fulcrum

Engaged Member
Feb 2, 2018
3,351
1,901
I remember there were a few things in the show that were outright questionable, but its been so long and it was a fringe experience I dont really remember. stumbled about it a few times when zapping but not actively following it so - meh.
 

nashk

Member
Apr 9, 2017
115
102
I'm sorry. What series? Is this based off of something? Do the characters look like this in the show? You've piqued my curiosity... :)

Also, I'm guessing, that old saves don't work with this version? I tried loading mine and it's nothing but roll-back errors...
Yup, the game is based on cartoon that aired in 2004, which itself was based on an italian comic series. The creator of this game has actually done a great job staying true to the art style, the only real difference is that he aged up the characters.

The cartoon itself is above average for the shows that aired in that time from memory, and it had a surprisingly good cast of voice actors (such as Greg Cipes, probably better known for Kevin Levin from Ben Ten). But it does seem to have a pretty cheap animation budget, and the actualy plot (at least for season 1) seems to be both rushed and aimless at times, but the characters are fun, and the character designs are interesting. The villains are also surprisingly competent. It starts off with the heroes barely taking the whole guardian thing seriously, and by season 2 they are fighting for their lives. The cartoon itself also diverged from the plot of the comic, but I havn't read enough to see by how much.

As for the comics, I've only ever read the first "book" for the comic, but I remember really enjoying the art for it (and it being a european comic, is a lot more risque than what you might be used to in the states. Will gets magical girl naked like three pages in for example), and there is a lot of it out there. You can find the entire comics for free online with a quick google search.
 

Benezin

Newbie
Feb 11, 2018
18
80
You don't have permission to view the spoiler content. Log in or register now.


Good day everyone. Another week has passed and I think I have something to tell you and answer the question, what have I done this week. Let's start with the number of planned content in the 0.4 version

In general, I finally wrote a Taranee storyline. Completely and with all the details. I've drawn sprites for the Theresa cook and "Taranee-fighting" sprite (which you can see above) and something else on the little things. I've also drawn all of the "items" that will be added in this update.

So, the planned content in version 0.4:
New characters: Martin Tubbs, Irma Lair, Theresa Cook, Hay Lin, spider form for Miranda (if I have time), and Uriah with his gang.

Number of full-screen erotic\pornographic scenes:
1 scene with Irma Lair, 2 scenes with Taranee, 1 scene with Miranda (if I can make it in time), 1 scene with Alchemy (if I can make it in time).

Plus about 8 non-pornographic scenes with variations.

Well, about the changes / improvements I have mentioned earlier:
Music and sounds will be added to the game, possibly partially animated moments in combat scenes. Several plot fixes (which would make the plot more logical and fix some pretty silly plot events) will also fix some bugs of the previous version.

In addition to all this, I will add a variety of small drawings, variations, etc. So that is it

To be honest, I planned to finish all the drawings before the end of this month, but I already doubt that I will have time. In addition, the doctors found me some kind of retinal dystrophy and on the 9th I will have eye surgery. Not that it was anything serious, but I'll probably rest for a couple of days. Just to let you know.

That's all. Thank you all for your support, attention and feedback!
 

AlistairSalt

New Member
Jun 21, 2018
3
0
Is there an android port for 3.2.1?
Or something more recent than the one listen at the beginning of the thread?

Thanks in advance!
 

Benezin

Newbie
Feb 11, 2018
18
80
You don't have permission to view the spoiler content. Log in or register now.


Hello everyone. The post will be small since I have nothing to tell you at the painting stage. In general, I have made the eye surgery, everything is healing and looks good. My eyes ache, but not too much. It's not affecting my work.
It seems to me that I have time to make the game for the new year. I have about 7 scenes and 2 sprites left to draw and I hope I can finish it by the end of this month. With the programmer, we'll put it all in the game, then I'll write a text that I'll send to the editor and interpreter, as usual.
There's nothing more to tell...
I apply a picture that to some extent reflects my working days.
Thank you all for your support!
 
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Fuffa69

Newbie
Apr 11, 2018
38
70
You don't have permission to view the spoiler content. Log in or register now.


Good day everyone. Another week has passed and I think I have something to tell you and answer the question, what have I done this week. Let's start with the number of planned content in the 0.4 version

In general, I finally wrote a Taranee storyline. Completely and with all the details. I've drawn sprites for the Theresa cook and "Taranee-fighting" sprite (which you can see above) and something else on the little things. I've also drawn all of the "items" that will be added in this update.

So, the planned content in version 0.4:
New characters: Martin Tubbs, Irma Lair, Theresa Cook, Hay Lin, spider form for Miranda (if I have time), and Uriah with his gang.

Number of full-screen erotic\pornographic scenes:
1 scene with Irma Lair, 2 scenes with Taranee, 1 scene with Miranda (if I can make it in time), 1 scene with Alchemy (if I can make it in time).

Plus about 8 non-pornographic scenes with variations.

Well, about the changes / improvements I have mentioned earlier:
Music and sounds will be added to the game, possibly partially animated moments in combat scenes. Several plot fixes (which would make the plot more logical and fix some pretty silly plot events) will also fix some bugs of the previous version.

In addition to all this, I will add a variety of small drawings, variations, etc. So that is it

To be honest, I planned to finish all the drawings before the end of this month, but I already doubt that I will have time. In addition, the doctors found me some kind of retinal dystrophy and on the 9th I will have eye surgery. Not that it was anything serious, but I'll probably rest for a couple of days. Just to let you know.

That's all. Thank you all for your support, attention and feedback!
This is cool but pls, keep going on with Elyon...and also Will, since she's pretty much the comic protagonist.
I think it's a better idea to finish (or almost finish) the "leads" before adding tons of other unfinished characters, else we'll just have 20 gals doing very few things (maybe hj only? that's bad).
Just my 2 cents.
However great work and great drawings so far.
 
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ritaline

New Member
Jun 9, 2018
1
0
the game keeps crashing when i try to buy anything from the chinese woman /: idk how to get rid of the boyfriend with miranda's help if i cant get the cabbage
 

Kalios

Newbie
Sep 30, 2017
18
6
the game keeps crashing when i try to buy anything from the chinese woman /: idk how to get rid of the boyfriend with miranda's help if i cant get the cabbage
I have the same problem. The old Chinese does not let me buy, I miss a mistake.
 

Kalios

Newbie
Sep 30, 2017
18
6
thanks for answering. unfortunately I enter that code in the console and it gives me wrong code. I do not appear in any way the cabbage and on top of that the old woman still does not sell it to me.
 

fulcrum

Engaged Member
Feb 2, 2018
3,351
1,901
you need to make sure youre far enough along the storyline earth side. the changeling on the other side does give you the item request a bit too early to honor it.
 

Kalios

Newbie
Sep 30, 2017
18
6
The sleep-potion mission was given to me when I asked Elyon to see his chest. Now until I make the potion does not let me ask the potions panties to give them to the goblin and cut the brakes of Elyon's parents. But since they do not sell me the cabbage that is the last ingredient, I'm stuck with an error that appears on the screen when I click on the old Chinese menu.
 

Rasputin1980

Member
Jul 4, 2017
119
33
Last version is broken. tryin to buy from he chinese lady produces an error every time.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 157, in script call
    call call_label('dialog_elion') from _call_call_label_12
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 21, in script call
    call call_label('d_elion_talk1') from _call_call_label
  File "game/scripts/bookshop/dialog_elion.rpy", line 66, in script call
    call call_label('dialog_elion') from _call_call_label_11
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 82, in script call
    call phone("contacts") from _call_phone_5
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/meridian/tavern/meridian_tavern.rpy", line 19, in script call
    $ result = renpy.imagemap(bg_tavern, 'backgrounds/tavern_hover.jpg', [
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 82, in script call
    call phone("contacts") from _call_phone_5
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_elion.rpy", line 21, in script call
    $ result = renpy.imagemap(bg_bookshop_elion, "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 66, in script call
    call call_label('dialog_elion') from _call_call_label_11
  File "game/scripts/quests/will.rpy", line 538, in script call
    call fight_begin(f_colinz[0]) from _call_fight_begin
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/meridian/meridian_map.rpy", line 12, in script call
    $ result = renpy.imagemap('backgrounds/meridian_map.jpg', 'backgrounds/meridian_map.jpg', [
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/meridian/tavern/meridian_tavern.rpy", line 93, in script call
    call poker_dice(board = True) from _call_poker_dice_1
  File "game/resotran.rpy", line 30, in script
    $ menuBuyItems(["", "chavk_kapusta"], root="restoran")
  File "game/resotran.rpy", line 30, in <module>
    $ menuBuyItems(["", "chavk_kapusta"], root="restoran")
  File "game/scripts/core/inventory/inventory.rpy", line 179, in menuBuyItems
    if (Item(item).cost != 0):
  File "game/scripts/core/inventory/inventory.rpy", line 30, in __init__
    itemKey = store.items[name_id]
KeyError: u''

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 157, in script call
    call call_label('dialog_elion') from _call_call_label_12
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 21, in script call
    call call_label('d_elion_talk1') from _call_call_label
  File "game/scripts/bookshop/dialog_elion.rpy", line 66, in script call
    call call_label('dialog_elion') from _call_call_label_11
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 82, in script call
    call phone("contacts") from _call_phone_5
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/meridian/tavern/meridian_tavern.rpy", line 19, in script call
    $ result = renpy.imagemap(bg_tavern, 'backgrounds/tavern_hover.jpg', [
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 82, in script call
    call phone("contacts") from _call_phone_5
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_elion.rpy", line 21, in script call
    $ result = renpy.imagemap(bg_bookshop_elion, "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 66, in script call
    call call_label('dialog_elion') from _call_call_label_11
  File "game/scripts/quests/will.rpy", line 538, in script call
    call fight_begin(f_colinz[0]) from _call_fight_begin
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/meridian/meridian_map.rpy", line 12, in script call
    $ result = renpy.imagemap('backgrounds/meridian_map.jpg', 'backgrounds/meridian_map.jpg', [
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/meridian/tavern/meridian_tavern.rpy", line 93, in script call
    call poker_dice(board = True) from _call_poker_dice_1
  File "game/resotran.rpy", line 30, in script
    $ menuBuyItems(["", "chavk_kapusta"], root="restoran")
  File "C:\Users\htgbl\Downloads\Witch_Hunter_0.3.21-pc\renpy\ast.py", line 862, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\htgbl\Downloads\Witch_Hunter_0.3.21-pc\renpy\python.py", line 1912, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/resotran.rpy", line 30, in <module>
    $ menuBuyItems(["", "chavk_kapusta"], root="restoran")
  File "game/scripts/core/inventory/inventory.rpy", line 179, in menuBuyItems
    if (Item(item).cost != 0):
  File "game/scripts/core/inventory/inventory.rpy", line 30, in __init__
    itemKey = store.items[name_id]
KeyError: u''

Windows-8-6.2.9200
Ren'Py 7.0.0.196
Witch Hunter 0.3.2
Fri Nov 30 11:46:59 2018
 
Last edited:
  • Like
Reactions: Shusen

Shusen

Newbie
Sep 24, 2018
18
5
Last version is broken. tryin to buy from he chinese lady produces an error every time.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 157, in script call
    call call_label('dialog_elion') from _call_call_label_12
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 21, in script call
    call call_label('d_elion_talk1') from _call_call_label
  File "game/scripts/bookshop/dialog_elion.rpy", line 66, in script call
    call call_label('dialog_elion') from _call_call_label_11
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 82, in script call
    call phone("contacts") from _call_phone_5
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/meridian/tavern/meridian_tavern.rpy", line 19, in script call
    $ result = renpy.imagemap(bg_tavern, 'backgrounds/tavern_hover.jpg', [
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 82, in script call
    call phone("contacts") from _call_phone_5
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_elion.rpy", line 21, in script call
    $ result = renpy.imagemap(bg_bookshop_elion, "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 66, in script call
    call call_label('dialog_elion') from _call_call_label_11
  File "game/scripts/quests/will.rpy", line 538, in script call
    call fight_begin(f_colinz[0]) from _call_fight_begin
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/meridian/meridian_map.rpy", line 12, in script call
    $ result = renpy.imagemap('backgrounds/meridian_map.jpg', 'backgrounds/meridian_map.jpg', [
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/meridian/tavern/meridian_tavern.rpy", line 93, in script call
    call poker_dice(board = True) from _call_poker_dice_1
  File "game/resotran.rpy", line 30, in script
    $ menuBuyItems(["", "chavk_kapusta"], root="restoran")
  File "game/resotran.rpy", line 30, in <module>
    $ menuBuyItems(["", "chavk_kapusta"], root="restoran")
  File "game/scripts/core/inventory/inventory.rpy", line 179, in menuBuyItems
    if (Item(item).cost != 0):
  File "game/scripts/core/inventory/inventory.rpy", line 30, in __init__
    itemKey = store.items[name_id]
KeyError: u''

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 157, in script call
    call call_label('dialog_elion') from _call_call_label_12
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 21, in script call
    call call_label('d_elion_talk1') from _call_call_label
  File "game/scripts/bookshop/dialog_elion.rpy", line 66, in script call
    call call_label('dialog_elion') from _call_call_label_11
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 82, in script call
    call phone("contacts") from _call_phone_5
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/meridian/tavern/meridian_tavern.rpy", line 19, in script call
    $ result = renpy.imagemap(bg_tavern, 'backgrounds/tavern_hover.jpg', [
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 82, in script call
    call phone("contacts") from _call_phone_5
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_night.rpy", line 58, in script call
    $ result = renpy.imagemap("backgrounds/bookshop_night.jpg", "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/bookshop/bookshop_elion.rpy", line 21, in script call
    $ result = renpy.imagemap(bg_bookshop_elion, "backgrounds/bookshop-hover.png", bookshopImageMap, focus="imagemap")
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 44, in script call
    call phone from _call_phone_2
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/bookshop/dialog_elion.rpy", line 66, in script call
    call call_label('dialog_elion') from _call_call_label_11
  File "game/scripts/quests/will.rpy", line 538, in script call
    call fight_begin(f_colinz[0]) from _call_fight_begin
  File "game/scripts/bookshop/dialog_elion.rpy", line 55, in script call
    call call_label('wipes_the_shelves') from _call_call_label_9
  File "game/scripts/meridian/meridian_map.rpy", line 12, in script call
    $ result = renpy.imagemap('backgrounds/meridian_map.jpg', 'backgrounds/meridian_map.jpg', [
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/screen.rpy", line 3, in script call
    $ ui.interact()
  File "game/scripts/phone/labels.rpy", line 56, in script call
    call phone from _call_phone_3
  File "game/scripts/meridian/tavern/meridian_tavern.rpy", line 93, in script call
    call poker_dice(board = True) from _call_poker_dice_1
  File "game/resotran.rpy", line 30, in script
    $ menuBuyItems(["", "chavk_kapusta"], root="restoran")
  File "C:\Users\htgbl\Downloads\Witch_Hunter_0.3.21-pc\renpy\ast.py", line 862, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\htgbl\Downloads\Witch_Hunter_0.3.21-pc\renpy\python.py", line 1912, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/resotran.rpy", line 30, in <module>
    $ menuBuyItems(["", "chavk_kapusta"], root="restoran")
  File "game/scripts/core/inventory/inventory.rpy", line 179, in menuBuyItems
    if (Item(item).cost != 0):
  File "game/scripts/core/inventory/inventory.rpy", line 30, in __init__
    itemKey = store.items[name_id]
KeyError: u''

Windows-8-6.2.9200
Ren'Py 7.0.0.196
Witch Hunter 0.3.2
Fri Nov 30 11:46:59 2018
some problem
 

Shusen

Newbie
Sep 24, 2018
18
5
im missing something im stuck when i go to the Footjob and then its end that alll for the curernt version or im blind and dont see what to doo next
 
3.50 star(s) 79 Votes