RPGM Zombie's Retreat 2: Gridlocked [v0.18.1 Beta] [Siren's Domain]

3.40 star(s) 21 Votes

Tensa Zangetsu1000

Engaged Member
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Jan 16, 2018
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From Sirens Patreon.

25percent.png


oh boy...

If you follow my other projects at all, you'll know I just released the Alpha update for Sexy Quest. It's a new JRPG that I'll be working on alongside Zombie's Retreat 2.

With that game, I sort of opened pandora's box by experimenting with a new resolution in order for the battle menus to not feel so scrunched. I up-scaled the game by 25% and immediately fell in love with it.

By default, RPGMaker games are in 816x624 which is what ZR1 is in and what ZR2... used to be in.

So I had the crazy idea of re-rendering all of the current animations/CG to be 25% larger!

Normally, I shrink the images down to fit in the 816x624 but now I'll shrink them down to 1020x780 which means the image quality will be just as sharp while the size increases.

== No Delay Needed ==

I have to re-size and re-add all of the character busts, CG, and animations but that's mostly just tedious work. I believe I have kept every single animated frame so I don't think I'll run into any real issues with this 25% conversion.

Save files should also be unaffected so no worries about that.

== Black Screen Issue ==

Normally, if an animation is too large, many Android users and some PC users (usually with older integrated graphics chips) have a black screen pop up over the image.

This is a big reason why ZR1 is in the size it's in and why the animations have the set frame count that they do. It's a nice sweet spot.

I was worried that increasing the size may ruin the sweetspot, but I did a test on my Android device and animations seems to run just fine. I was able to re-create the black screen issue on House Chores so this test is a fairly sound one.

This is possibly my biggest concern but I really feel the reward outweighs the risk. Considering I was able to play the scene just fine on my Android device reassures me that this should work for most/all players as well.

=====

I can't think of any red flags with this decision now that I've done some small testing. Let me know what you all think about this change. It doesn't sound like much, but the 25% increase to the screen size really enhances the experience.

The update is still planned to release this month! Gotta buckle down and get most of this stuff up-scaled but I still think I'll have plenty of time.

Thank you all so much for your support and I'll see you soon with more news & updates!
 

sexyegg

Active Member
Nov 20, 2018
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Were there scenes in 3.0? Doesn’t say anything on the changelog in the op
 

Tensa Zangetsu1000

Engaged Member
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Jan 16, 2018
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Were there scenes in 3.0? Doesn’t say anything on the changelog in the op
Beta 0.3 Changelog

Busts Added:
Stacy
Nadia


Scenes Added:
Jenny Massage
Jenny Kissing Handjob
Stacy Boobjob (Partially Added)


Profile Scene Added:
Olivia Back Hug


New Location:
Port (accessible from West District alleyway)
+Hydro Plant
Park (accessible from East District)
Arcade (East District)
East District Apartments



New Grid Construction:
Olivia's Bedroom
Water Filter
Beginner Garden
Stacy's Diner


== Content Update ==

Beta 0.3 is another update that adds a little bit in a lot of different areas.

The main focus of this update is on Jenny as the early parts of her questline can now be completed.

In addition, more maps, features, crafts, & structures have been added to just help give a bit more depth and exploration to
Crimson City.

The Grid has a lot of new customizable options with 4 new constructions that can be built once the appropriate blueprints have
been obtained. Some of these are found out in the city and others are gifted to you.



== Stacy & Nadia Recruitable ==

Two new characters can be added to The Grid now! Stacy skates her way in. She's the first new facility owner, meaning that
rescuing her allows you to build a special facility in The Grid. Facilities each will have different uses to help you survive.

Recruiting Stacy is fairly simple, just have to find her!

Nadia can be found and saved in the city as well. She doesn't have much to do yet but she will receive a focus update or two
in the future!



== New Grid Constructions ==
Both a permanent source of water & food can now be built in The Grid.

I've simplified the Garden compared to ZR1. With how much stuff there will be to do in Crimson City, I didn't want to make the
Garden complicated with needing to water & get food in batches. Now, it just adds a fixed amount per day.

Both constructions will be upgradable in the future to yield more to help keep up with the increasing number of Grid residents.

You can also pick and choose which square you will place each construction with the ability to move them afterwards. This is
part of the vision I had for The Grid being able to customize where each building is and give everyone's Grid a little bit of
customization.



== New Tools ==

Fishing has finally made a return in Crimson City! It's a bit trickier since cities aren't known for their vastly clean water-ways.
The beginner's crafting manual now includes a recipe for fishing rods. In addition, a new crafting resource can be found,
String. String will likely be used for other crafts too. Maybe rope for some naughty scenes one day?

There are two fishing spots at the moment to create a realible way to find food if RNG hasn't been in your favor for
scavenge points.

In the future, there may be more fishing spots added around Crimson City.

Wood-Cutting Axes can be crafted as well. Fallen logs might have a sparkle to them if you have an axe in your
inventory. This is an excellent way for gathering wood if you are short on that. Currently, the new park area is the best
place to harvest wood.

More methods for resource gathering will be added in the future. Trading will likely be the main method for obtaining brick.

Lastly, Metal-Cutting Saws are making a return. Currently, they are just used as a one-time use item to cut through a weak fence.
The amount of locations to use this and the other possible uses may expand in the future.



== Other Misc Changes ==
-Misc fixes/improvements


== 0.3.1 Changelog ==
-Reduced daily water/food requirements a little bit (you can recruit more women before the daily requirements go up)
-Reduced water cost for both water filter & garden
-Added a few 1-time scavengable items around some maps (food & water & metal/brick)
-This should help reduce RNG early in the game for meeting some construction requirements
-More items will be sprinkled around the maps in future updates

-Fixed game breaking collision bug with Nadia's apartment (affected save files should be able to move left and get warped back
onto the map)
-Fixed a number of general collision issues
-Fixed a couple of typos
-Made entrance to new map in W District a little more obvious

-Fixed sequence break that could allow you to start Jenny's new quest a little sooner than normal
-If your save was affected, visiting The Grid should automatically apply a fix
-Fixed partner up issues with Jenny


== 0.3.2 Changelog ==
-Fixed issue of wood logs not respawning (every 2 days)
-Fixed collision issues in arcade
-Fixed projectile issues in port
-Fixed issue of Olivia being in her room early at Midnight
-Fixed some fishing issues (sprite & android mode)
+ some small misc tweaks/adjustments
 

AgentFakku

Member
Dec 31, 2020
357
221
She lives somewhere in Asia, not sure about her ethnicity, I am sure she is smokin' hot though. Which boggles the mind a bit, a super babe who draws milf porn.

oh Singapore
yeah 2/3 i think hentai artists in Asia r female
 

pingryon

Active Member
Nov 28, 2019
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The art style of similar to this . Coincidence or not?.
 

Zaiaku

Active Member
Jul 1, 2017
668
467



Unlocked
Speechless (teaser)
"I just... I don't know if there's any going back after this..."
Wanted to share a little teaser at an upcoming NSFW for the next build of Zombie's Retreat 2!
As more interactions with Meredith unlock, you'll be able to watch her inhibitions slowly fall apart in these times of crisis. Additionally, her shower CG has gotten a bit of an update now including animations! I think it makes the upcoming bathroom peeking content much better than before now that the pictures have some life added to them but I'll save that for the actual update ;)
Development is going smooth. For the most part, the transition to the new 25% larger image size is finished. I'm in love with the new game size and hope that you all enjoy that nice resolution boost too. I think the upcoming mix of story & NSFW content here should be a nice balance for folks who enjoy the lore side of things too.
I expect to release the update later this month but I'll wait until the next public update (next week?) to announce a more specific release window. It'll be here before you know it!
That's everything for this update. Thank you all so much for your support and I will see you all soon with more news!
There you go.
 
3.40 star(s) 21 Votes