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4.30 star(s) 184 Votes

Dualyth

Newbie
Dec 6, 2017
63
134

Heyo,

Remember when I proudly showed my 0.5 visuals in comparison to the earlier versions?

0.6 is going to set a new quality milestone in Where it all began.

0.5

View attachment 504175
First 0.6 preview.
View attachment 504176


More previews soon.

Estimated release: January/February. (Depends on Daz and if they fix their shit.)
The difference is night and day :HideThePain:
 

CrazyRabbit

Engaged Member
Oct 30, 2019
2,099
9,570
Hey guys, the NOPY file has some issues. When you click download, it throws a 404 and says "file not found"
Is it just me ?
 
Last edited:

Abhai

Devoted Member
Sep 12, 2018
8,664
36,140
Hey guys, the NOPY file has some issues. When you click download, it throws a 404 and says "file not found"
Is it just me ?
Yes, i can confirm it - the nopy link (pc version) from the OP is out.
However, as alternative if you wanna, you have compressed nopy-link working here .
 
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johnelros

Well-Known Member
Apr 10, 2018
1,077
14,832

Greetings!
1. 0.6 digitates to Chapter 6.
2. General info
3. Previews


1. 0.6 digitates to Chapter 6.

This is the first real update regarding 0.6. Or as we will call it in the future: Chapter 6.
My updates almost always feature a beginning and an ending and "Chapter" sounds so much better than a mechanical 0.6.

2. General Info
While I was working on my other Project, Summer's Gone. Which was updated a week ago. I am now back on my main priority, WIAB.
I had already 430+ renders done. But I deleted them all.
"... You what?"
I deleted them because I improved my rendering skills a little and I can't use a visual when I know I can do it better. I know that some people don't care about the visuals that much but I can't help it, sorry.
Now that I am using my newly acquired techniques I am running into some hardcore hardware limitations. I had some serious rendering problems in 0.5. The Camping trip is massive and as some of you remember I mentioned the "hard time" I had when I released 0.5
This problem now got even worse. It's lagging like hell and it's just a cramp to build scenes in an environment like this. Imagine playing an ego shooter with 7 FPS. To this add a 5-second screen lag every time you shoot. (In my case this happens when I pose or craft expressions or use any sliders at all.)

My rendering times increased, too. There are renders that take up to 4 hours. (I don't even want to speak about animations.) But I won't do a new render for every line anymore. I will keep it at an average for now.
What I want to say is that I am planning to do a big investment this year. We're talking about a high-end PC. I will now try to save every dollar I earn with WIAB for this investment.
This can take till the end of the year (or longer) because I can't risk debt. I could lose all support from one day to another and then I have a big problem.
Another reason why this update takes so long is my "Health-care-debt" situation. Most of you know what happened and if not take a look at this post:
I had a very good work/Life balance so working on the game didn't affect my mood/sanity at all. But this second part-time job killed the balance I had. I find myself for the first time since I started developing in an uninspired mood. It's exhausting.
But I just love making these games too much and in September 2020 I will have paid the debt and things should calm down.
This is also the last time I will ever mention this debt (till Sept 2020) or my circumstances. I don't like crying about it.
But maybe you guys can now understand why it takes longer and I can't thank you guys enough for supporting me through this time.

3. Previews

Let's get to the first previews. I am around 110 renders back in.
I was mentioning a quality increase. Maybe it's just my personal view and for you there isn't much of an increase but I will show some comparisons from the last update. Decide for yourself.

Dana in Chapter 5
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Dana Chapter 6
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Emilie Chapter 5:
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Emilie Chapter 6
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Katie & MC Chapter 5
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Katie & MC Chapter 6
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Katie Chapter 5
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Katie Chapter 6
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I haven't rendered any Zoey scenes yet. I am still experimenting with her skin etc.
This is it for now and you can expect another load of previews soon.

Also if you have questions or anything else come and take a look at our

- Ocean :)
 
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LastSunset

New Member
Mar 3, 2018
14
12
It's impressive how you keep getting better and better. In Summer's Gone you did an awesome job and I can't wait to try this new rework/update. But remember, don't overdo it. Frustration in these cases can be lethal. So, take your time! I love what i see :)
 

somebodynobody

Engaged Member
May 11, 2017
3,242
4,193
Oceanlab
CES is/just happened. AMD showed off their new line for this year of processors and will supposedly field a graphics card that should be at least as good as a 2080, maybe also the TI variant, probably not better than the 30XX that comes out from Nvidia if they do that this year. In the end this should bring down prices of previous models too on both sides. Might be on 2nd half of 2020 though, no exact time frame was mentioned other than this year.
 

Esp``

Member
Aug 21, 2019
220
1,264
Holy smokes what a journey, its even only halfway but already such an awesome story. Very interesting plot and the thing is I usually open walkthrough to see what would I miss when I make a choice and with this game, amount of choices are insane. So much content and routes present itself and even a RNG factor that creates randomized storylines. The paralleled routes are endless. Character personalities and their renders are also amazingly done. Each of them feel unique. I am amazed by this game. Can't wait for the future updates, you rock dev ! :)
 
4.30 star(s) 184 Votes