lalapopoland
Newbie
- Dec 19, 2020
- 90
- 163
- 74
Can a kind soul who played this game tell me if it's worth it? 80 gb is a fucking ton for a quick in and out.
Correct me if I'm wrong, but didn't this another mod along with it Honey select 2? Or, is that a separate game?Can a kind soul who played this game tell me if it's worth it? 80 gb is a fucking ton for a quick in and out.
It would be if the optimization didn't severely limit the frame rate.Can a kind soul who played this game tell me if it's worth it? 80 gb is a fucking ton for a quick in and out.
Honey Select 2 was the game to come after this one, same art style, different game. They were made to be similar enough to share player made assets like characters, which Illusion usually doesn't do, so they do have a few things that were in this and got carried over to Honey Select 2.Correct me if I'm wrong, but didn't this another mod along with it Honey select 2? Or, is that a separate game?
That would explain why there's less stutter and smoother animation in HC2. Not to mention the different play mode.It would be if the optimization didn't severely limit the frame rate.
Honey Select 2 was the game to come after this one, same art style, different game. They were made to be similar enough to share player made assets like characters, which Illusion usually doesn't do, so they do have a few things that were in this and got carried over to Honey Select 2.
When playing this game I keep thinking to myself: "This is full of missed opportunities". On one hand, an absolute must-have. On the other hand, feels like the designers really wanted you to have no fun at all. Almost like as if at the last moment, the very top boss just learned about this product, and asked his team: "Wait, the boys are gonna do what with it? Oh no! Alright, but make it really-really difficult, soul crashing, and frustrating."Can a kind soul who played this game tell me if it's worth it? 80 gb is a fucking ton for a quick in and out.
They didn't miss much except an opportunity to optimize it correctly and, it looks like anyway, they had to cut several other islands, which are the cause of the lag, because somebody didn't remove unused assets after they were cut.When playing this game I keep thinking to myself: "This is full of missed opportunities". On one hand, an absolute must-have. On the other hand, feels like the designers really wanted you to have no fun at all. Almost like as if at the last moment, the very top boss just learned about this product, and asked his team: "Wait, the boys are gonna do what with it? Oh no! Alright, but make it really-really difficult, soul crashing, and frustrating."
They could have made this game resemble the "Tale of Forgotten Lives". I kept thinking how similar two games are, and how TFL's mechanics are superior to AS's in every aspect. Except, of course, when it comes to the actual graphics. Illusion absolutely could have had a solid game on their hands, TFL is what I use as the "exhibit A" for how Illusion's game should have played like. That's where the missed opportunity was.They didn't miss much except an opportunity to optimize it correctly and, it looks like anyway, they had to cut several other islands, which are the cause of the lag, because somebody didn't remove unused assets after they were cut.
It's an H game, of course it was never going to reach TFL level, but they did miss out on things they could have done to improve what they had by getting rid of the unused islands.They could have made this game resemble the "Tale of Forgotten Lives". I kept thinking how similar two games are, and how TFL's mechanics are superior to AS's in every aspect. Except, of course, when it comes to the actual graphics. Illusion absolutely could have had a solid game on their hands, TFL is what I use as the "exhibit A" for how Illusion's game should have played like. That's where the missed opportunity was.
In the Main Game Optimization plugin make sure the option for dynamic bone checks is enabledIs no one even questioning this?
In the latest revision, the R9.1 broke the breast physics during sex scenes only.
Also, how do I turn off the new and annoying auto-save feature in character creation?
Anyone have any answers at all?
There is no such possibility without modding core files, which most modders don't do as it is easier to just use BepInEx to inject mods. You would have to modify the original game code around the AI asking for sex to make them drag you somewhere first.Hello fine people!
Was wondering if it possible to add Conversation and Reaction Like say. you get approached for sex. Then have an option through dialogue to follow the player to a location instead of it always being, right here, right now?
Thanks, this is a Great game with the Better Repack applied! I haven't installed the R9.1 update yet about to do that after my download finishes. I couldn't get the VR to work with R9 for some reason. I hope R9.1 fixes that. At the same time I do understand that's probably someone else's mod to update.
Could you please explain it in more details, like how do I access this and that. After accessing it, where do I go from here and there. If you could make a guide with images, that would be even better.In the Main Game Optimization plugin make sure the option for dynamic bone checks is enabled
Likely a height issue, change her so she is within the default, unmodded range of heights, which are what the animations are designed to work with.I have one small problem. One of the girls seem to be not in the right position during the tentacle sex animation. She is 2 feets higher and the tentacles r just fuckin the air. Its only an issue with that one girl. Pls help
Correct, the mod was abandoned when the FPS of the game started dropping.there is subtitle overlay during the character creation but no subtitles during H scene??
Just get the latest Better Repack fromHopefully simple question.
I am on AI version 1.0.1 which appears to be the original and the latest HF.
Do I need to update the AI version and if so how and what version?
It does not, only clothing and building items.Does the "DLC" adds new quests to the main plot?
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Thanks for the suggestion but it still doesn't seem to work. I'm having the same problem in honey select 2.In the Main Game Optimization plugin make sure the option for dynamic bone checks is enabled
Teach me how to access that:Thanks for the suggestion but it still doesn't seem to work. I'm having the same problem in honey select 2.
Could you please explain it in more details, like how do I access this and that. After accessing it, where do I go from here and there. If you could make a guide with images, that would be even better.