Bane71

Well-Known Member
Apr 21, 2020
1,819
7,690
ofc not, I'm a fan of L&P's renders also but my point was quite simple: A guy with 50h of daz can make good enough quality renders in no time. I think it was about 18 renders in a couple of hours between making them and rendering them. What's the hold up for a guy with 15000 hours in daz, working 11h a day, to have a 5 render per day average?

Before I ever touched in Daz I thought the same as Bane. "These renders look fantastic so I'm guessing they take many hours making them." But then I went ahead and learned just a bit of Daz and there it is, it's all a sham. Not a surprise I must say.

That's all.
No, my friend, I have a slightly different opinion and it's a bit sad that you and other "critics" don't understand me and don't even try to understand me.
Perhaps my worthless English or incomplete explanation of my position is to blame. So I'll try again and probably the last one.
First position, main: the fact that it takes so much time to develop and produce updates for L&P leads to a number of reasons, of which we probably cannot single out the main one. Because it is precisely the complex of reasons that leads to a delay.

I will express my thoughts on this matter and invite not only critics, but also other forum participants to express their thoughts on this matter.

The first and, in my opinion, the main point: history! I think we all understand that he doesn't have a fully detailed written story for each arc in the game. Most likely, his story is some kind of general plan that he outlined for implementation and reflected in it the intricacies and intersections of various plots of the game.

The second reason is the purely human qualities of L&P. Having started working on the project with great enthusiasm and zeal, he, like any of us, is not able to constantly maintain a very high pace of work. It is likely that he has to re-evaluate and eventually rewrite some episodes of the game, changing the original plan based on the experience gained.

The third. Lack of qualified assistants. It is clear to all of us that L&P's personal qualities, his high demands on applicants and, even more, his desire to keep the plot a secret from the general public also play an important role here.

Fourth. L&P perfectionism. When I talk about the perfectionism of L&P, I mean not only the quality of the renderers created by it, but the whole story as a whole! He is trying to tell a story that is much more realistic than we see in existing adult games. Naturally, this is also not an easy task and many note the lack of realism in some plots. Therefore, the desire to create a realistic plot also adds time to the creation of updates.

Fifth. When they talk about L&P as a cheater, I think people mean the unfulfilled promises L&P made earlier. Personally, I do not perceive this as cheating because sometimes it happens that plans cannot be implemented or they have simply changed.

Sixth. They often talk about milking. In my opinion, those who do not provide financial support to L&P have no right to talk about it. On the other hand, those who have the desire and opportunity to support L&P should think and make an informed decision before doing so. Support is absolutely voluntary, so in the future you should not blame someone else for your decisions.

Here, in general terms, are the main thoughts about what I think the creators of AWAM have.
 
Jul 23, 2021
42
144
Before I ever touched in Daz I thought the same as Bane. "These renders look fantastic so I'm guessing they take many hours making them." But then I went ahead and learned just a bit of Daz and there it is, it's all a sham. Not a surprise I must say.
That's all.
The 5 Stages of Newbie: Pride, Overconfidence, Denial, Failure, & Success
 

Sabertooth__

Well-Known Member
Sep 23, 2020
1,405
7,718
my mistake. i understood it from somebodys post here that it is 4k. but then it is even worse for lp. there are other 1080p games too. for example fashion business: 1080p, excelent pics, animations, regular updates - more frequent than awam and lots of content with interesting story, though very different than this one. you won't find posts at fb thread on f95z bitching about this game (which is also, if i remember correctly, 4 yrs old, but currently runs season 3)
so obviously you can do serious hq business and give people some progress without causing frustration as lp is doing in last 2 yrs (at least). shame, game had potential to be adult game with serious, interesting story. and then lp discovered his true religion - milking.
I do play Fashion Business. And i always commend the Dev there for his insane Speed. He is the fastest. Those guys can literally make 2000 renders and 100+ animations in 45-50 days. But you can't compare them to L&P. They are a team, L&P is solo.

And on a very honest note, though I have no complaints regarding the update speed of Fashion Business. The story there has barely even progressed from episode 2 onwards. Including episode 3 there are around 35000 renders and still in terms actual story progression and character development Awam is far better.

They are dragging it out because the game is doing well. They don't get any rude comments because there is sex every update and the updates are every month. From a story point of view Awam is much much better.

The gameplay there has way too much grind. I literally fear losing my saves for that game cause I never will be able to play this right from the beginning again.
In general events in fashion business are also around 300-400 renders. But since a team manages it, it all goes smoothly. As I have said before, what L&P is doing requires a team not him alone.
 

GingerSweetGirl

Engaged Member
Aug 23, 2020
2,517
12,061
I haven't played Fashion Business in a long time, but it really isn't comparable to AWAM. I can see why Fashion Business is popular, and I don't want to diminish its success, but it is rather generic. The last I played, the story was flimsy and only exists as an excuse for sex. And you know what? That's ok. The story wasn't necessarily "bad", but the game knows what it is, and it's a sex game. That is perfectly acceptable, and I hope the devs are able to grow as story tellers as the game progresses. But AWAM is really putting the emphasis on the story in ways that almost no other game does. That won't be to everyone's liking, and L&P has had difficulties at times, but the core of the game is the story.

Honestly, I think this thread would be a much happier place if there was a better relationship with L&P. I can't speak for the devs of Fashion Business, but from the other threads I follow none have anywhere near the sort of contentious relationship that L&P has with us. Everyone on both sides feels totally disrespected. We, including myself, have thrashed L&P and he has pushed back and been defensive. If the relationship were different I think people would look at the 5 month gaps a lot differently. They may not like the length of time between updates, but I think we would all reach an understanding.

This thread and the game is just a mess and it's all so disappointing because the foundation is sooooooo good.
 

Sabertooth__

Well-Known Member
Sep 23, 2020
1,405
7,718
ofc not, I'm a fan of L&P's renders also but my point was quite simple: A guy with 50h of daz can make good enough quality renders in no time. I think it was about 18 renders in a couple of hours between making them and rendering them. What's the hold up for a guy with 15000 hours in daz, working 11h a day, to have a 5 render per day average?

Before I ever touched in Daz I thought the same as Bane. "These renders look fantastic so I'm guessing they take many hours making them." But then I went ahead and learned just a bit of Daz and there it is, it's all a sham. Not a surprise I must say.

That's all.
Firstly, great for you that you were able to pick up on Daz in 50 hrs and make good renders. But just to let you know not everyone learns at your pace. You can look at the fan art thread itself. There are artists who have been doing fan art from before you and yet aren't as good as you.

Secondly with L&P's rig. Making renders will be a breeze. No one doubts that. The problem is he needs to imagine the whole scene too. It is not just making a scene for 20 renders. It is a scene of 200-300 renders ( a mini story ) and the corresponding dialogue to each render and then deciding if the dialogue can be written in a better way ( when I started writing that was my biggest concern ) and also thinking of all these erotic scenarios in a realistic way. Deciding which angles are best for a particular render. The biggest and most time consuming is thinking of how to reach the end of goal of the scene in a believable way. If the idea is that Ellie and Sophia makeout, how to write each and every line so that it is not rushed and there is an actual build-up to it while staying believable to the players. He doesn't have anyone to give him a critical opinion on his writing, he has ponder over it and decide for himself.

This part of the process is totally ignored by people here. 11 hrs a day does not mean he is infront of the pc creating scenes full time. He could be actually working on his pc 4-5 hrs only. Thinking of how to make the scene feel right is also part of the work.

Making renders and actually giving a flow to these renders with a story aren't the same thing. Your renders aren't even going to be critically judged by anyone. You can choose any angle, any narrative, any outfit, any environment and any scenario literally anything in your render and as long as it looks good people will praise you. You don't have to explain how things got to something in a believable way, all that matters is that the scene happens.

For L&P that does not work, his choice of outfits, angles, environment, scenario, everything is critically assessed here. Add to that his perfectionism. It will take time.
 
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jonnybravo11

Member
Apr 4, 2019
438
662
Add to that his perfectionism. It will take time.
Totally agree with you on each point you made.
However there needs to be a balance between so called "timely delivery" of updates and also so called "perfection in story telling"(especially renders).
I loved his game from start. People say at that time his renders were worst according to his standards. But I still liked the game best at that moment. His story telling with variety of scenarios, depth in scene, dialogue and of course renders attracted me.
Too much time devotion on perfecting renders is appealing to most, but it comes with cost. IMO this along with many story lines side characters is ruining the charm from game. this is frustrating for people who are caught up with this game from long time.
this may differ from people to people. for instance, a person playing this game for first time after 7 more years of game development from now on with same quality and heftiness will find the game absolutely fantastic. but people who wait for 7 years will suffer with time.
If completed this game will be an epic.
my solution to this dilemma, if this could be said so, is that he should thin out storylines and add them after completing a thinner version of game. Another thing is compromising mildly on renders quality. People should support him to finish game faster and stop pulling his leg on each occasion they get.
lastly there is no perfection is renders. there are different artistic styles that may look attractive to some or most people. The most "perfect thing" that artist can do is make renders real world like.
 

leg28

Well-Known Member
Aug 15, 2018
1,016
1,842
I do play Fashion Business. And i always commend the Dev there for his insane Speed. He is the fastest. Those guys can literally make 2000 renders and 100+ animations in 45-50 days. But you can't compare them to L&P. They are a team, L&P is solo.

And on a very honest note, though I have no complaints regarding the update speed of Fashion Business. The story there has barely even progressed from episode 2 onwards. Including episode 3 there are around 35000 renders and still in terms actual story progression and character development Awam is far better.

They are dragging it out because the game is doing well. They don't get any rude comments because there is sex every update and the updates are every month. From a story point of view Awam is much much better.

The gameplay there has way too much grind. I literally fear losing my saves for that game cause I never will be able to play this right from the beginning again.
In general events in fashion business are also around 300-400 renders. But since a team manages it, it all goes smoothly. As I have said before, what L&P is doing requires a team not him alone.
though i can agree on most of your objections regarding fb (fear of losing saves :ROFLMAO: ; i've been there), regarding charachter development i don't see awam's progress in that field. at least in last year or even two. collecting corruption, lesbian, affection points leads nowhere. we have so much internal dilemmas of mc, like lp is some kind of porn game ingmar bergman wannabee. but these dilemmas in latest updates are false, pretencious lamentation and futile, since i see no progress (it is important to stress that i'm playing 100% corruption path and my comments are reflecting charachter development on that path) in fact they are in service of prolonging game's life
regarding sex: fb ep1 also was sex free for mc, but then dev move on toward main issue: it is a porn game of corruption (as is awam too). there got to be sex. lp leads mc to paths that brings her near sex and then instead grand finale, moves her to next path... and here we go again. virtual blue balling. 2 years of sexfree porn game is acceptable (because as you said, good charachter building and story), but everything more is crazy. hell, even victorian romance novels are having more erotica. and that's bad since awam is porn game!
if you are combining above mentioned with his updating process and everything around awam it begins to look more like milking business than creators passion towards details and perfectionism.
 

momojean

Member
Sep 15, 2017
295
767
I do play Fashion Business. And i always commend the Dev there for his insane Speed. He is the fastest. Those guys can literally make 2000 renders and 100+ animations in 45-50 days. But you can't compare them to L&P. They are a team, L&P is solo.

And on a very honest note, though I have no complaints regarding the update speed of Fashion Business. The story there has barely even progressed from episode 2 onwards. Including episode 3 there are around 35000 renders and still in terms actual story progression and character development Awam is far better.

They are dragging it out because the game is doing well. They don't get any rude comments because there is sex every update and the updates are every month. From a story point of view Awam is much much better.

The gameplay there has way too much grind. I literally fear losing my saves for that game cause I never will be able to play this right from the beginning again.
In general events in fashion business are also around 300-400 renders. But since a team manages it, it all goes smoothly. As I have said before, what L&P is doing requires a team not him alone.





you talk about the fact that FB is a team when L&P works alone as to justify the fact that the first produces 10 times more than the last.
No one is stopping L&P from building a team and taking the game to a whole new level if not greed, making the game last forever and most importantly the fear that people will find out about its miserable mechanics and lies that make the game is likely to end in 25 years.

You find it logical that a dev clearly sees that his silly porn game is going to consume half of his life and he continues to do nothing to fix it when there are plenty of solutions available to him as simple as building a team? ( and please don't take me out of the story of perfectionism because I can prove to you that, even if he does a good job, there are also plenty of times when he falls into mediocrity. You are going to tell me that he is human and that he could be wrong? I totally agree. So stop talking about this perfectionism thing) better yet, all of his decisions tend to make it last longer.


In fact I fully understand that L&P is giving us all kinds of pretext given that his goal is to ensure that he has a comfortable income through this game for the next 20 years.

But what I do not understand is that people like you see clearly that they will certainly not see the end of it continue to defend him under the same pretext of perfectionism and his inability to work in a group. Are you really ready to follow this game and jump on the first one to criticize it for the next 20 years?

I believe you too see reality the way critics see it. Except that you are so committed to his defense that you no longer have the audacity to back down like many of his former defendants did.
 
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