test101

New Member
Jun 28, 2018
7
6
Been playing around with the recolor tool. This is pretty fun. A shame that the Unity games can't be recolored this easily. 25) Senpai, Kouhai, and a gifted Ojisan is one that would really benefit from a recolor IMO. Not a fan of the piss color blond and dark brown blazers.
 
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Icevail

Active Member
Nov 2, 2020
992
1,751
Been playing around with the recolor tool. This is pretty fun. A shame that the Unity games can't be recolored this easily.
I would disagree with that when it comes to JSK's unity games, since all the assets are png files.

1692267185216.png 1692267198786.png


Just extract all assets from the game, use gimp's rotate colors function to make the necessary changes.
Since gimp has save lastest function to mouse click, all you need to do is to swap pages and click to repeat the results from saved results.

1692267352071.png

Do that to all image asset files, save results (if you want to, not necessary), then export the assets back in the game and you're done.
Easy and fast, but tedious as hell.
 
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coolkid44

Newbie
Feb 2, 2018
41
143
Hey lads, thought today would be a good day to publically share a project I've been working on called the "JSK Omake series". This is a project to add in quality of life changes, bug fixes, new features, and translations of the untranslated content in most of JSK's flash games(mainly games 9-24). You can download it here!

The first release comes with one big change: File Size Optimization. If you've noticed, starting from game 14 - "Martial Artist Queen Reimi" - each subsequent game has been bloated with unused music and multiple fonts containing 17000 Chinese characters each. After some optimization, the combined games file size has been reduced from 2 GBs to 400 MBs.

Other than that, I've implemented a "facials stay" feature for MGB and a new bonus features menu with toggleable features(WIP, nothing implemented yet). Trying to think of some cool stuff to increase the game's replayability, and have some kinky stuff in mind as well :D

Edit: Download link removed, future releases can be found here!
 
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schlag

Member
May 20, 2019
144
123
Hey lads, thought today would be a good day to publically share a project I've been working on called the "JSK Omake series". This is a project to add in quality of life changes, bug fixes, new features, and translations of the untranslated content in most of JSK's flash games(mainly games 9-24). You can download it here!

The first release comes with one big change: File Size Optimization. If you've noticed, starting from game 14 - "Martial Artist Queen Reimi" - each subsequent game has been bloated with unused music and multiple fonts containing 17000 Chinese characters each. After some optimization, the combined games file size has been reduced from 2 GBs to 400 MBs.

Other than that, I've implemented a "facials stay" feature for MGB and a new bonus features menu with toggleable features(WIP, nothing implemented yet). Trying to think of some cool stuff to increase the game's replayability, and have some kinky stuff in mind as well :D
some nice qol changes #11 i liked the new look for progress bars
 
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Hentaihentai111

New Member
Apr 9, 2022
8
8
Guys I just know there is some big changes going on with the repository. Just asking if the apk file is also being move or just lost
 
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assartha

Newbie
Jul 12, 2019
30
12
Hey lads, thought today would be a good day to publically share a project I've been working on called the "JSK Omake series". This is a project to add in quality of life changes, bug fixes, new features, and translations of the untranslated content in most of JSK's flash games(mainly games 9-24). You can download it here!

The first release comes with one big change: File Size Optimization. If you've noticed, starting from game 14 - "Martial Artist Queen Reimi" - each subsequent game has been bloated with unused music and multiple fonts containing 17000 Chinese characters each. After some optimization, the combined games file size has been reduced from 2 GBs to 400 MBs.

Other than that, I've implemented a "facials stay" feature for MGB and a new bonus features menu with toggleable features(WIP, nothing implemented yet). Trying to think of some cool stuff to increase the game's replayability, and have some kinky stuff in mind as well :D
Absolutely fantastic. I wanted to ask you about something, in the 12th game Karen opening Kick counter scenes I noticed they seem to be completely untranslated? Text speech bubbles and action buttons are all in JP. My version that I got from the repository before it was nuked a while back had those scenes fully translated. Is this intended?
 
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coolkid44

Newbie
Feb 2, 2018
41
143
some nice qol changes #11 i liked the new look for progress bars
Thanks! Forgot to note that down. They were changed from vertical to horizontal bars after I've done some research about vertically stacked letters. Vertically stacked letters decreases readability, and requires all letters to be in uppercase - which I didn't like. So instead of limiting readability of the text, I opted to make the bars horizontal instead. This addition will come back again for the other dialogue heavy games as well.

Absolutely fantastic. I wanted to ask you about something, in the 12th game Karen opening Kick counter scenes I noticed they seem to be completely untranslated? Text speech bubbles and action buttons are all in JP. My version that I got from the repository before it was nuked a while back had those scenes fully translated. Is this intended?
I opted to use CyberEclipe's very nice translation of Karen, which translated all of the skills in the skill buy screen. His version, unfortunately, didn't come with Icevail's translation work for the various sex scenes. I'm planning on getting them translated in a later version, but for now, you can replace the Flash files in the sub folder with his translations as a workaround.
 

Egrellin

New Member
Jun 28, 2023
13
9
Is there someway i can remove assets in Unity games like we can with flash games in the decompiler?
i want to remove 1 of the girls in game 25- senpai kouhai so i can individualize it a bit more for fun
Aka i like Nagisa way more

i want to remove the assets of Alicia's body
You already got us addicted to the recoloring tool now its time for unity games lol
 
May 26, 2019
98
226
Remove or replace? Replacing is probably within reason but you'd have to basically adjust everything if you just removed Alice.
 

kingra

Newbie
Jul 20, 2017
95
134
Hey lads, thought today would be a good day to publically share a project I've been working on called the "JSK Omake series". This is a project to add in quality of life changes, bug fixes, new features, and translations of the untranslated content in most of JSK's flash games(mainly games 9-24). You can download it here!

The first release comes with one big change: File Size Optimization. If you've noticed, starting from game 14 - "Martial Artist Queen Reimi" - each subsequent game has been bloated with unused music and multiple fonts containing 17000 Chinese characters each. After some optimization, the combined games file size has been reduced from 2 GBs to 400 MBs.

Other than that, I've implemented a "facials stay" feature for MGB and a new bonus features menu with toggleable features(WIP, nothing implemented yet). Trying to think of some cool stuff to increase the game's replayability, and have some kinky stuff in mind as well :D
It's definitely a nice lil thing and I look forward to what you do with them. I do have to ask why your using Iceveils unfinished translations for some of these? Cheeky devil and Elven knight have finished translations in the torrent.
 

c.o.w

Active Member
Jan 5, 2018
620
612
Hey lads, thought today would be a good day to publically share a project I've been working on called the "JSK Omake series". This is a project to add in quality of life changes, bug fixes, new features, and translations of the untranslated content in most of JSK's flash games(mainly games 9-24). You can download it here!

The first release comes with one big change: File Size Optimization. If you've noticed, starting from game 14 - "Martial Artist Queen Reimi" - each subsequent game has been bloated with unused music and multiple fonts containing 17000 Chinese characters each. After some optimization, the combined games file size has been reduced from 2 GBs to 400 MBs.

Other than that, I've implemented a "facials stay" feature for MGB and a new bonus features menu with toggleable features(WIP, nothing implemented yet). Trying to think of some cool stuff to increase the game's replayability, and have some kinky stuff in mind as well :D
fuuma girl maisa crash when i open it, do you think im missing a font or something? it crash exactly when the clickable menu appears
 
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