- May 26, 2019
- 578
- 2,478
Thanks for your input.hngg Since some devs use it to crunch their games, you may want to:
- add-exact
in lossy image compression too (at least for lossy quality 90% and higher)
- change the-m
value from 5 to 6 (or allow the user to change the value)
- maybe add another lossy 100% quality preset.
- add an option to disable the filesize comparison (before replacing the original file) or disable it by default, for loseless and 100% lossy compressions.
ps. here you can find examples & summarized the most important webp compression options/settings... for those that want to finetune the compression of their images
- It is not necessary to preserve RGB values in transparent areas. There may be some good reasons to do that for archival storage but this tool is for distribution, not archiving.
- In the first versions of YAC I used the -m 6 switch but saw very little benefit to justify the speed hit.
- Lossy 100% is already used with the "ultra" preset on lossy inputs. The custom mode set to 99% would give lossy output for everything is you want that. I don't want to have more presets, four is already pushing it for me.
- I'm not sure what the benefit to disabling the file size check would bring. Do you have an example use case where that'd make sense? Why would you want a compression tool to give you files bigger than what you started with?
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