- Nov 7, 2018
- 556
- 549
Just so you know .. well im not sure why youd be paying someone for animations or why this supposed pro thinks it's so hard, complex or expensive.FatBoizSlim
My apologies if I came off as sounding gruff, that was not my intention.
I have spoken to an animator that I know, and he doesn't want anything to do with a project such as mine. We had a long talk about animations as a whole and the amount of cash it would require to achieve the level of quality that I would be happy with. Let's just say that it is way out of my financial reach.
Another beef when it comes to animation is the amount of time you have to put into just setting up the whole scene and then the rendering times of course.
I may have another look at animations when 0.7 has been released, now that I'm updating my render-rig to have three RTX 2080TI cards doing the rendering. Maybe I can get the render times down to an acceptable level.
I did an animation last year, just to try my hands on it: Mega
The scene is with Mack and Marsha and it is a simple scene of her riding him. Nothing fancy for my first go at this.
Given the time I spend on this, 12+ hours, which includes the time to correcting the pose, setting the scene, rendering and Photoshop I'm not sure it's worth my time to go deeper into learning how to animate. Again, perhaps lower render times might fix that.
Besides I'm not happy with the outcome, and it would require even more time to correct the tits from being so ugly in their bouncing, and I would say, that a changing facial expression would also be required if it were to have some merit.
Again it could be argues that as I learn more about how to set up an animation the time to do so would decrease, as it of course has done with setting up regular images over time.
Anyways, those are just my thoughts on animation. You all stay safe.
Cheers - Kaffekop
You can get very good prebuilt anims from renderotica etc first of all. Second it takes time to learn but there are good animation tools out there. Like posing it just takes time to learn. The 'cost' of animations is render time... 24 frames per second = 24 renders or if youre willing to put in more work.. partial renders (no reason to keep rerendering the things in scene that dont change). So if you want high quality.. 2 hours per render with a medium graphics machine (1070 .. looots of ram etc). 48 hours of render time per second animation... after you CAREFULLY check it over.Though theres no need for that quality level in an animation.. people literally cant see it. Id say 15-20 minutes per frame. But realistically most vn animations are 3 or 4 scenes cycled.. so 8 hours for ultra quality animations. etc. Just time intensive. ON the other hand.. i agree.. theyre VERY not worth it. The secret to these games is the story. Especially seduction/corruption etc... theres a reason those genres do so well.
I dont know what you do for a living etc. But if you dont get lazy and start creating hack shit like awam etc have done.. i think ou could do very well financially with this game. Games like this dmd big brother etc kept me upping my skills before i started getting serious on my game.