I like the constency with the eye color and gun shape, on the controls image the gun its also cutted in half probably cuz its a square jpg image and collides with the next one.Little teaser of the player sprites overhaul, which includes but is not limited to:
- Fixes to the inconsistant pistol shape on multiple sprites.
- Eyes and eyebrows color tweak, and in some case adding missing eyebrows.
- Nipples poking through character's top in cases where it should be visible (she isn't wearing any bra after all).
- Tweaks and standardization of the player character body proportion between each animations.
- Correction of multiple pixel positions and/or pixel colors error.
This will be a continuous effort to improve and standardize all sprites as much as possible, so it will be done step by step.
Here's a comparison of the standing idle animation and reload animation which are pretty much done:
You don't have permission to view the spoiler content. Log in or register now.
Some small observation its that her added eyebrows looks like she is not really worried about what is happening, and the reload one its like its her first time reloading a gun. Should have a more "concerning" or "focused" face i think.
And about the falling command, you will be using the one that she does on the omake where she falls and sits on the floor after the zombie/creature finish? That would be better i think and if someone wants the "normal" they can do it by pressing the button on the air, and maybe as the other user wants make that if you jump forwards or backwards and press the button she falls, rolls and stay on the position he is mentioning, this way having a way to implementing and making sense.
Good job as always!