I made the same suggestion:Incidentally, why not just consistently make the stat choices the same number? Lust is always first choice, control second, etc. I'll admit I frequently failed not because I didn't understand the challenge, but sometimes figuring out whether I'm getting immorality or lust; or control vs indoctrination was unclear from the choice text.
It could be that dev wanted people to think about the choices instead of picking the same number every time, which is fair, but that novelty wore off after the first couple of playthroughs, especially with so many endings to get.If I can make a suggestion, it would be to have the four choices each day to be in the same order. It's not 100% clear which choice is which category; this way you can choose your path without a guide. It also makes it easier to play different paths without making a mistake.
It'd be one of the things I'd change if I make a walkthrough mod.