I have this problem too!I have a problem. When I run the game it gives me 2 errors which are Cannot find /Data/BalloonLight/塇.png and /Data/MapChip/儅僢僾01.png.
Do you need any other requirements before I run the game because I downloaded it from here and everyone else doesn't seem to have this problem.
It can work perfectly the same way eggs do, they appear afterwards. Several corruption games have that kind of development, it works fine, specially on this kind of gameplay. You can always apply a 24h delay anyway.If they do provide normal pregnancy, they need to include an event that makes normal conception into a fast endeavor, for example, the succubus curse would make you birth children faster but you always give birth to evil monster imps or something like that. Otherwise, I don't see this working out. Especially if it's just tacked on afterward.
It's on south cave I believe. I said blue but I don't remember quite well which was it, since models don't differ much, only color. I just remember they were fast as hell. If you advance on map and test it, you will catch it in no time. Don't forget as well to take off virginity aura.I'm a bit stumped, I'm not sure where these blue tentacles capture you as the ones I encountered so far do not, could you give me a location to where they spawn?
A normal pregnancy takes 9 months, and a character sleeps for a day. If they are going to do normal pregnancy they need to speed that up, if you make it so it works the same way eggs do with no reason as to why then you also need to explain why this world isn't overpopulated if humans can be born that fast. Also what happens to the child afterward?It can work perfectly the same way eggs do, they appear afterwards. Several corruption games have that kind of development, it works fine, specially on this kind of gameplay. You can always apply a 24h delay anyway.
If you played Ideology in Friction you know what I mean. The conception screen doesn't need to have the same time of detail, but something more than a pink screen would be nice.
Of course it takes 9 months, but c'mon mate, we aren't waiting for 9 months on a game. And it's a fantasy game, not all mamals have the cycle for 9 months. This is basicly an interspecies game.A normal pregnancy takes 9 months, and a character sleeps for a day. If they are going to do normal pregnancy they need to speed that up, if you make it so it works the same way eggs do with no reason as to why then you also need to explain why this world isn't overpopulated if humans can be born that fast. Also what happens to the child afterward?
As I said, it isn't just as easy as changing x for y there are implications of plotholes and the consequences of taking care of a kid, that's why I think that if we were to have something akin to normal pregnancy it would have to be related to the succubus curse, as the curse is already said to be powerful it wouldn't be a stretch if it also changed the pregnancy speeds and what you birth. That way this pregnancy mechanic isn't too invasive of the current gameplay mechanic.
Don't bother replying to me if you aren't even going to read what I said. You basically read the first 4 words and finished reading there.Of course it takes 9 months, but c'mon mate, we aren't waiting for 9 months on a game. And it's a fantasy game, not all mamals have the cycle for 9 months. This is basicly an interspecies game.
What I meant was mostly a visual point, not as much in gameplay wise. Of course some stuff can change, but the corruption plus "body change" is what it's cool to me. Of course, it's just personal opinion.
Why are you so okay with the shallow survival mechanics of this game but demand that pregnancy mechanics either be realistic or have an in-game explanation for why they're not realistic? You don't suffer any consequences for not eating for weeks on end. You never poop no matter how much solid food you eat. The explanation for these plotholes is simple: adding those features in the game would either be more work than it's worth and/or negatively affect the gameplay experience.A normal pregnancy takes 9 months, and a character sleeps for a day. If they are going to do normal pregnancy they need to speed that up, if you make it so it works the same way eggs do with no reason as to why then you also need to explain why this world isn't overpopulated if humans can be born that fast. Also what happens to the child afterward?
As I said, it isn't just as easy as changing x for y there are implications of plotholes and the consequences of taking care of a kid, that's why I think that if we were to have something akin to normal pregnancy it would have to be related to the succubus curse, as the curse is already said to be powerful it wouldn't be a stretch if it also changed the pregnancy speeds and what you birth. That way this pregnancy mechanic isn't too invasive of the current gameplay mechanic.
This is made with Wolf RPG Editor, don't think I've ever seen a Wolf game ported. The resident port maker won't do it.Are you planning and android version ?
I'm ok with it because this isn't a babysitting simulator, it's an adventure RPG. Which tries to be realistic and logical, I say try because it isn't perfectly realistic. Just look at how they first implemented pregnancy, it was an out of the way tact on event that makes you give birth to eggs, however, it doesn't break the in-game universe logic. The fast incubation and pregnancy period are explained easily enough due to the fact that you aren't birthing humans, and because you aren't you don't have to take care of them.Why are you so okay with the shallow survival mechanics of this game but demand that pregnancy mechanics either be realistic or have an in-game explanation for why they're not realistic? You don't suffer any consequences for not eating for weeks on end. You never poop no matter how much solid food you eat. The explanation for these plotholes is simple: adding those features in the game would either be more work than it's worth and/or negatively affect the gameplay experience.
Also, the lack of overpopulation can be easily explained by the sheer number of mooks the average player kills. A nine day pregnancy would go a long way towards explaining the monster/bandit to NPC ratio.
Yes, because this isn't a babysitting simulator, it's a hentai ARPG. I feel no more need to know how the main character takes care of the increasing numbers of babies than you feel the need to know why her enemies keep capturing and letting her go rather than killing her so that she stops murdering them.Now with all of that in mind, and seeing how he has already implemented his version of pregnancy content, can you honestly tell me your way of making pregnancy is feasible?
Are you sure I didn't read the rest? If I were you I wouldn't assume others didn't read everything you said just because they disagree with you, no offense.Don't bother replying to me if you aren't even going to read what I said. You basically read the first 4 words and finished reading there.