Deleted member 216358

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I've noticed some bugs in the game from day 4 on. When it is morning, sometimes, when taking either a shower or stretching it goes from morning to evening. The afternoon just disappears. Realistically, a shower should only take 30 minutes, makeup and getting dressed another 30 minutes for an hour total. Stretching also shouldn't take more than an hour. So even if you get up late and get in the shower at 8 a.m. and then stretch, it should only be 10 a.m. Swimming, tanning, jogging, or running often take up 25% of your day (morning, afternoon, evening, night).

The main bug is jumping from morning to evening just from taking a shower or stretching though. I imagine it might do the same thing with the other activities I mentioned. The bug happens the most during days 4, 5, and 6. Thanks!
 

AgentsOfHeels

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Jul 8, 2017
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I've noticed some bugs in the game from day 4 on. When it is morning, sometimes, when taking either a shower or stretching it goes from morning to evening. The afternoon just disappears. Realistically, a shower should only take 30 minutes, makeup and getting dressed another 30 minutes for an hour total. Stretching also shouldn't take more than an hour. So even if you get up late and get in the shower at 8 a.m. and then stretch, it should only be 10 a.m. Swimming, tanning, jogging, or running often take up 25% of your day (morning, afternoon, evening, night).

The main bug is jumping from morning to evening just from taking a shower or stretching though. I imagine it might do the same thing with the other activities I mentioned. The bug happens the most during days 4, 5, and 6. Thanks!
Hey; thanks for the feedback and the encouragement, goes a long way.

Forums are forums, and people are people, no matter the flag they have above their ship. Can't say I'm thrilled to see my game shared around but hey! it's better than people not wanting to pirate it, right? ;)

I think you're looking at the stats from a different point of view. We don't aim to make an RPG Visual Novel; just a Visual Novel. The stats is a way to reward the time the player invests in doing things "the right way"; nothing more. We don't want people to "farm" for a stat... yet we don't want to lead without them at all since it would mean that the player that takes the effors in doing secondary stuff gets no reward.

Look at it as an "unlock" system. Have you trained? Yes / No. Have you gone to the pool? Yes / No. Something like that.

I'll check the bug you mention but it's likely just a forced scene popping after a scene you've chosen. The day in AoH goes like "Early Morning", "Morning", "Afternoon", "Evening", "Night", "Late night". Each activity takes it one jump forward. So if you shower and a cutscene pops up, 2 jumps forward means you find yourself in the afternoon / evening.

Again, I'll take a look see if everything is going as intended tho.

Thanks for the feedback !
 

Dole

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Apr 28, 2017
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Bug 0.9

Or is it no bug when you can´t choice the option at the moment.

Recover in the air=Agility 10

I have Agility 11 and the choice is black and I can´t choose it

(Hit the suspect - and go for a fight)

Save System we need a time. So you must try near all saves to find the right save to play further when all have the same day.
 

AgentsOfHeels

Member
Game Developer
Jul 8, 2017
235
384
Bug 0.9

Or is it no bug when you can´t choice the option at the moment.

Recover in the air=Agility 10

I have Agility 11 and the choice is black and I can´t choose it

(Hit the suspect - and go for a fight)

Save System we need a time. So you must try near all saves to find the right save to play further when all have the same day.
We'll take a look into it towards next version. Thanks a lot !
 
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AgentsOfHeels

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Jul 8, 2017
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Hi @Patrik do you mind to share agent of heels the last rider? Thanks in advanced
The Last Raider is one of our "all patreons" reward campaign. We lower it through tiers quickly (every week) until it reaches 1$. It'll reach that point next monday (or the other one; I admit spook knows this better than me), so the value between "getting" it or "pirating" it is 1$ + 1week time.

Not saying you shouldn't, not gonna go there. Just saying if you enjoy it when you see it (regardless how) consider a 1 time 1$ donation or at least a few feedback words. We work hard in it and we wanna know if it's worth investing our time ;)
 

darkWolf.01

Newbie
Jul 2, 2017
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This game seriously needs image compression, size is utterly retarded. Putting several-MB large PNG images into Unity is dumb as hell.
 

AgentsOfHeels

Member
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Jul 8, 2017
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384
This game seriously needs image compression, size is utterly retarded. Putting several-MB large PNG images into Unity is dumb as hell.
You got it just right, that was exactly what I needed. Being insulted in a pirate forum for a game that's not even complete really pumped my engine going to fulfill each and every of your requests, thank you!

On a side note, watching your post history I'd say you have some personal issues with space. I'd recommend deleting some of your porn to make space for new one or buy a beautiful new HardDrive to fill with games and live sooooo much happier.

Hope I helped you as much as you helped me !
 

AgentsOfHeels

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Jul 8, 2017
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This is a really great game! I hope development is going well! If you want someone to clean up the English, I'd be happy to do it, just give me instructions. :)
Thanks for the offer; that's very kind ;)

Spook will clean it all up eventually; we just need to have a bit of spare time to do secondary stuff instead of pushing and pushing content out (which is what we must do for now). Towards the latest stages of the game we will focus on all those things we've been delaying such as secondary paths; clean the UI, secondary stats, achivements, proper english writing at the begining of the game... and many more etceteras.
 

Deleted member 216358

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Sep 24, 2017
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Thanks for the offer; that's very kind ;)

Spook will clean it all up eventually; we just need to have a bit of spare time to do secondary stuff instead of pushing and pushing content out (which is what we must do for now). Towards the latest stages of the game we will focus on all those things we've been delaying such as secondary paths; clean the UI, secondary stats, achivements, proper english writing at the begining of the game... and many more etceteras.
There are still a number of English errors the second half of the game which is suppose to be clean. I've lived in the United States my whole life and am good with English. If you don't want my help that is fine. I'm happy to improve the game for free and it wouldn't take me very long.

I'm looking forward to future releases!
 

AgentsOfHeels

Member
Game Developer
Jul 8, 2017
235
384
There are still a number of English errors the second half of the game which is suppose to be clean. I've lived in the United States my whole life and am good with English. If you don't want my help that is fine. I'm happy to improve the game for free and it wouldn't take me very long.

I'm looking forward to future releases!
Nah man, it's nothing like that; it's not that I don't want your help or that i don't trust your skills is that I just don't have any more time right now to get into that :'(

We will keep your contact info saved and get back to you when we start testing / spellchecking phases later on in the development. If you're still interested we'll be more than happy to have you.
 

UncleVT

Låt den rätta komma in
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Jul 2, 2017
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Hi there folks, thanks for joining us for this special announcement. We’ve some news about the upcoming release, an while it’s not a post we particularly wanted to have to make, it’s not a dire situation either. So, we’re going to be all up front about this and say that this month’s release will be with an asterisk.
So what does this mean? Well, we’ve been working hard all month to pack this update with a whole damn lot for Mission #2. We’ve got 3 distinct paths, complete with decision points, consequences from earlier decisions coming to play, action, sex, and our own brand of special narrative and art. With all that going on, the 3 main paths cross over and intertwine in ways that only multiple playthroughs will show the sheer amount of the effort going on under the surface, and those 3 paths end up being 9 combinations of potential outcomes… it’s a whole lot, and we’ve not got the time left to get it all done by Friday. We’re still hitting it hard each and every night so we have as much as possible done this week, but we’ll need an extra few days to bring it full circle and drop our largest update yet.
… However! Remember we said it’s not all bad news? We’re still aiming to get a release out nonetheless. We already have a whole update’s worth of content about ready to go, including around 90 CGs and over 16,000 words across the Good and Corrupt paths. To put that in context, that’s about the same size as all of v0.9’s update and a little more. What we’re going to do is wrap up both these paths, their outcomes and their crossovers, so they their complete story for this update. We’re going to do that by Friday too. It’s going to take us all our time until then to do it but we’re going for it! The Bad path and its crossovers will have to wait, but not for long. We’re going to do what we did back with NTR’s v0.1 and give out as much as we can by the end of the month, and then keep the Crunch Mode going until we have the rest of the mission complete. We’ll be aiming to deliver the whole thing as soon as possible next week. How’s that? We’re not having you all wait until January’s update for the back end of the update, not at all! We also think it’s important to mention, all Adventurous and Pure Wildbackers from this month will get the complete update when it’s finished, regardless of whether you choose to stay with us or not. Y’all will get what we promised come Hell or high water (both things Nat may face in the update!)

So then, in the grand scheme of things, we’re going to get a slamming, packed to the rafters update when all is said and done, it’s just going to take a little longer to get to that big bad package!
What does it mean for our other rewards? Not much actually as they’ll all be with you lads and ladies soon. We’ve already had our Daring-Bold tier releases yesterday, we’ve got our NTR Wallpaper / Stickerbook update coming in the next few days, our Brave Teaser for tomorrow along with our Daring NTR Walkthrough release too. To top it all off we’ll have our Pure Wild Package (PWP) out on Friday along with our Goals post, and with that we’ll have another big month’s worth of content behind us, with an extra push still to come!

The one thing that is going to take a small hit is our bWW! contest. Tomorrow marks the end of the Round of 8, when finishes, and it’s been a surprisingly heated match it has! Instead of having our usual Round Summary this Friday and our first Semi-Final on Saturday, we believe it’s only right to keep our minds on the matter at hand and get Nat’s update made in full. So following that we’re going to leave a week between the Round of 8 and our Final 4-some so everyone can catch a breath and enjoy the idea of what’s to come. We’ll pick it up with our Round of 8 / Noemi vs Dyana wrap up on Friday 7th of December and then our left bracket Semi-final on the 8th like usual. Yes, that means our final will spill over into the early days of next year, but that’s a small price for our Nat’s yacht party, are we right?
Alright guys and gals, we’re off to go make it happen right now.We’re well into Crunch Time and we’re not stopping. We’ll see you a few more times this week as we enjoy the last few days of November, but trust us, we’re down deep in the game making it happen! You’ll see! Until then…
Be accepting our apologies (pretty please?!) and beWilder!
 
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