Might as well be called Beta Simulator 5000. Doesn't matter how much your build your character up on Alpha the bitch boss immediately ruins your stats (which mean nothing btw) and you can't stop it. Go full Alpha, try to piss your boss off, be a complete asshole and still complete trash. She dominates you. Makes you kiss her feet and you have ZERO say. I would have cunt punched that bitch already. On top of that there's this bullshit backstory of why women are monstrously huge compared to men. So this is designed specifically to be a cuck domination beta male story where the choices don't matter because half of them aren't yours to make. Which would be fine if it weren't for the stats system that clearly means nothing other than unlocking specific dialog choices which hold no relevance to the scripted actions of the MC because he won't do anything to stand up for himself. There was literally a part when the game asked me if I was really sure if I wanted to go back to a room and wait. "Are you really sure?" Based on how that entire section was going it felt like this obvious suggestion of "are you sure you don't want to have your character stay and get put in a situation where your only sexual act will be to suck dick and be dominated?" I was completely baffled. What were my stats for if I can't turn the tables on any of this? Oh ... worthless. They're worthless. Thanks. I understand they're only for unlocking dialog, but if that's the case then your dialog system should be written more organic to how actual conversations go and be based on relationship statuses, not pointless numbers given out like candy at Halloween. Also, why have the Navigation Map? It serves no purpose when you're literally forced to go to the next location regardless of what you click. Finally cut out the button clicking middleman. It is absolutely pointless for the MC to enter an elevator or location with only one destination possible and still having to click the button required to continue. For example, morning retain shouldn't have to be repeated everyday, "Time to go to work" but I can't click anything other than "OFFICE," "Argue" over buying another character's shit for them with your money, you can't do that so why give me the option, "Take a break" okay there are no other choices but I have to click this button to continue, etc. What the hell is this other than the false impression of making choices? Just have it be a click to the next scene. No map or additional button prompts needed when there are no other choices.