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palianytsia

Newbie
Jul 19, 2025
40
16
17
Hi guys, before downloading the game I have a question, is there any gameplay in this game currently? Or is it just the sandbox where you create scenes?
There's indeed a gameplay, which will take a quite long time to finish, because some quests are missing, broken and some places you just cant find etc.
 

GSXRGSXRGSXR

Newbie
Jul 5, 2025
26
20
3
Yeah this kind of game would have been better to be simpler.
Can you imagine what could have been done with the original plot?
Acceptance into the tribe.
Hunting, fishing.
A local wife. A local mistress.
Building a house.
Protecting the tribe from enemy attacks.
Various local holidays.
Protection from the earthlings who wanted to return the pilots to the fleet.
Hiding from the earthlings in the forests.
And all this constantly accompanied by sex, sex, sex.
What was the idea!!!!
And what became of it :-(
 

Judas Priest

Newbie
Aug 24, 2018
31
28
127
Yeah this kind of game would have been better to be simpler. Wth, first make wild life 1 with the OG setting, maybe sell some dlc and then make the larger game WL2. Now they skipped this all and aim high from the start. Bet that they would get better financing from steam with simpler game 1 than the current way.
Then they would not have been able to stretch out development so they can milk people on Patreon.
 
Sep 7, 2022
77
44
109
Hello my friends, my progress.

My pets will tell you better than me (video).
Right away, I'm making the monkeys, "not easy."
I'm also preparing female androids and zombies at the same time.
The files will be numerous, my end-of-year gift.

The advantage is that you don't need to use modding software (WIMM)
just one file to import per animal

And now everything is possible by adding meshes; I'll explain how in a tutorial
Can you share them?
 
Sep 7, 2022
77
44
109
Hello friends.
Great work, Minervha.

When you don't see Chris anymore, it's because he's done something good for us.

Well, I'll stay in the world of Wildelife, Africa, and its charisma, adding what it sorely lacks, and thus create a magnificent "AFRICA" pack for you View attachment 5360173

Everything is Skinmesh, except for Tomb Raider's bow.

I'd like to download this Africa pack , do you have a patreon ?
 

chris63

Member
Nov 21, 2019
165
269
110
Hello DreamingAway
I don't pay anything for this game; I just enjoy modding it for you, like I've been doing since Skyrim and Honey Select came out.

That's all, I'm a modder.

Hello T4t0rt
Yes, I'll do it for you whenever you want. Right now I'm working on underwear (a lot). I'm making a Meercat, a prehistoric elephant, a polar bear, and a grizzly bear, but I also have a Smilodon if you want.

Hello DarkWatcher_2018
Yes, I'm going to send a warthog and an antelope. More will follow from the Africa pack.
So I'm continuing with Arab and Egyptian characters in outfits.
No, I don't have a Patreon account.

Do you like what I'm doing?
 
Last edited:

chris63

Member
Nov 21, 2019
165
269
110
Hello friends
- So this android is taking shape and should be amazing in different forms and playable, female (Rese).
This prototype (video), half-finished, suggests great things.

- As for the diverse underwear that I'm testing on Dimestrecu, it comes in all styles with colors that can be changed using materials.
They will be made for Mercer, Maya, Rese, Denna, and Koodie, and can be worn on other characters (Video).

I'm also working on the anus and the female genitalia, making them more beautiful and realistic (it's still better than eyelashes or frogs).
 
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zex4

Newbie
Sep 1, 2017
32
28
203
chris63
tbh i am checking this page many times to see your next works :D
why do you not open a patreon page ? i would support it right away...
there are some mod maker they doing this alrdy...
 
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Reactions: mrtalliban

DrVitanium

Member
Dec 19, 2019
422
698
268
Hello DreamingAway
I don't pay anything for this game; I just enjoy modding it for you, like I've been doing since Skyrim and Honey Select came out.

That's all, I'm a modder.

Hello T4t0rt
Yes, I'll do it for you whenever you want. Right now I'm working on underwear (a lot). I'm making a Meercat, a prehistoric elephant, a polar bear, and a grizzly bear, but I also have a Smilodon if you want.

Hello DarkWatcher_2018
Yes, I'm going to send a warthog and an antelope. More will follow from the Africa pack.
So I'm continuing with Arab and Egyptian characters in outfits.
No, I don't have a Patreon account.

Do you like what I'm doing?
Is it possible for you to make non-bipedal creatures/characters with your methods?
I could see the potential for things in sandbox going up, if like... there's a deer you could pose that actually stands like a normal deer, for hunting scenes etc. Or like a wolf or pet german shepherd dog, etc.
 

Ulaered

Member
Aug 15, 2016
171
109
300
To anyone else having issue of VCRUNTIME140.dll AND MSVCP140.dll not found even when you install the runtime, you need the latest from this page:
 

MiltonPowers

Twins Basil! Twins!
Donor
Jr. Uploader
Jul 26, 2023
18,495
47,844
922


pillarRegiondetails.png

Hello everyone, welcome to this week's progress report.

Level:
This week, we have been working on improving the landscape look by adding little erosion details and other smaller features to make it look more detailed when you look at it from afar. We have also been continuing our work on the interior design in the Umbar houses. The models for the Sky Village houses and interiors are coming along very nicely, as well, and our huge task to create the final models for all trees and plants is well underway, although we have just begun.


landscapeChange.gif
skyVillageProps.jpg
umbar.jpg
Code:
This week, we implemented an enemy respawn system. Normal enemies will be able to respawn after some amount of in-game time has passed.
We also expanded the aggro token system to work for ranged enemies and improved ranged combat AI behaviour in the same stroke. E.g. enemies will more reliably switch to melee combat when their target moves closer.

The tattoo system is making good progress, as well. In story mode, tattoos can be applied and removed via the Tattoo Shop UI we worked on last week, and in sandbox, external textures can be applied as tattoos.



Character:
We have been busy working on the little lizardman models and they are coming along very nicely. We have also been working on a new sandbox exclusive Kral-based character - a very badass looking Tigerman that we named Khan.

khan.jpg

Animations:
In the animation department, we finished up some investor requests for sandbox animations this week and also some player animations for world item interacts such as opening chests or pulling levers. We have also been working on a big transfer session that will result in a handful of Shey x Sethro animations, as well as preparing a new set of Maya x Kral animations to go along with the new sandbox character.

Design:
We revised the 'First Contact' main story quest in Lake Village, making it less linear and trying to implement more of a 'Schnitzeljagd' for the bits of information about the Kerpali. Also, the accessible information about the Kerpali is a bit more limited there, so there are more things to unveil at a later point in the main story. Additionally, a lot of dialogues for Lake Village inhabitants were changed and new lines were added. It's supposed to feel a bit more like an 'onboarding' early location, where the player learns the basics about the world and its factions. The side quests of Rhoc and Akil were changed so they are more in line with the game’s setting. Rawn was added as the 'almost' last Lake Villager, already foreshadowing his to-be-implemented romance with Maya. Samo's back has finally healed and he has risen from the sickbed to introduce the player to the ancestor shrine mechanic and talk a bit about the tribal's spiritualism.
We also submitted the first 1500 lines of dialogue for revision to our writer and continued work on the player progression designs and NPC stats and their editing workflow.

Thank you for all your continued support,

-Wild Life Team
 

ForumHopper29

New Member
Aug 3, 2024
12
3
13
Does anyone experience this weird graphics bug in current latest version when you start walking around map sometimes by just a little the day time brightness goes kinda dark and wont go back up brighter again.
 
3.70 star(s) 205 Votes