RPGM Completed Monster Girl Quest: Paradox [Part 3 Demo v3.00] [Torotoro Resistance]

4.70 star(s) 32 Votes

otingocni

Newbie
Nov 21, 2017
26
13
I think the answer you are looking for is, that the bosses are the characters scattered around the room. You can not fight them from the library, you have to talk to them for the fight. To make them respawn just leave and reenter hades.
 

masterdragonson

Engaged Member
Jan 30, 2018
3,279
4,652
Is anybody else using steveju's patch at ? How do you use it with the Evasion Fix from ArzorX's bitbucket? They both have a file named Patch.rb, can we even merge the two?

For reference, here's what steveju's patch does:
Well ArxorX's Patch slightly changes the default 'Patch.rb' to better organize things (A few additional lines to read other Patches in that folder) while Steve Judd seems to have just dumped everything into 'Patch.rb'.

Both have an Evasion Fix
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Without doing much effort...
Remove Steve Judd's Patch Header and commented out their Evasion Fix, rename it to 'Steveju_Patch.rb'

Somewhat odd that neither of them translated the Patch Header Error Message.
Code:
p_version = "v2.23"
$patch_ver = "#{p_version}.00"
if SCRIPT_UPDATE_ID != "qoiekacb"
    raise "PatchError  -  #{NWPatch.ver_str}\nこれは#{p_version}用のパッチです。\n#{p_version}以外のバージョンには導入しないでください。"
end
"PatchError - #{NWPatch.ver_str}\nThis is the patch for #{p_version}.\nPlease do not install it on any version other than #{p_version}. "

Here is an edited & renamed version of Steveju's Patch v2.23.17.1, just put it in the Patch folder along with ArzorX's Patch.
 

Jenkins

Active Member
Jun 6, 2017
936
365
Is anybody else using steveju's patch at ? How do you use it with the Evasion Fix from ArzorX's bitbucket? They both have a file named Patch.rb, can we even merge the two?

For reference, here's what steveju's patch does:

Well ArxorX's Patch slightly changes the default 'Patch.rb' to better organize things (A few additional lines to read other Patches in that folder) while Steve Judd seems to have just dumped everything into 'Patch.rb'.

Isnt this patch obsolete? It was made in may 2019, also according to change log

Code:
********************
v2.23.03
********************
* Added enemy not recruited indicator (*)
------------------------------------------
That is present in the Arzor-X's translation. Also having that patch changes in battle talk: "affinity" to japan text
 
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4.70 star(s) 32 Votes