- Sep 7, 2019
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Yes, always place the zipmods in the sideloader subfolder for BepinEx to handle the load order.Do these go directly in Mods or in the side loader subfolder? I tried it in Mods, no effect.
Yes, always place the zipmods in the sideloader subfolder for BepinEx to handle the load order.Do these go directly in Mods or in the side loader subfolder? I tried it in Mods, no effect.
Not familiar with the two mods, but higeo hasn't updated in a while, but the mods still work fine without any issues that I have seen. You can go to your sideloader mods folder and remove the mods with the conflicts but this will remove the skin/accoessory mentioned.
Actually you cannot remove all clothing dressers as there are some built into the environment... Could reduce their feminity (Girl power, whatever it's called now) to 0 so they don't change clothes. In theory. Never had this issue. Do you have the set saved with the overlays and/or accessories present in the coordinate card?
Got it, no wonder I'm having issues.Yes, always place the zipmods in the sideloader subfolder for BepinEx to handle the load order.
ROFL! You are going to get bugged to no end for that... LOL!Finished the body overlay too, uploaded them if anyone is interested.
View attachment 499463
Skin and face blood vessels / veins skin underlay texture
ROFL! Okay, click the link, then right click on the file, save copy to my drive, then in your google drive, make a copy of the copy then delete the original. Now download your own copy.ok thx! the gdrive dont work. to many people used it.
No problemo bro!Got it, no wonder I'm having issues.
Yes, it is in the lewd items list at the end of the building list. It is a wall section with a hole. Looks like the small partition with a crack in it... Hold on I'll screenie it...Sorry wat, there is an item in game for that?
Did you place it in a prefab home? If so, do you have "IgnoreOverlap.cs" script in the scripts folder? If not you will need to build a scratch room using the floor, ceiling, wall partitions, and (optional) roof, then make sure that the hole in a wall isn't clipping the ceiling or floor. If it is it needs to be realigned (or ignore overlap mod, but if it is too low, her feet will clip through the floor, too high and she will just kind of hover there).someone know how to get the hole in a wall h-event when u build it?
There is a 2 girl optional position when you have a girl following then H another. That is it though, no gang bang orgy stuff yet.game have group sex or just one girl?
I've had the feet clipping issue since day one, even with placing the items correctly. I specifically position the camera at floor height and turn off the grid so I can see where the item is. I've had way too many times where I place an item and leave the housing menu just to find the new item hovering because I used the grid as the spot where the bottom should go when, in reality, it actually hovers a bit off the floor. At default height, you should only have to move an item up one space. That's what I found out through trial and error.Did you place it in a prefab home? If so, do you have "IgnoreOverlap.cs" script in the scripts folder? If not you will need to build a scratch room using the floor, ceiling, wall partitions, and (optional) roof, then make sure that the hole in a wall ins't clipping the ceiling or floor. If it is it needs to be realigned (or ignore overlap mod, but if it is too low, her feet will clip through the floor, too high and she will just kind of hover there).
Find batteries and data terminals.I just went though the whole game without figuring out how to have mutliple girls in game, I only have one aside from the trader, is it even possible to do so?
i mean, i left veins overlay and stuff in the post so people can search for it /shrugROFL! You are going to get bugged to no end for that... LOL!
SpoilerI just went though the whole game without figuring out how to have mutliple girls in game, I only have one aside from the trader, is it even possible to do so?
for Honey select (example) they use the Ninja Ripper to export this Meshes. maybe its possible in aigirl too.Is there a way to export a character in a 3d format like FBX ?
I imagine that they are generated during execution, with the data found in the cards. So this might not be possible, or at least not easily achievable.
But as I am not an expert I prefer to ask, we never know.
Thanks