It was always intended to be an 'open-world' game game in Asia, see this post as an example -
"My vision for Bangkok is repeatable, open-world gameplay to which we continually add new scenes, outfits and story content. There’ll be a repeatable gameplay loop that’s fun/sexy (working in the brothel), plus a continually growing number of side quests and activities that your agent can experience – from buzzing around the Gulf of Thailand on a jet ski, to becoming a Muay Thai champ, to using your spy skills to investigate international organised crime".
Reality has had a view as well and my view a linear path is the best outcome to having something completed. Additional choices and consequences can be layered on afterwards, which will turn into different paths. As someone said already, completing the linear Bangkok route is going to take another 6-12 months. Completing the British/English lifepath would be another 12 months, though the 1.6 Lifepath could be ported over quicker I suspect.
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"My vision for Bangkok is repeatable, open-world gameplay to which we continually add new scenes, outfits and story content. There’ll be a repeatable gameplay loop that’s fun/sexy (working in the brothel), plus a continually growing number of side quests and activities that your agent can experience – from buzzing around the Gulf of Thailand on a jet ski, to becoming a Muay Thai champ, to using your spy skills to investigate international organised crime".
Reality has had a view as well and my view a linear path is the best outcome to having something completed. Additional choices and consequences can be layered on afterwards, which will turn into different paths. As someone said already, completing the linear Bangkok route is going to take another 6-12 months. Completing the British/English lifepath would be another 12 months, though the 1.6 Lifepath could be ported over quicker I suspect.