I agree as well. I joined the Dev when he was almost finished with the 0.2 update. The dialogue was already set in stone, I just did my best to try to slow down the dialogue. The original script sometimes had dialogue that was a bit too on the nose and a bit too soon for the characters involved. I've since talked to the Dev and he agreed that some of it was too fast. Believe me, I pulled back on what she said originally.Promising and so far, not terrible Engrish like so many games found here. One criticism so far(just made it to second day, morning), maybe certain feelings are a bit too fast. See attached...
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...my character has been back less than a day, yet I am "always so nice to her?" She has "never sat so close", again, less than a day.
The reason it doesn't have Engrish is because I cleaned it up Native English Speaker. Just don't tell me to speak/write Spanish, or I'll have a panic attack. Adios and Gracias!