molitar

Engaged Member
Sep 22, 2016
3,236
3,118
It's too bad I could not get past the art style because the game itself is really good from what I saw of it. I just can't get past the very wide big bottoms, super narrow waist, big breasts and the nose. Than again I didn't care for the Luffy world because the woman were all out of proportions also. I am too much into the standard anime style with normal proportions. It's still better than 3D but I just could not get excited at all for any of the scenes. They still have too much Western art comics feel to it which turns me off.

Now for those that like this Art Style this game should be a 4 or 5 for you it's really good for sound and game play. One of the earlier quests have you chasing a bunch of insanely fast running gerbils to kick them out of the garden. Plot is the basic generic plot pretty much but it is well done.

Sound is good and game play is good from what I saw so far but the intro is lacking I found myself unable to figure out where the witch was because it makes it sound like the forest is NW but the actual forest is not NW.
 
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LB1990

Member
Jan 11, 2020
119
104
Hello there is my feedback, i tried the game yesterday and i believe i do all the contents available !

Let's start with the good points, the game got a good story, the game can be really funny (not all the jokes go well but I particularly like the ghost Keith), we have some good musics, a bit medieval that fit perfectly. The characters are really great with a lot diversity and can be really cute, i really like the witch and the small (dwarf?) barwoman. Puzzle can be though so it's not too easy, honestly some times i had to use my memory otherwise i would have take a screenshot and copy/paste on paint ahah.

Now now now ... the bad points.

Two things come in mind, the skills progression system, and quests. The skills training is awful because he took a lot of times, you get up at the morning, you go to the library to take 20% intel, you help your maid for 20% strengh, you go the bar for 20% agility, then you have to come back to your room, pass time, then go to bed. And repeat this 5 times to get only one level :/

So ... you basically spend 5 days to won one level ? It's too much at the beginning and it could be easily be solved. Let's say you can reach the level 5 for one skill. To pass lv 0 to lv 1, each time you will help your Maid you will won 50% exp in strengh. Then, when you will have to pass lv 1 to lv 2, you only won 40% etc...

It's just a idea and you do as you want, but it would be more logic to won less at lv 4 than lv1. Ofc, i know you have the training each morning that gave you 60% exp but i'm not sure about this idea, it could easily be use to reach faster last lvl on each skills.

You should add a limited use, like 2 times and again, with less exp if the level is high, or with a condition "if skill strengh / agility / intel > 1 then: no more training"

For the quests, they are lacking of informations sometimes, and well, quests are sometimes cut in half a sentence like the screenshots below. You also let a quest impossible to achieve and which is one of the first quests in the game, which is a bit sad, as much as completely withdrawn knowing that it is one of the first quests we expect it to be functional.

To finish with this; I found a bug that you will see on the two others screenshots, it is possible to go through the decor of this house from the window in the snow biome.

I also find that some items should not be present if they are not useful, for example, I bought an axe to chop wood because the barwoman asked me to bring back 6 pieces, but it seems to me that the item by itself is useless since you are simply collecting wood in the snow biome.

Well, just wanted to say that it's a very good game with a lot of potential and that I can't wait to see the rest no matter what you decide, well done for your work.
 
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Yni

Member
Game Developer
Apr 13, 2021
170
1,352
Hello there is my feedback, i tried the game yesterday and i believe i do all the contents available !

Let's start with the good points, the game got a good story, the game can be really funny (not all the jokes go well but I particularly like the ghost Keith), we have some good musics, a bit medieval that fit perfectly. The characters are really great with a lot diversity and can be really cute, i really like the witch and the small (dwarf?) barwoman. Puzzle can be though so it's not too easy, honestly some times i had to use my memory otherwise i would have take a screenshot and copy/paste on paint ahah.

Now now now ... the bad points.

Two things come in mind, the skills progression system, and quests. The skills training is awful because he took a lot of times, you get up at the morning, you go to the library to take 20% intel, you help your maid for 20% strengh, you go the bar for 20% agility, then you have to come back to your room, pass time, then go to bed. And repeat this 5 times to get only one level :/

So ... you basically spend 5 days to won one level ? It's too much at the beginning and it could be easily be solved. Let's say you can reach the level 5 for one skill. To pass lv 0 to lv 1, each time you will help your Maid you will won 50% exp in strengh. Then, when you will have to pass lv 1 to lv 2, you only won 40% etc...

It's just a idea and you do as you want, but it would be more logic to won less at lv 4 than lv1. Ofc, i know you have the training each morning that gave you 60% exp but i'm not sure about this idea, it could easily be use to reach faster last lvl on each skills.

You should add a limited use, like 2 times and again, with less exp if the level is high, or with a condition "if skill strengh / agility / intel > 1 then: no more training"

For the quests, they are lacking of informations sometimes, and well, quests are sometimes cut in half a sentence like the screenshots below. You also let a quest impossible to achieve and which is one of the first quests in the game, which is a bit sad, as much as completely withdrawn knowing that it is one of the first quests we expect it to be functional.

To finish with this; I found a bug that you will see on the two others screenshots, it is possible to go through the decor of this house from the window in the snow biome.

I also find that some items should not be present if they are not useful, for example, I bought an axe to chop wood because the barwoman asked me to bring back 6 pieces, but it seems to me that the item by itself is useless since you are simply collecting wood in the snow biome.

Well, just wanted to say that it's a very good game with a lot of potential and that I can't wait to see the rest no matter what you decide, well done for your work.
file.png
The skill leveling system is really not the best side of the game, I'll definitely fix it by the next patch. Thanks for the quality feedback, I really appreciate it. ;)
 

thevoid089

Forum Fanatic
Jan 29, 2020
4,734
5,380
View attachment 1190930
The skill leveling system is really not the best side of the game, I'll definitely fix it by the next patch. Thanks for the quality feedback, I really appreciate it. ;)
Truly love that you are willing to taking advices from people to improve your game for the better, beside the leveling system in the future I suggest some ideas you and your team can consider:
_ Add some more way to earn money faster and more choices than just work for Romi or Emilia. Like you can go hunting monsters for materials, find herbs, cleaning Ygritte's dojo, help in library, help Ada with her potion making... make variant job that MC can choose with a decent pay
_ Expand the Alvein's village in size and have some more building, for now the village map kinda small and some parts filled with obstacles that was hard to walk by so it best to clean a few trees out. New building like weapon/armor shop, clothing store, public bath,.... specially the public bath where you could use for voyeur purpose and peak any girl that go there and for possible lewd event with them
_ Similar night event like with Emilia but for all the available girls in the future, depend on if they are just normal like Noel or Romy the risk for them to wake up when you take off their clothes will be low or very high like Ada or Ygritte (which you will need to have high level in Agility to do so, maybe a little bit of minigame for how difficult they are compare to other)
I hope at least some of my ideas would help your game grow, even with some flaws for now Alvein is a good RPG game and I can't wait to see more
 

Yni

Member
Game Developer
Apr 13, 2021
170
1,352
Truly love that you are willing to taking advices from people to improve your game for the better, beside the leveling system in the future I suggest some ideas you and your team can consider:
_ Add some more way to earn money faster and more choices than just work for Romi or Emilia. Like you can go hunting monsters for materials, find herbs, cleaning Ygritte's dojo, help in library, help Ada with her potion making... make variant job that MC can choose with a decent pay
_ Expand the Alvein's village in size and have some more building, for now the village map kinda small and some parts filled with obstacles that was hard to walk by so it best to clean a few trees out. New building like weapon/armor shop, clothing store, public bath,.... specially the public bath where you could use for voyeur purpose and peak any girl that go there and for possible lewd event with them
_ Similar night event like with Emilia but for all the available girls in the future, depend on if they are just normal like Noel or Romy the risk for them to wake up when you take off their clothes will be low or very high like Ada or Ygritte (which you will need to have high level in Agility to do so, maybe a little bit of minigame for how difficult they are compare to other)
I hope at least some of my ideas would help your game grow, even with some flaws for now Alvein is a good RPG game and I can't wait to see more
Great ideas, buddy. We'll expand the town and the possibilities as the game develops.
I really liked one your idea
 

balsac22

New Member
Aug 17, 2017
2
0
Can someone let me know how to access the "Erotic Poster 1"? I got it from the raccoon but don't know how to access it.
 

kin-kun

Active Member
Modder
Jul 10, 2020
963
2,300
I think it will make more sense when our game becomes stable. It's hard now because we spend a lot of time solving bugs.
FYI because I just found this...

For WebGL2 on Android, 2D textures (actually images as PixiJS loads those as a texture) cannot exceed 4096 pixels in terms of height and/or width.

Knowing that limitation ahead of time will make it easier to port later on.
 
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hemingwaytoohot

New Member
May 13, 2021
7
2
Yni / Lil_Yni Here's a list of all Russian strings. Most don't matter because they're battle or unused item messages but maybe some others are actually still in the game.
 

Yni

Member
Game Developer
Apr 13, 2021
170
1,352
Yni / Lil_Yni Here's a list of all Russian strings. Most don't matter because they're battle or unused item messages but maybe some others are actually still in the game.
Everything that is specified in the file is backup events (But I'll check again just in case). I'm more interested in how it is so convenient to pull the text out of the game?

Great avatar, bro
 
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kin-kun

Active Member
Modder
Jul 10, 2020
963
2,300
Everything that is specified in the file is backup events (But I'll check again just in case). I'm more interested in how it is so convenient to pull the text out of the game?

Great avatar, bro
www\data contains all text in json files. You can beautify these and then grep for cyrillic over them
I typically use underscore (which is a npm package you can install pretty much everywhere) to do this.
Bash:
underscore print -i "${input_file}" --wrapwidth 500 -o "${output_file}"
The result looks something like:
You don't have permission to view the spoiler content. Log in or register now.

Makes reading through and updating text much easier.
 
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u3708395

Newbie
Jan 23, 2018
88
197
hate mini games cant do them (not everyones quick fingered) might as well delete
I though they added a way to skip the minigame and the dance challenge doesn't need to be won.

Great job on the 17c hotfix! I was able to use my save where I already had finished all the other stuff of 17b and the wood quest just started working!

The amount of work put in is impressive and how you work with music and the map during conversations is great:
- the chibi graphics on the map for the orgy are nice
- the training and smashing furniture trash scenes are funny-cheesy & kick-ass
- how romi gets in your way on the map instead of just saying "stop" in dialogue mode makes if feel so much better

I was surprised we don't get an upskirt shot when helping ada up to the window but hey, it's not like we're not getting quite the reward right after!

Also: You get me drunk, I refund cyberpunk lol.
 
Last edited:
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jimbobdon

Active Member
Oct 12, 2018
542
110
I though they added a way to skip the minigame and the dance challenge doesn't need to be won.

Great job on the 17c hotfix! I was able to use my save where I already had finished all the other stuff of 17b and the wood quest just started working!

The amount of work put in is impressive and how you work with music and the map during conversations is great:
- the chibi graphics on the map for the orgy are nice
- the training and smashing furniture trash scenes are funny-cheesy & kick-ass
- how romi gets in your way on the map instead of just saying "stop" in dialogue mode makes if feel so much better

I was surprised we don't get an upskirt shot when helping ada up to the window but hey, it's not like we're not getting quite the reward right after!

Here is a quest idea for Romi that I think could stretch out an adult scene nicely, in case you're interested:
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cant skip mini games
 
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