- Sep 23, 2019
- 48
- 45
In terms of animations and scenario this is by far the best game that I've played so far. The character customization is very good too, but some features like a wider variety of clothing and hair types, for instance, would be a very cool improvement for the game.
However, I would change the main premise of the game completely. Like some commentator said before in this topic, we already have games quest-oriented. Instead, the game should value its strong points (animations and scenario). My suggestion is make Wild Life a battle royale kind of game. We could build the characters, put them in different locations in the scenery chosen by the player, keep the same interactions already avaiable (possess, sex, follow) and add a fight interaction. I love the arrow throwing mechanics of Maya and I think it would be great to see the characters fighting. In a larger extent, the player could build entire tribes with different scenarios (forest, beach, other older types of ruins, in a similar way that can be seen in Breeders of Nephelym, for example). Finally, I believe that the game in my humble opinion should be more focused in the customization and fun interactions than a full and well elaborated story.
However, I would change the main premise of the game completely. Like some commentator said before in this topic, we already have games quest-oriented. Instead, the game should value its strong points (animations and scenario). My suggestion is make Wild Life a battle royale kind of game. We could build the characters, put them in different locations in the scenery chosen by the player, keep the same interactions already avaiable (possess, sex, follow) and add a fight interaction. I love the arrow throwing mechanics of Maya and I think it would be great to see the characters fighting. In a larger extent, the player could build entire tribes with different scenarios (forest, beach, other older types of ruins, in a similar way that can be seen in Breeders of Nephelym, for example). Finally, I believe that the game in my humble opinion should be more focused in the customization and fun interactions than a full and well elaborated story.