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Yo!
This is the new format for the dev report images.
The goal in the change was to use the space in the image more efficiently.
All changes should be pretty obvious but if you have any questions about it, feel free to ask.
Asides from that, work on the update has been ongoing.
I've said in the past 3 or 4 dev reports that the update is really close to being finished... which is awkward. So I'm not going to say that this time. I'll just leave it as a simple: It will be finished when it is finished and uploaded that exact moment.
As mentioned last week, I will be pausing pledges for the month of October as I'm not happy with how I've handled the communication with this update as well as me not being happy with the lack of content I've had to share with all of you.
This does not mean I'll be taking any time off or anything, I plan to continue working as normal.
If you're wondering what the hold up is,
It's pretty simple. I'm the sole developer of WVM and at this moment in time I don't utilize playtesters or proofreaders.
The reason being is that part of my development process in finalizing an update is playing and replaying the update over and over again to make sure things play out as I want them to.
The tonality, the vibe, everything. It just sort of goes hand in hand with being able to test everything myself.
I assume this isn't unique to me but frustratingly so, part of the whole creative process is spending all day working on something and to go to bed loving it... just to wake up the next day and not like it and then you have to make changes.
That's happened to me a number of times on this update and is also one of the main reasons why I wanted to try to stick to weeklies as there's less opportunities for that to happen.
(It's also why I have a history of staying up for 3 days at a time when releasing updates.)
There's times where I make changes and it feels like it was a lateral move, things didn't improve too much. But I feel like I originally tried to take some shortcuts with this update that blew up in my face and taking the time to fix those with these changes has made for a much improved update. Both in quality and fun.
So while it sucks having to make everyone wait, I'm ultimately okay with the decisions I made but I'm still not happy with how I communicated them.
I'm not in panic mode, I'm not in perfectionist mode, I'm just trying to do what is right for the game but I do apologize for the poor communication and the long wait.
I did this last month and missed on almost all of it... so let's try again.
October Goals: (If I fail to meet these then I will pause pledges for November as well)
- Episode 12 released within the first 14 days of October. (I don't think it will take this long, just giving myself some room.)
- Episode 13 released before the end of October.
- October/November/December Character sheets
- September/October Birthday Renders
- Clients polls for style and nipples
- Dev report every weekend (Friday-Sunday)
- Season 1 redo report (Image has been made, I just have to write up the post but I plan to do so after Episode 12 is released)
With that being said, time to get back to it. Also let me know how you feel about the new report image.
But yeah, that's all I have to share for the moment. If you have any questions, feel free to ask!
As always, thank you all so much for everything and please take care.
Spread some love and have a wonderful week everyone!
❤