3.40 star(s) 29 Votes

FeyRing

Member
Nov 17, 2019
281
380
Hmm, I actually really liked the intricate crafting system where the ingredients required for construction actually made sense instead of the classic videogame system of "take 2 scrap metal and 2 wood planks to make a Heckler & Koch G36 (Gewehr 36) Assault Rifle".
I am a bit surprised by this, I thought most people disliked how tedious it was because of all the different components. Though, one of the bigger reasons I cut down on it is because it was bloating the amount of Ingots that were needed, sometimes to absurd amounts.

The second tier metal ingots will require a relatively complex alchemical potion to craft, in which case, having tier 2 recipes require the same amount of ingots would have resulted in absurd amounts of grind, namely getting one tier 2 "Loop" would have been equivalent to crafting a whole armour set from tier 1 (time wise).

Another reason, is I wanted the existing items in the game to have more uses as some of them are only used in one or two rare recipes which resulted in a lot of players getting to a stack of 99 of them and having no real way to utilize them.

A more long term reason for doing it, is the fact that there is a finite amount of items that can exist in an rpg maker game, namely 999. This can be changed with a script, but it's one of the more dangerous scripts as it can brick the whole game and not just the save file. If I was to continue the trend of all the small misc metal based items, then with every new tier I would be adding in over 20 new items for the metals alone, which over the course of 5 tiers will be over 100 out 999.

The overall intricacy of the crafting system isn't going to change very much, it's just going to require different items, making use of the ones already present rather than introducing too many new ones.

Personally I'd recommend looking into remaking the admittedly clunky and cumbersome inventory system, including raising the limit of items above 99 and adding a storage system.
That's kind of selfish of me to recommend though because it's definitely the more difficult solution and would require script reworks (maybe even bricking current save files).
This part I'm with you on
I am slowly looking into this in parallel, though it would only address one of the issues I described above, namely the inventory clutter!
 

alertlikeamber

New Member
Jul 30, 2017
14
68
Personally I'd recommend looking into remaking the admittedly clunky and cumbersome inventory system, including raising the limit of items above 99 and adding a storage system.
I have actually given this some thought last time I played this; the inventory is kind of hard to improve. Like what changes would you make? Since the game handles skill, fetishes, ect. the way it does, it's kind of hard to improve other than shuffling item categories around.
 

FeyRing

Member
Nov 17, 2019
281
380
I have actually given this some thought last time I played this; the inventory is kind of hard to improve. Like what changes would you make? Since the game handles skill, fetishes, ect. the way it does, it's kind of hard to improve other than shuffling item categories around.
In the long term I plan to move Skills/Fetishes/Etc out of the inventory system. I would need to make a separate UI for them so it's a long term plan for now.

But even if they are moved out of the inventory system it wont change much in terms of "clutter" I think, since they take up only a fraction of space compared to most materials, foods and potions.
 

0nymous

Active Member
Nov 16, 2016
874
1,890
I have actually given this some thought last time I played this; the inventory is kind of hard to improve. Like what changes would you make? Since the game handles skill, fetishes, ect. the way it does, it's kind of hard to improve other than shuffling item categories around.
As FeyRing actually already confirmed, moving the skills and similar gameplay mechanics out as items is a start (though a very difficult one, converting them from items into something ran by a script...).
I'd also add a script that arranges items alphabetically, instead of by the numerical value assigned to them by the item list (that is the order of which items are implemented in the engine), and modify/add some categories, maybe sorting them by crafting skills. Right now my biggest gripes was navigating through menus to find the right food to eat, to find the right seeds to plant, and to find the right gifts to equip.
I think there are scripts that add inventory tabs and sub-tabs instead of the current clunky RPGMaker menus - that would be ideal for an item-heavy game (so you can switch between different tabs instead of backtracking through different menus).

And, I'm repeating myself, but increasing item limits above 99 and adding an external storage system separate from the player's inventory. These are the relatively easy things to do, I think.
 

FeyRing

Member
Nov 17, 2019
281
380
I'd also add a script that arranges items alphabetically, instead of by the numerical value assigned to them by the item list (that is the order of which items are implemented in the engine), and modify/add some categories, maybe sorting them by crafting skills. Right now my biggest gripes was navigating through menus to find the right food to eat, to find the right seeds to plant, and to find the right gifts to equip.
I did implement a search function thanks to a one of the users writing the script for it. I doubt more categorising is actually possible.

I think there are scripts that add inventory tabs and sub-tabs instead of the current clunky RPGMaker menus - that would be ideal for an item-heavy game (so you can switch between different tabs instead of backtracking through different menus).

And, I'm repeating myself, but increasing item limits above 99 and adding an external storage system separate from the player's inventory. These are the relatively easy things to do, I think.
I'll look into this but I don't think it's possible with the onlder engines.

So I failed void axiom and I cant proceed with Aria, what do I do?
That's it, it's the end of the quest if you failed. If you succeed you write the thesis with her.
 

Lans90

Member
Dec 2, 2017
157
165
Cool game.
By the way, maybe someone knows: is it possible to learn Athletics somewhere? To learn Jumping and Climbing. The NPC that appears in the brothel on Saturdays unfortunately does not have this book.
 

Evangelion-01

Devoted Member
Apr 12, 2018
10,316
6,914
Cool game.
By the way, maybe someone knows: is it possible to learn Athletics somewhere? To learn Jumping and Climbing. The NPC that appears in the brothel on Saturdays unfortunately does not have this book.
Visit the Goblins in the Baracks tower in the SE of the village and give her 20 honey
 
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Lans90

Member
Dec 2, 2017
157
165
Visit the Goblins in the Baracks tower in the SE of the village and give her 20 honey
Excellent, thank you! Its drop rate is quite low, is it worth trying to fix the bridge to get into the hive, or is this location still in development? Also, is there a way to get the Agriculture skill other than buying a book? Thank you in advance
 

Evangelion-01

Devoted Member
Apr 12, 2018
10,316
6,914
Excellent, thank you! Its drop rate is quite low, is it worth trying to fix the bridge to get into the hive, or is this location still in development? Also, is there a way to get the Agriculture skill other than buying a book? Thank you in advance
"The Hive" is an accumulation of 4 Bee stocks, you can harvest a large ammount of honey each day and the stuff is among the best healing Items you can have at the start of the game... so yeah definately worth it long term... but it takes alot of skill and tools/materials to get it done... you can hire the smith to do it for money too but doing it yourself will help you more since several projects like improving your home will require the same skill set... and you need those at an advanced level.
aside of Character creation you can only obtain the Mining, Blacksmith, Athletic and Alchemy skillbooks via Quests

Edit: I forgot that the Scout also teaches a Skill if you advance his Questline... I only remember it requiring fused exp though
 
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Lans90

Member
Dec 2, 2017
157
165
"The Hive" is an accumulation of 4 Bee stocks, you can harvest a large ammount of honey each day and the stuff is among the best healing Items you can have at the start of the game... so yeah definately worth it long term... but it takes alot of skill and tools/materials to get it done... you can hire the smith to do it for money too but doing it yourself will help you more since several projects like improving your home will require the same skill set... and you need those at an advanced level.
aside of Character creation you can only obtain the Mining, Blacksmith, Athletic and Alchemy skillbooks via Quests

Edit: I forgot that the Scout also teaches a Skill if you advance his Questline... I only remember it requiring fused exp though
Thank you kind sir, useful info. As for the rest of the skills, I already discovered it myself. If it doesn't make it difficult, here are some more questions: what are the effective methods of earning money? (For skill books). And is there any magic in the game at the moment for opening chests?
 

Mrdown

Newbie
Feb 19, 2020
97
120
I really tried to like this game but bloody hell I'd rather just play disgaea
At least in that game at i can waste time becoming more powerful and it feel rewarding.

I'm constantly asking myself why am i playing this, as progression goes like this need money grab items\prostitute and\or - Rng, save, reload, Rng, save, reload, Rng, save, reload -------
2 or more hours later success you got 3 bag of gold...

This game is boring af why is everything locked behind rng?
gotta promote the shop find rng people that may or may not spawn in a specific time frame (no info about when)
in specific locations (no info about where)
4 Months later oh i found the 3rd guy yay!!
Now raise you stats...... How??

You can't level up, equipment is almost non existent and only provides a small boost,
skill levels do nothing but allow you to progress a micro step.
I guess i gotta make it, how long is that going to take?
I really don't care anymore

I don't get it, how could anyone call this fun :confused:
I haven't even touched on skill books, the sheer disrespect for peoples time is unreal.
 

FeyRing

Member
Nov 17, 2019
281
380
Visit the Goblins in the Baracks tower in the SE of the village and give her 20 honey
This has been reduced to 10 Honey a long time ago. So it's not quite that grindy anymore.

Some madman is gonna do a run where he only ever loses his virginity to the demon queen.
This is very easy to do, considering you can fuck her at the start of the game!

Also, is there a way to get the Agriculture skill other than buying a book? Thank you in advance
You can enslave the Student NPC and donate him to one of the Households, then he will teach the skill to you for a price... but the price is very similar to the skill book. There will be other ways to get it in the future.

"The Hive" is an accumulation of 4 Bee stocks, you can harvest a large ammount of honey each day and the stuff is among the best healing Items you can have at the start of the game... so yeah definately worth it long term... but it takes alot of skill and tools/materials to get it done...
The material requirements for fixing this have been significantly lowered in version 0.1.8. This version will become public in a week or so.

what are the effective methods of earning money? (For skill books).
Working for Aria with high Int stats is probably most profitable. Then there is working in the Brothel and selling Truffles and Gems.

And is there any magic in the game at the moment for opening chests?
You can sometimes find Open Lock scrolls that open any lock. I think the Goblin Merchant sometimes sells them too, but I can't remember of the top of my head.

people that may or may not spawn in a specific time frame (no info about when)
NPC have a 20-30% chance to spawn per map, once per day. They only spawn during the day and if you leave the map they despawn. They don't have a set spawn location so they can spawn anywhere on the map, though they are slightly more likely to spawn near roads.

You can't level up, equipment is almost non existent and only provides a small boost,
You're supposed to either craft equipment or find it in chests. A +1 to any stat is a very significant boost in this system. There are currently very few ways to raise stats aside from equipping better accessories and armour.

skill levels do nothing but allow you to progress a micro step.
Not true. There are a max of 5 levels and each level for most skills is a significant improvement, ranging from damage you can do to new abilities, etc.
 
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Mrdown

Newbie
Feb 19, 2020
97
120
This has been reduced to 10 Honey a long time ago. So it's not quite that grindy anymore.



This is very easy to do, considering you can fuck her at the start of the game!



You can enslave the Student NPC and donate him to one of the Households, then he will teach the skill to you for a price... but the price is very similar to the skill book. There will be other ways to get it in the future.



The material requirements for fixing this have been significantly lowered in version 0.1.8. This version will become public in a week or so.



Working for Aria with high Int stats is probably most profitable. Then there is working in the Brothel and selling Truffles and Gems.



You can sometimes find Open Lock scrolls that open any lock. I think the Goblin Merchant sometimes sells them too, but I can't remember of the top of my head.



NPC have a 20-30% chance to spawn per map, once per day. They only spawn during the day and if you leave the map they despawn. They don't have a set spawn location so they can spawn anywhere on the map, though they are slightly more likely to spawn near roads.



You're supposed to either craft equipment or find it in chests. A +1 to any stat is a very significant boost in this system. There are currently very few ways to raise stats aside from equipping better accessories and armour.



Not true. There are a max of 5 levels and each level for most skills is a significant improvement, ranging from damage you can do to new abilities, etc.
Brah
You can sometimes find - RNG
NPC have a 20-30% - RNG
or find it in chests - Hahaha RNG
max of 5 levels + significant improvement - why tho? unless your battling the 20% npc's damage has no meaning.
Fire level 3 and your good.
new abilities like what? and is it worth my time?
Do these new abilities give me access to content or is this just more grind for the sake of grinding?

If you want to make a grindy game knock yourself out however as a player there has to be a carrot (content) or any sane
person will just say no.

Like i said if i wanted to grind all day everyday i'd just play disgaea.

Just to put thing into perspective I undeleted this game to show you some encounter stats
someone posted only a few pages back that they encounter 2 where wolfs and showed the picture
I thought hey i'd never seen that, so i went werewolf hunting just to see the scene.
136 encounters on record BEFORE i started save scumming
Just guess how many i encountered them....











A BIG FAT HUMUNGUS 0, you can keep your RNG :(
 

Evangelion-01

Devoted Member
Apr 12, 2018
10,316
6,914
Brah
You can sometimes find - RNG
NPC have a 20-30% - RNG
or find it in chests - Hahaha RNG
max of 5 levels + significant improvement - why tho? unless your battling the 20% npc's damage has no meaning.
Fire level 3 and your good.
new abilities like what? and is it worth my time?
Do these new abilities give me access to content or is this just more grind for the sake of grinding?

If you want to make a grindy game knock yourself out however as a player there has to be a carrot (content) or any sane
person will just say no.

Like i said if i wanted to grind all day everyday i'd just play disgaea.

Just to put thing into perspective I undeleted this game to show you some encounter stats
someone posted only a few pages back that they encounter 2 where wolfs and showed the picture
I thought hey i'd never seen that, so i went werewolf hunting just to see the scene.
136 encounters on record BEFORE i started save scumming
Just guess how many i encountered them....
....
A BIG FAT HUMUNGUS 0, you can keep your RNG :(
I assume your "experience" is majorly based on your character creation and playing method.
The game offers plenty of content early on simply by talking to Goblins and seduce them... some more is hidden behind Quest chains with raising dificulty.
If you play the combat aspect of the game alone your only content would be Rape on defeat content I suppose.
You can get better stats by crafting higher tier weapons and armors, and you can eas combat by crafting items like Bombs.
 
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Lans90

Member
Dec 2, 2017
157
165
This has been reduced to 10 Honey a long time ago. So it's not quite that grindy anymore.



This is very easy to do, considering you can fuck her at the start of the game!



You can enslave the Student NPC and donate him to one of the Households, then he will teach the skill to you for a price... but the price is very similar to the skill book. There will be other ways to get it in the future.



The material requirements for fixing this have been significantly lowered in version 0.1.8. This version will become public in a week or so.



Working for Aria with high Int stats is probably most profitable. Then there is working in the Brothel and selling Truffles and Gems.



You can sometimes find Open Lock scrolls that open any lock. I think the Goblin Merchant sometimes sells them too, but I can't remember of the top of my head.



NPC have a 20-30% chance to spawn per map, once per day. They only spawn during the day and if you leave the map they despawn. They don't have a set spawn location so they can spawn anywhere on the map, though they are slightly more likely to spawn near roads.



You're supposed to either craft equipment or find it in chests. A +1 to any stat is a very significant boost in this system. There are currently very few ways to raise stats aside from equipping better accessories and armour.



Not true. There are a max of 5 levels and each level for most skills is a significant improvement, ranging from damage you can do to new abilities, etc.
How to work for Aria? Need to improve your relationship with her? Or do you need to complete her quest chain first? Thanks for the informative answers!
 
3.40 star(s) 29 Votes