marmaduke

Active Member
Dec 23, 2017
502
709
From their latest post just a few minutes ago:

Development Update 06.03.2020
Hey everyone, It's time for a new update!
Thanks to all members who submitted feedback :) So far things are going well. The biggest feedback from the member testing build has been addressed and we are going to polish everything up for an awesome 10$ build release next week.
Here is a quick overview of what we have done this week:
  • Updated Maya model and textures (improved hands, feet, fingernails and skin textures)
  • Fixed some skinning with a few models (Sethro, Jason and a hair variation for Maya)
  • Male Kerpali genital wetness slider now isn't broken and should make his balls wet.
  • Started to work on squirting ;)
  • Improved arousal behaviour
  • Alt+ Q / E while flying now only modifies camera and does not perform the roll
  • Added categories to the spawn menu and sorted names alphabetically
  • Improved death behaviour for ragdolls
  • Climbing now works while a weapon is equipped
  • Added an automatic random camera movement feature to the sex system + controls
  • Sethro shouldn't use a female voice anymore.
  • Bruises from combat will now clean if character heals up and won't be visible during sex scenes (we stand by our principle of not mixing violence and sex)
  • Added an exit to main menu button to the pause menu.
  • Added a level selection menu when starting a new game from the main menu screen.
  • Droops now automatically break if they are stretched too far (fixes droops staying stretched between two points that are no longer interacting after switching poses)
  • Jason is now the character who spawns in the shooting range.
  • Life bars shouldn't stay up after an enemy has died.
  • Despawning a character that has a weapon equipped no longer leaves the weapon behind.
  • Added some animations for Rawn x Tali (6)
  • Added a new lesbian kissing animation for Maya X Shey (1)
  • Ported some of the lesbian licking animations to Maya x Max (5)
  • Added a full sequence for Maya X Sethro Plank pose. (5)
  • Restored the original version of Maya x Mino deepthroat (it's available in the Climax Inside section with pose variation slider on)
  • Fixed droops,sounds and physics for several animations + some smaller fixes for animations.
  • More work on the oasis area, adding new plants, balancing colours and improving textures.
  • Added a heat distortion effect to the desert areas (it has a toggle in the video settings as it causes a bit of distortion on characters)
Important! Some problems we haven't been able to fix yet:
  • VR is broken with this engine version and to prevent issues we had to disable the feature entirely (we hope to bring this back as soon as UE4 has fixes for this)
  • The crash while switching levels or resetting the game is still there but we implemented a level selection screen in the main menu to offer a workaround for now.
Thanks for your support and your help with the feedback, you rock :D
-Wild Life Team
 

marmaduke

Active Member
Dec 23, 2017
502
709
I guess this is the one people here care about
The devs have demonstrated this flexibility and respect for the opinions of the community time and time again and people still give them the
wow, that's disappointing. So future animation will be even more softcore. The bigger a studio gets the more they tone it down...
Just sad
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,080
"Droops now automatically break if they are stretched too far (fixes droops staying stretched between two points that are no longer interacting after switching poses)"

Sometimes it was cool gonna miss it for effect reasons building nice spit structures :D



Need more of this, so amazing unique in Wild-Life for the time being, hopefully we gonna see it in more Adult Content :D

PS: About the AMD issues it looks like AMD RTG is falling in a big hole again from what i read the latest Adrenalin driver stability situation is currently at a really low point very crazy situation, though overall it seems only the newer Drivers bring higher Performance to Unreal 4 based titles.
It looks almost like the Driver team is preparing for another massive change for something very new, and a lot of things currently seem to brake left and right especialy for Navi RDNA cards like the 5000 series.
Looks like it hits Windows 10 users the most with even up to entire Random Black Screens.
 
Last edited:
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Grinch008

Newbie
May 23, 2017
87
121
Will they be adding a "Climax Inside" animation in the option menu for the Goatmen/Anceint Goatman in the future?
 

strichemu

Newbie
Oct 20, 2018
33
47
The devs have demonstrated this flexibility and respect for the opinions of the community time and time again and people still give them the

Just sad
That's because most porn out there is softcore anyways. I don't win anything from more softcore porn. This one teases monsters and then this is the most lovely intercourse. The artist is talented as fuck and I wish him the best and most success, but that doesn't make him immune to critique
 
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KiraMantis

Member
Jun 27, 2019
292
548
"You earn money, so make game faster" is no criticism. Its basic misunderstanding of the game development.
Just because they have 15 peopel doesnt mean they now can ligh blast through the entire pipeline as if it was never there.

Do you know what you've also missed? How about a new dismemberment mechanic? Shooting mechanic? Better numbers and balances, better environments with new textures and remodels, how about concept art of armored characters that they showed?

They add a lot of details and a lot of background things, becuase they are still making the basics for the game and some people still dont understand that in order to make content in the game you have to make the basics work at first, only then can team focus on adding story and overall quantity of what is to do in the world.



Please stop with this nonsense of "Team earns money, that means they can just skip development and get to the content part"! It doesn't work that way, game development doesn't work that way. Developing a game with great and relyable basics that don't require constant reworking is a hard thing to do that requires time and Team Wildlife does a shit ton of background work to lay a solid and stable foundation for what is next to come.
Especially with the quality that WL team provides, that is equal to some AAA titles, which is insane for a Patreon content.


Have patience.
i agree. that is true.
 
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nm79

Member
Apr 15, 2018
229
208
I seem to have the same issue, can you let me know if you found a fix
See:
when i try to open the game it says the error "Failed to open descriptor file "../../../WildLifeC/WildLifeC.uproject"" i cant even play the game..PLEASE HELP ANYONE!!

I already try deleting it and re download it..... Nothing happens


Edit :
I already figured it out.Just drag the folder on your desktop
From that I'm guessing your extraction failed subtly.
Try downloading the latest 7zip and extracting the game with that.
Also try extracting it to a folder at the root if you didn't already.
 
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Rizzob

Newbie
Jan 22, 2018
88
99
I've tried downloading the version on the front page from nopy and I don't know if that version is corrupt or not. The SHA-1 hashes match, but when I extract and try to run it; I get "The Application was unable to start correctly." I've been able to play it flawlessly every build up until this one.

Any ideas? Unlike the previous poster with that problem, I have a fairly beefy computer.
 

nm79

Member
Apr 15, 2018
229
208
I've tried downloading the version on the front page from nopy and I don't know if that version is corrupt or not. The SHA-1 hashes match, but when I extract and try to run it; I get "The Application was unable to start correctly." I've been able to play it flawlessly every build up until this one.

Any ideas? Unlike the previous poster with that problem, I have a fairly beefy computer.
Check the game folder size, that can also be caused be incomplete extraction, when was the last time you updated your winrar/else? Another possible fix is you may need a more resent visual C++.
 
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