- Jun 29, 2018
- 53
- 45
I get the sameEach time I tried to open the phone I get this error. Can someone help?
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module> File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module> AttributeError: 'Phone' object has no attribute 'lock_exit' -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/interface/phone/screens/phone.rpyc", line 4, in script File "renpy/ast.py", line 1138, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 1122, in py_exec_bytecode exec(bytecode, globals, locals) File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module> File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3582, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "renpy/display/core.py", line 4055, in interact_core root_widget.visit_all(lambda d : d.per_interact()) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 476, in visit_all callback(self) File "renpy/display/core.py", line 4055, in <lambda> root_widget.visit_all(lambda d : d.per_interact()) File "renpy/display/screen.py", line 487, in per_interact self.update() File "renpy/display/screen.py", line 680, in update self.screen.function(**self.scope) File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module> AttributeError: 'Phone' object has no attribute 'lock_exit' Windows-10-10.0.19041 AMD64 Ren'Py 7.6.3.23091805 WitchHunter 0.23.2 Sat Nov 16 16:57:59 2024
Code:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/interface/phone/screens/phone.rpyc", line 4, in script
File "renpy/ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/interface/phone/screens/phone.rpy", line 4, in <module>
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 4055, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 476, in visit_all
callback(self)
File "renpy/display/core.py", line 4055, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "renpy/display/screen.py", line 487, in per_interact
self.update()
File "renpy/display/screen.py", line 680, in update
self.screen.function(**self.scope)
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute
File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute
File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in <module>
AttributeError: 'Phone' object has no attribute 'lock_exit'
Windows-10-10.0.19041 AMD64
Ren'Py 7.6.3.23091805
WitchHunter 0.23.2
Sun Nov 17 01:31:10 2024