Really enjoyed the gameplay, art and h-scenes. Lost my first playthrough with Lia on final boss cause I had no shielding or healing and my deck was a mess. Can't say much about the story cause I skipped through most of it XD. I did get a few bugs like the pet's collar dropping on every elite fight in one of the areas rather than just the dog enemy. Nothing too game breaking mostly, got stuck at the end of a fight once with last enemy at 0 hp but nothing happening and just had to go back to main menu.
Then went with the minimalist deck approach and got a win on Felicia with just a raw dmg explosion deck and finally what seems to be the most popular Clara shield damage approach which really only needs 2 cards: the stable shield one and counterattack. Mine had 6 cards total at the end, 3 of which were exhaust cards.
I'll probably try replaying again later to try out other characters/ archetypes but my guess is that it's always going to be best to stick to a max 6 card deck for consistency, basically drawing and playing your whole deck every turn.
Edit:
Seems like starting with Willow is just a better version of any other strategy regardless what you want your end deck to look like, just cause she can infinite loop with the draw 2 discard 1 card she starts with and you just gene infuse whatever you want on to that card that you spam. Fastest scaling is still shield into deal 4x shield amount lategame afaik especially combined with the bond item that gives 6 shield every time you cycle your deck. Gene infusing mind pollute onto that cycle card combined with multi hit dmg cards is also pretty fast scaling. You can use felicia as your second to switch to her ult to constantly refill your energy so you can have a truly infinite loop with any strategy.
I haven't managed to find any interesting combos using intel sadly; explode, strength, consume, dmg x amount of cards and all the other strategies in the game all seem to pale in comparison to shield damage and mind pollute stacking but I'm sure I missed some op combos. There's also probably some decent ways to play a normal deck with a large amount of cards without cheesing everything with a 5 card deck but I'm too lazy
Then went with the minimalist deck approach and got a win on Felicia with just a raw dmg explosion deck and finally what seems to be the most popular Clara shield damage approach which really only needs 2 cards: the stable shield one and counterattack. Mine had 6 cards total at the end, 3 of which were exhaust cards.
I'll probably try replaying again later to try out other characters/ archetypes but my guess is that it's always going to be best to stick to a max 6 card deck for consistency, basically drawing and playing your whole deck every turn.
Edit:
Seems like starting with Willow is just a better version of any other strategy regardless what you want your end deck to look like, just cause she can infinite loop with the draw 2 discard 1 card she starts with and you just gene infuse whatever you want on to that card that you spam. Fastest scaling is still shield into deal 4x shield amount lategame afaik especially combined with the bond item that gives 6 shield every time you cycle your deck. Gene infusing mind pollute onto that cycle card combined with multi hit dmg cards is also pretty fast scaling. You can use felicia as your second to switch to her ult to constantly refill your energy so you can have a truly infinite loop with any strategy.
I haven't managed to find any interesting combos using intel sadly; explode, strength, consume, dmg x amount of cards and all the other strategies in the game all seem to pale in comparison to shield damage and mind pollute stacking but I'm sure I missed some op combos. There's also probably some decent ways to play a normal deck with a large amount of cards without cheesing everything with a 5 card deck but I'm too lazy
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