- Mar 28, 2023
- 308
- 610
_____________________________________+++++++++++++________________________________________________Too bad.. I liked the original version of her. Sophia was very fond of her genuine shyness, and she had a potential to be a great catalyst of events...
My I ask where you're getting your intel from?
As to the course of the game, it's getting pretty predictable. On Showtime they have a series called "Billions" and it's great. However, it's too predictable in that you can skip every other episode and you would not miss any of the main plot lines. The in between episodes are what I call "fluff" content--interesting and amusing but really could have been left out.
What is coming next with the game, seems like its Ellie's turn. First, we got Sam to near max level and any serious meetings between Sophia and Sam really has to have the two get really serious. Second, Dylan is now in max position with that route. So....logically the next serious Sophia interest is up.... sigh
A better approach to the game is to have small side content that sets up other plots. Let's just pretend Sophia runs across Tyler again (the boy at the nightclub that got pretty far with Sophia). It doesn't have to have a full story like in this last release; just enough to further define Sophia and where she is at emotional and lust levels. Invision, Sophia accidently meeting Tyler at a department store, talk, agree to have coffee at a nearby cafe then when done, Tyler pulls Sophia in between buildings, kisses her, then Sophia responds warmly and allows Tyler to grab her ass and she presses deeply into the embrace. Sophia is left stunned and horny as they part company and Sophia has an internal moment to reflect on what she had done. In this scene nothing more would come of a Tyler/Sophia route but lay the groundwork for other interactions.
Same approach in scripting say either Ellie and/or Dylan route and/or Amber/Dylan...etc. A small scene to setup bigger events later. All this while working on the main events at the same time that doesn't overload the developer with too much work