CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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CyanParadigm

Newbie
Aug 31, 2018
85
273
Man this is great :D

But for now, as the game isn't optimized for things like this, this is even hell on a high end pc.

See whats its running on mine.

RTX 3090
AMD 5900X
32GB RAM
4k Display

All Settings on max

The funny thing is, while i'm running through the level, the ram raised up to max at some points.
Will be great to see, when they do the optimization of game.
View attachment 1801587
holy fucking shit! amazing work!
 
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LesboIsBesto

Newbie
Dec 30, 2020
30
12
Never thought I'd see dis game's full version sittin around for free. My biggest question here, how do I avoid sex with anything male at any stage of the game, whether beginning or hours in the game modes outside of sandbox?

Another question: from looking at the editor for sex scenes in sandbox mode, it seems that characters have certain animations that others don't. Is there a way to give characters more animations outside the whole scene creation stuff in the editor (meaning normal gameplay) or are they locked in to what they have by default?
 
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hakarlman

Engaged Member
Jul 30, 2017
2,135
3,352
I do place characters and often use that system to set up scenarios and scenes for screenshots, but I don't really use the placed sex scene system at all. I prefer to do it the old fashioned way simply because it feels more immersive to have the character I'm controlling initiate the scene.
Thanks for this answer. I agree, it is more immersive. They have plans to make Sandbox more immersive I think for the future. I'm very much looking forward to that.

For now, I'm stuck with making multiple perfect scenes, recording each scene into its own video, then putting the footage together in a third party video editor like Adobe Premiere. The sandbox by itself isn't ready yet for end user porn use; it's not optimized for fapping. There's way too many keypresses and clicks required in play mode which make it tedious. So I have to assemble all these perfect scenes in a video editor, free from physics problems, weird transitions, etc.

On a side note, I want to point out that the Wild Life community in Discord is kind of dead. No one wants to talk about anything Wild Life related, lol. No one wants to talk about the Sandbox. No one wants to talk about the lore and story. It sucks! The developers are great, but they're busy making the game of course, so it's not feasible for them to constantly talk about stuff.

I wish more people could give feedback on the sandbox like you just did.
 
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AserDevil

Newbie
Aug 18, 2020
65
52
How to get this menu? Is this some kind of developers option ? Screenshot is from author's
Edit 1: Thanks for reply, I tried to use Tab before but It wasn't working.
It works now
 
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Slayer128

Member
Jun 30, 2017
396
606
Pageup/Pagedown, but you need to be in edit mode, and you have to click Possess on an existing camera.

Just curious, were you hoping there'd be camera switching outside of edit mode(not having to press Tab?)?
I was kinda hoping for something like that to be possible (switching outside of edit mode), but it doesn't seem to work, even if you change the bind for camera switching.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,567
3,299
Apparently, yeah.
Although I have no idea how reliable that is, and even if true, compatibility seems to stop at like 3-4 gens old. According to the OS X version tab.
wtf dude for that price you could be running 2 cards in SLI on a normal pc...
 

Grinch008

Newbie
May 23, 2017
88
126
Pageup/Pagedown, but you need to be in edit mode, and you have to click Possess on an existing camera.

Just curious, were you hoping there'd be camera switching outside of edit mode(not having to press Tab?)?
Yeah, I was asking in regards to the edit mode. Thanks for the info.
 

Nalsuloth

Newbie
Feb 23, 2020
87
66
Man, this is kind of wild.. no pun intended. I am not in the habit of keeping track of every single game there is, so I played this, a looong time ago. And then it fell off my radar. So much so, that when I began playing the Demo part. I was like "Mhm, this feels oddly familiar to that Flying bird lady game.. but I am, obviously not a bird lady now." Only to finish the Demo go to the sandbox and realize that no it actually is that game! xD

As for the demo itself, it blew my mind! I mean, its janky in some ways sure, and very simplistic, just run around an area for a bit, talk to some NPCs have some scenes. Seems simple enough? But damn those scenes were ACTUALLY VERY GOOD! Like.. so good they can give Studio FOW a run for their money! I liked both the pose variations between different scenes, and the fact that each scene had many little branches depending on what button you press. IMHO the ultimate evolution of this concept would allow you to work your way through most poses and actions that would not require magicking up extra props like a couch! Ehh.. one can dream! One thing I was surprised by is a lack of Human on Furry scenes. I even went and killed the giant wolf/black lion Feral for the Tiger Lady. But I guess it IS a demo, so such things are not unusual.

Gameplay wise its okay, for a seemingly relatively simple action game. BUT a big, fat ass! I really hate when you can Block in a game, but still take damage! Thats not a block then, thats dogshit is what it is! And it can serve to mislead people into trying to use it, instead of just dodging enemy attacks, which after I figured out, that I basically want to do just that and to hell with the parry and blocking. I had a far more enjoyable experience with it, on this topic I loved that the dodge and sprint are the same thing, so you basically dodge into a sprint by just pressing and continuing to hold down the sprint button. It not draining any stamina for the sprint itself was also nice! If I may be so bold as to suggest an improvement. I would remove the enemy damage bleeding through the block, but potentially make successful blocks drain stamina instead, that way you cant block forever, and free sprinting wont feel as OP either. And also give a more significant stagger time to enemies when you successfully parry. Maybe convert any failed parries into blocks if you want to feel extra lenient towards people who are not really good at this. At least for the non-boss enemies. I can sort of see why with a Dark Souls style boss you want them to be a bit more punishing...

All that being said, I cant wait for more! Who knows maybe this will turn out to be the first NSFW game I end up owning on Steam instead of Subverse, if it keeps pushing content like the demo scenes!
 
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Lateralus1337

Member
Oct 3, 2019
318
264
How can i add new rooms like some great guys shared here? I do not find the correct path.
I think you are reffering to the sandbox. Basically, most of us go to the showroom and use 'TAB' to start building something. That's how you create them. If you want to use stuff that someone else did (maybe it's time for a sandbox share thread?), download the zip/json and place it in C:\Users\User\AppData\Local\WildLifeC\Saved\SandboxSaveGames\MySaves
You'll see couple of folders there, place it in the sanbox folder most of the time
 

aptonoth

Member
May 4, 2020
110
50
Is there any actual gameplay? I see so much of sandbox mode I have no idea if that's all there is or if there is some of the rpg there too.
 

Lateralus1337

Member
Oct 3, 2019
318
264
Is there any actual gameplay? I see so much of sandbox mode I have no idea if that's all there is or if there is some of the rpg there too.
No RPG elements as of yet. Mostly just sandbox build and animation viewer.

Anyone know how to enable Maya presets on different characters? For instance, If I place a Maya preset in the appdata folder, it only appears on Maya character. But If I use a different model that shares animations, such as Aoi, she won't have that preset available in game.
However, if I create a preset with Aoi and save it, it appears under Maya folder in appdata. I'm confused.
 
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