- Dec 24, 2018
- 188
- 892
Translating is only 5% per day... so 20 days only for translating. First week June, Last May maybe.So maybe, the Update should be around at the second week of May.
Translating is only 5% per day... so 20 days only for translating. First week June, Last May maybe.So maybe, the Update should be around at the second week of May.
Didn't you ask this exact same question two weeks ago? There hasn't been a release since then so the answer you received last time is probably still correct.Whay no fuck in this game
I still don't understand how part 2 of day 12 that was suppose to be at least 20% smaller than part 1,is turning to what?At the start of AwAm I did think that the dev was naive in what he had planned but I decided to cut him some slack as I thought that he would learn as he goes on.
His stubbornness/unwillingness to get help or even advice off other people would soon became clear.
The frustration with the dev started to eat away at me and so did many of the questions that I wanted answers to went unanswered.
I really do wish for this dev to get his house in order so that we don't have to wait a month for an event to be finsihed that is only 20% of the update.
As Alley_Cat has mentioned before the dev After Choices(FreePass) is open/friendly and will share any assets that he uses in the game and will listen to his supporters/Patrons,how I wish L&P was more like this.
This forum is full of discussion about the slow development, at times that is the dominant topic. It is also full of suggestions and counter-suggestions and arguments about how to speed things up or whether or not the developer is obliged to recruit help or create fewer images or compromise in any way.L&P is a scam. A gamr of fucking renders shouldn't take 5 plus real life years.
Can't wait for people to wake up to this
...Stating the obvious it is SLOW.First of all I'm sorry for my bad English.
Although AWAM is a very good story, it has lots of artistic details and quality renders, it is SLOW. The number of comments made, the followers and supporters being hopeful and supporting him slows him down even more. If it's a job, if their bosses are just those who give money, okay. But this place also helps and supports and helps him. That's why so many comments do not deserve the support of so many people. 2900 pages of comments. How many comments are there since the last update? I think the producer mocks the support of so many people. With every comment, we support him in spite of everything.
(I hope I'm wrong. I love his Awam. But if I were you, I would prefer to render more fluently and faster with less detailed art. I think he's drowning in details. He's looking for excellence. But he doesn't need it. Instead of having 5 renderings with magnificent detail first, normal detailed 50 renderings.)
Please remember that you support it with every comment. I also support him. Enough to make 1 comment for each new update.
The Awam fan page is more fun than the game...Stating the obvious it is SLOW.
The flaw in a common perspective here is that this developer motivated by dollars and can be subject to intimidation. I am of the opinion L&P has already limited and hurt his earnings and potential if money was the motivation. L&P's obvious focus is internal and not on the dollars. If L&P were able to increase the speed of the updates with a more reasonable schedule, showing same quality, L&P could easily have 3x or more the support on Patreon and would be wildly setup for crazy success in future projects. Money motivated theories are seriously barking up the wrong tree here. Those who are keen on the business/money focus of things are consistently eating their hats with this one. That means extremely frustrated for those who don't get the meaning.
L&P is going it alone and most likely wouldn't even bother with AWAM if he was subject to the intimidations of a overbearing boss or oppressive workplace. L&P largely ignores such things as proof. The thread comments are full of this frustration and debate. We are at the mercy of this and just hope the quality maintains and the updates come quicker.
Nope, I guessed this mid of February: "atm we've ~30% after 1.5 months, so 4.5-5 months => not until June, I guess."So maybe, the Update should be around at the second week of May.
L&P has 1.6k patrons, DrPinkCake has 13.6k.L&P is more and more slower but he has more and more patrons. Masochism.![]()
Sorry, but talk about “an artist who cares about quality, not money” ends when his patreon support drops by 10-20%....Stating the obvious it is SLOW.
The flaw in a common perspective here is that this developer motivated by dollars and can be subject to intimidation. I am of the opinion L&P has already limited and hurt his earnings and potential if money was the motivation. L&P's obvious focus is internal and not on the dollars. If L&P were able to increase the speed of the updates with a more reasonable schedule, showing same quality, L&P could easily have 3x or more the support on Patreon and would be wildly setup for crazy success in future projects. Money motivated theories are seriously barking up the wrong tree here. Those who are keen on the business/money focus of things are consistently eating their hats with this one. That means extremely frustrated for those who don't get the meaning.
L&P is going it alone and most likely wouldn't even bother with AWAM if he was subject to the intimidations of a overbearing boss or oppressive workplace. L&P largely ignores such things as proof. The thread comments are full of this frustration and debate. We are at the mercy of this and just hope the quality maintains and the updates come quicker.
I just wanted to say that although I love Awam, he is slow and drowning in detail. I am never as good an artist as he is. He's much more experiencedIs anyone curious how someone (emrekurubeyli) who has just 69 posts has 1,462 up-votes? That seems a bit out of whack.
I saw your stuff on the fan art page (it's really good btw) so never mind!
End of May, first week of June.So maybe, the Update should be around at the second week of May.
? Disrespectful? Don't see that at all. Agree that L&P is drowning in detail.I just wanted to say that although I love Awam, he is slow and drowning in detail. I am never as good an artist as he is. He's much more experiencedI'm just learning daz3d. When I learn, I realize that it is actually not that difficult. I apologize if I was disrespectful to the readers.
His patronsSo, who is it that hasn't woken up to what?
Couldn’t have said it better broL&P has 1.6k patrons, DrPinkCake has 13.6k.
DPC has launched chapter 6 and 7 already while L&P launched a third of a day in December.
DPC puts up teasers every week on his patreon and has 10 Patreon posts this month. L&P has 2.
DPC started April 2018, has 1 game completed, another more than halfway done and is on Steam. L&P started November 2017 and is on 30% of his first VN.
That 12k difference in terms of people means a lot of money but L&P doesn't seem to understand that he needs to take the first steps towards better engagement and development and then the money and patrons (which will reward him for his work) will come, but only after he takes those steps.
The quality of his renders and even the story alone tells me L&P should have many more patrons right now but he doesn't have his shit together so the 90%+ difference in patrons is expected.
Basically L&P should have at least 5/6k patrons based on the metrics here on f95 and the quality of his work. This topic is huge and has a ton of views. Major advertisement is done here because people end up supporting projects and devs they like.
The fact he has 1.6k while his game pulls record numbers here on site must tell him something is off.
![]()
580 renders used to be enough for 8 scenes, meaning an avg of 72 renders per scene was enough but now we have 200+ renders per scene.
The pace is starting to become very slow.
Regarding taking off the 1/3 of a day updates back to 1/2 a day, I don't agree. With the kind of slippage that occurs in his development in each version, you would be looking at a once per year release. At this point the only thing left to try is to either be reasonable and cut back on render nr (and possibly some story branches) or release per event.
L&P I know you read our posts so I'm leaving a question in case you want to answer:
Do you see yourself finishing this VN taking into account that it'll most likely end, at this pace, by 2035+?
Viper, you make good on interesting points on why L&P is under performing on Patreon vs others in that space... I agree, but I still don't think that is L&P's motivator. You absolutely address the biggest worry and concern. Is the game able to be completed and without burnout? You are asking L&P a direct question and hoping for solutions.L&P has 1.6k patrons, DrPinkCake has 13.6k.
DPC has launched chapter 6 and 7 already while L&P launched a third of a day in December.
DPC puts up teasers every week on his patreon and has 10 Patreon posts this month. L&P has 2.
DPC started April 2018, has 1 game completed, another more than halfway done and is on Steam. L&P started November 2017 and is on 30% of his first VN.
That 12k difference in terms of people means a lot of money but L&P doesn't seem to understand that he needs to take the first steps towards better engagement and development and then the money and patrons (which will reward him for his work) will come, but only after he takes those steps.
The quality of his renders and even the story alone tells me L&P should have many more patrons right now but he doesn't have his shit together so the 90%+ difference in patrons is expected.
Basically L&P should have at least 5/6k patrons based on the metrics here on f95 and the quality of his work. This topic is huge and has a ton of views. Major advertisement is done here because people end up supporting projects and devs they like.
The fact he has 1.6k while his game pulls record numbers here on site must tell him something is off.
![]()
580 renders used to be enough for 8 scenes, meaning an avg of 72 renders per scene was enough but now we have 200+ renders per scene.
The pace is starting to become very slow.
Regarding taking off the 1/3 of a day updates back to 1/2 a day, I don't agree. With the kind of slippage that occurs in his development in each version, you would be looking at a once per year release. At this point the only thing left to try is to either be reasonable and cut back on render nr (and possibly some story branches) or release per event.
L&P I know you read our posts so I'm leaving a question in case you want to answer:
Do you see yourself finishing this VN taking into account that it'll most likely end, at this pace, by 2035+?