, 2018
184
433
you talk as if adeptus steve doesn't have money to hire people to help him up, thinking it's something ambitious for solo dev is correct though but if you have a team you can pull it off, and they still adding stuff to it.
however pulling that off won't ensure constant patreonmoney for 7 years and still counting...
how do I talk like the dev doesn't have the money to hire people? I don't even see how that's even a part of the discussion here. We were talking about the current state of content and how they are aiming to do more and not just settle and ship a game with what is currently finished.

Took a brief look into funcom but it seems like they have 450 employees and have been around since 1993 and have multiple offices around the world. Not sure how that relates to this project at all as an example.
I really don't understand what point your trying to make as a response to my comment.
 

1v4n3

New Member
Jul 22, 2019
2
1
If anyone will ever need it, version 2024.02.23 works fine on Windows 7 with VxKex - - and the xinput1_4.dll workaround that is already in the OP. I assume, the most current version will work just fine as well.
That is all.
 
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