I think you don't know what real time rendering means.Actually not :
for both things you need to record models but the game like Twist wasting billion times more cause you are set in 3D world , and movable in game camera likewise models taking more times to render objects around itself or around that3D model = more times needed to create a scene than sand crap static background with imported DAZ model none movable only frame by frame cartoon way of movement .
More and more games with 3D open world are 100+ gb do you ever question why ??
If static wallpaper background is difficult more than 3D surroundings , why UBISOFT not quit their open world games and just do SAND SHIT JPG BACKGROUND WITH NO MOVING CHARACTERS OR 3D MODELS LOL![]()
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Yes As usual it will be the greatest update ever
Main menu bottom left.is there a walkthrough that can lead you
to the maximum points for Dylan?
thx
I disagree on the conclusion it is the 'slow burn' that causes issues. If the game was slow burn but, updated at a regular and 'reasonable' pace the burn would go away. The results would drive the pain away and the naysayers would be a noticeable minority. It is, ultimately, the slow burn multiplied by a snails pace development that is causing the exponential growth of angst. The Perfect Storm was 3 different weather events coming together. Well, here we have two so what could be the third uhm... . I don't wanna burn brain cells on the possibilities.There's an interesting case that proves my point about L&P not being that slow as the people think and not milking his patrons: Lewdlab.
Lewdlab did Dreams of Desire, a very popular game with great renders for the time, and it was a fast paced one: the sex scenes happened soon. There were no complaints about slow development, he received a lot of praise and 4700 patrons in return. After that, he released Midnight Paradise, the opposite, a game with great renders but a slow burn as AWAM. What happened? The same as here. If you go to Midnight Paradise's thread, there's a lot of hate towards him, a lot of 1 rating reviews, despite of the big effort and great renders. The same complaints and insults that L&P gets here are there: "this dev is a jerk", "blue balling fest", "Still no sex scenes? What a joke". (All of that before of the recents events of a remastered version)
We are talking about a dev that was loved when his game was fast paced and now hated when he launched a slow burn one. He still is the same dev, the same one that delivered content in a correct time. From 4700 patrons, he dropped to 3300. It's not the dev and development time what people hate the most, it's the slow burn, they can't stand it.
I repeat it again, this type of high quality slow burn games should be done by a team, specially an ambitious as this one, not by a single person.
AWAM is more popular than Dreams of Desire (at least here), a 4700 patrons game, yet it's below 2000. If this one were a fast paced one, L&P would have gotten more patrons without a doubt, above 3000 for sure. How is that milking?
Was to be expected. The bubble has burst. But he will still keep regular customers between 1400 and 1600. With the next update, it will break the 2000 mark againL&P Patrons have jumped quite a bit
1,437
PATRONS
Ok, I had thought that his count was lower than this but maybe I am wrong.Was to be expected. The bubble has burst. But he will still keep regular customers between 1400 and 1600. With the next update, it will break the 2000 mark again
android?Does anyone have the New Update on Mac?![]()