AraKnus

Active Member
Sep 30, 2021
694
802
1665955176977.png

We are trying to download the free .OBJ file to test but it only brings a single .jpeg file, not the actual 3D model character
need help!

 
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Viixby

Member
Dec 19, 2019
395
624
Big Oof, I should have save more money and gotten a 3080 or 3090 instead
I got a 3080 and 4k at 60fps on this game is only a dream!..
I range from 200fps to even small scenes dropping all the way down to 80fps at only 1080p
I will throw my game in 4k and check the fps though incase anyone is curious, ill edit this with the results after!

Okay so... I was able to switch from 1920x1080 to 2880x1620...
Not exactly what we were looking for but the results are..
(On Steves Tavern Map [Showroom])
Standing just in the front door. I got stable 100fps on 1920x1080p, which dropped to a stable 60fps on 2880x1620
Pretty large fps drop on a resolution change like that.
Note: All settings are maxed (epic) and everything except motion blur was on.
 
Last edited:

moreamnos

Newbie
Jun 24, 2021
15
176
This is gonna be a longish post so if you just want the map scroll down to download it.
I made an interactive map with a questline you could say and a couple of scenes (it was made in the previous version so no new stuff I did update the models tho). The system right now is buggy, but the game is in alpha so im not gonna say anything about that. What I would like to see implemented is a couple of things:
1 - some kind of UI or something that you could use to write subtitles when you speak to an npc or to make a quest checklist
2 - wobbly cam when playing (right now its only avaible when building and making it manually is a pain)
3 - I've seen other people asking for this and I too feel like its a necessity and thats hiding of the head of the characters in a sex scene so you could see it in first person
4 - Disabling the characters movement/hiding the character completely when possesing a camera so he is not visible (there is a way of hiding your character right now by teleporting him to room but its tedious and bugs out sometimes)
5 - In sandbox save games and custom props menus you should be able to create folders to put your and others props/maps into folders so its easier to sort out because it gets crowded when you have your own + other peoples creations
That is pretty much it everything else you can kinda create except that the system is still buggy, and the more I expanded the system I found new bugs on stuff that was done right (but hey its alpha and it's how it goes)
Anyways heres the map and some screenshots
NOTE: hold pose doesen't work because it got way too buggy when I implemented it (scene won't auto play now sadly ) and I didn't make parallel scenes in 1st person this time so buttons 1 and 4 don't work most of the time 04.png 05.png 06.png 07.png 08.png 09.png 10.png 01.png
 

Syko.169

Newbie
Nov 7, 2021
73
138
Here's a preview of an HMV video I'm working on (gunna rework a few shots in final version)
Made some custom clothing that I'm pretty proud of, let me know what you think

nice
could you share the bra (prop)?
 
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Viixby

Member
Dec 19, 2019
395
624
Here's a preview of an HMV video I'm working on (gunna rework a few shots in final version)
Made some custom clothing that I'm pretty proud of, let me know what you think

yeah looks amazing, would love to see you make more! and also share the clothing if you're willing too, im sure many would appreciate it!
 

Syko.169

Newbie
Nov 7, 2021
73
138
i've being away for a long time, recently figured you can import .fbx 3d models to the game, cool !,you guys have any website to download from?
 
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djr7

Member
Mar 20, 2018
168
411
yeah looks amazing, would love to see you make more! and also share the clothing if you're willing too, im sure many would appreciate it!
I think this works? (first time attaching a file)

How to use:
parent the Necklace to a NeckMid of a model
parent the left_bra and right_bra to left/right nipples of a model,
rope collision is off by default, I suggest turning them on, play around with the rope length, gravity, and stiffness to find the right fit
 

Olegowsom

Member
Sep 12, 2017
456
493
I got a 3080 and 4k at 60fps on this game is only a dream!..
I range from 200fps to even small scenes dropping all the way down to 80fps at only 1080p
I will throw my game in 4k and check the fps though incase anyone is curious, ill edit this with the results after!

Okay so... I was able to switch from 1920x1080 to 2880x1620...
Not exactly what we were looking for but the results are..
(On Steves Tavern Map [Showroom])
Standing just in the front door. I got stable 100fps on 1920x1080p, which dropped to a stable 60fps on 2880x1620
Pretty large fps drop on a resolution change like that.
Note: All settings are maxed (epic) and everything except motion blur was on.
Yeah I think the game it's just not well optimized, it's gonna need some more work.
 

Provo26

Newbie
Mar 6, 2020
22
8
By using this import mechanism, is it possible to import hairs? I genuinely wanna see the update comes with more long hairs like hair 0 and hair 22
 

knot4chan

New Member
Aug 18, 2020
3
0
as a test for learning,
i am trying to inset two .OBJ files using 'user mesh' newest import tool in sandbox showroom
both files are already unzipped at

C:\Users\User\AppData\Local\WildLifeC\Saved\SandboxSaveGames\CustomAssets

male

View attachment 2104797

and a wolf

View attachment 2104798

the zipped .OBJ files are also attached here

how can we put them inside sandbox land ?
need help on how to do it!
Having the option of characters like that wolf involved in the fun would be amazing!
 

Olegowsom

Member
Sep 12, 2017
456
493
This is gonna be a longish post so if you just want the map scroll down to download it.
I made an interactive map with a questline you could say and a couple of scenes (it was made in the previous version so no new stuff I did update the models tho). The system right now is buggy, but the game is in alpha so im not gonna say anything about that. What I would like to see implemented is a couple of things:
1 - some kind of UI or something that you could use to write subtitles when you speak to an npc or to make a quest checklist
2 - wobbly cam when playing (right now its only avaible when building and making it manually is a pain)
3 - I've seen other people asking for this and I too feel like its a necessity and thats hiding of the head of the characters in a sex scene so you could see it in first person
4 - Disabling the characters movement/hiding the character completely when possesing a camera so he is not visible (there is a way of hiding your character right now by teleporting him to room but its tedious and bugs out sometimes)
5 - In sandbox save games and custom props menus you should be able to create folders to put your and others props/maps into folders so its easier to sort out because it gets crowded when you have your own + other peoples creations
That is pretty much it everything else you can kinda create except that the system is still buggy, and the more I expanded the system I found new bugs on stuff that was done right (but hey its alpha and it's how it goes)
Anyways heres the map and some screenshots
NOTE: hold pose doesen't work because it got way too buggy when I implemented it (scene won't auto play now sadly ) and I didn't make parallel scenes in 1st person this time so buttons 1 and 4 don't work most of the time View attachment 2104985 View attachment 2104986 View attachment 2104987 View attachment 2104988 View attachment 2104989 View attachment 2104990 View attachment 2104991 View attachment 2104992
How exactly do you save before a scene with choices?
 

JRGrass1414

Newbie
Nov 27, 2020
26
18
This proves that WL is now a good replacer of Minecraft lmao
Is it really?
Just tested the object amount limits in the showroom, placed some cubes in groups to see what will happen. Up to 1k objects everything went fine, all the lags and glitches started after. Beyond 10k objects it was taking 3-4 mins to duplicate groups, and around 60-70k some objects started randomly disappearing out of view. Having 111'111 objects in total almost killed my game.
How many objects can you have in Minecraft without noticeable UI issues?
 
3.80 star(s) 180 Votes