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a1fox3

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Aug 8, 2017
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@Ptolemy @gamersglory

Two bugs:
First, going to the boxing club takes you to the library.
Second, training at the gun range increases physicality instead of gun handling/skills.
Boxing club bug has been fixed and is not in the 1st post.
Hand gun does raise up gun skill but submachine gun does not.
 

a1fox3

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This game is very easy to gain money and skills without cheating. Alexandra 2018-03-11 21-18-00-74.jpg Alexandra 2018-03-11 21-18-11-22.jpg This is what it looks like for me in only 2 weeks of game play.
 

Morpheus668

Active Member
Jun 22, 2017
876
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I have the bugfix. but now im not sure if i double checked if that was fixed or not. damn it.... brb...

ok, the trainer still adds to phis instead of gun and the sub adds to nothing still
also, the submachine gun label says "GymSubmachine Gun"
also, end of boxing personal training still puts you back in the library.
 
Nov 25, 2017
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Boxing club bug has been fixed and is not in the 1st post.
Hand gun does raise up gun skill but submachine gun does not.
I hired a trainer when I went to the gun range. So I guess, training with hand guns is the only option until a fix is made.
 

Zippity

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Nov 16, 2017
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Now that this puppy has gone from POC to full on development (along with a name change) I went ahead and tried it out, again... For the moment, the only new content we see is the tutorial lead in to a grind based game (which had a lot of misspelled words)... The basic grind game elements look as though they are in place, with decent visuals overall, but there are several bugs that need to be worked out... There currently does not seem to be any content that really opens up from the grind stuff yet... I over-maxed the stats and tried all the various training types, and money collection types at max stats, and nothing seemed to open up... So for now it appears as though it's just at the grind element construction stages of development... We don't really know yet how the story will actually play out, or play into the grind game... I went ahead and updated my review...
 
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tsunku

Engaged Member
Nov 6, 2017
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2 things about collections, you don't get to keep the money you collect, you get a percentage nothing more, that's not your money only the percentage is and you'd best not take your percentage before you turn it into your boss. also an enforcer that just talks ppl into paying? extremely rare, often if you want to go that way, you have to go psychological on them and show them a photo of something they care about and talk about how bad it would be if it were damaged or forced to work the streets. otherwise you have to use force hence the title enforcer.
if an enforcer was keeping his collections and only paying a small percentage in, he would quickly be 'fired' haha usually either with a baseball bat, golf club, or two rounds back of the skull for stealing from the organization.
 

dalc

New Member
May 11, 2017
5
1
Reading through the comments, I see there are a few who lost their interest due to lack of incest. Just wanted to give a voice for those of us who are happy there is no incest in it.

Tried the mac-version, get an error when I try to name the mc.
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You'll notice the names of files have an extra period (.)
Probably something happened when the game was compiled to a Mac version.
it will work just fine if you use the PC version on ren'Py launcher. (sorry, was too lazy to try and recompile myself)
 

DonStark

Active Member
May 4, 2017
564
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hi, it's normal that there is no Monday in the game ? we past directly from Sunday to Tuesday ...
 

Zippity

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Nov 16, 2017
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2 things about collections, you don't get to keep the money you collect, you get a percentage nothing more, that's not your money only the percentage is and you'd best not take your percentage before you turn it into your boss. also an enforcer that just talks ppl into paying? extremely rare, often if you want to go that way, you have to go psychological on them and show them a photo of something they care about and talk about how bad it would be if it were damaged or forced to work the streets. otherwise you have to use force hence the title enforcer.
if an enforcer was keeping his collections and only paying a small percentage in, he would quickly be 'fired' haha usually either with a baseball bat, golf club, or two rounds back of the skull for stealing from the organization.
You seem to have a rather intimate knowledge over the inner workings of illegal money collections... Should we be worried? Just kidding :p
 

a1fox3

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Aug 8, 2017
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2 things about collections, you don't get to keep the money you collect, you get a percentage nothing more, that's not your money only the percentage is and you'd best not take your percentage before you turn it into your boss. also an enforcer that just talks ppl into paying? extremely rare, often if you want to go that way, you have to go psychological on them and show them a photo of something they care about and talk about how bad it would be if it were damaged or forced to work the streets. otherwise you have to use force hence the title enforcer.
if an enforcer was keeping his collections and only paying a small percentage in, he would quickly be 'fired' haha usually either with a baseball bat, golf club, or two rounds back of the skull for stealing from the organization.
That is the way it should be but the boss only take's 2000 or 10% which ever is greater.
I collected 29k and paid 2,900 to the boss.

CC: @Zippity
 
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Phil52

Newbie
Dec 19, 2017
75
61
Its a Good Start, my suggestion would be switch the personal trainer with saloon lady, they don't really look the part currently. and the gun trainer, is that normal in USA/rus to have a high school girl be a personal gun trainer? she looks like she just had a huge fright with the hair blown up like that, JK.
probally need to adjust/increase the smoothing modifier on some of the clothes, like the top on the female alley character
 

abbott

Newbie
Jun 1, 2017
30
53
"Hey, big guy. Sun's gettin' real low."

I don't bother commenting often, but I figure this is an adequate opportunity, entirely fueled by the author of the game; whose other two projects I enjoy, especially "Dreaming Of Dana". If there was one thing about it I would recommend it to people for, it'd be the surprisingly decent writing, heartwarming with a sporadic touch of what the fuck, and at times, acceptable narrative construction.
It further proves, especially in the tragically amusing context of barely comprehensible porn "games" that it's never crowded when you go the extra mile.

- I want to talk about one of the biggest problems this genre of games seems to constantly be plagued with: ludonarrative dissonance.
Not a fan of the stat system. I get progression, but the condescension doesn't really tickle my pickle at all. You can have a dangerous, neurotic Bruce Banner jr. drifting around doing odd jobs, trying to control his dark side, or you can have an autistic blank slate who gets treated like a newborn baby. He's a rookie, and he's gotta level up (eye roll); sure, that's fine. But at least try and come up with, if not good, at least decent story-gameplay integration, that respects its players.
I think there's something unwholesome about that. I'm all for trying new things, but it just seems like, to me, that you want to be a criminal more than you want to do the time, both story and gameplay wise, Mr. Ptolemy.

- Having gone through it a considerable amount of time ago, I remember, in "Dreaming Of Dana", a few opportunities, regarding the protagonist and the blonde, in which you had a choice between being forceful or empathetic; a mechanic, I think, that would perhaps thrive, if designed competently, in this new "Alexandra" project. Give it a thought and a rub, see if going the route of controlling the apparent, mysterious dark side, sans/including "The Beauty" or unleashing it, would be something with positive possibilities.

- I understand it's extremely early in the development of the game, and that's why I'm largely talking about the possible potential of it, and not actually it, since there ain't that much to tell about it, as it stands alone as an unfinished concept.
That's why I won't go terribly in depth about the shallow characters, stilted dialogue, irregular grammar, or characterisation, which seems, more often than not, to always be somewhere on the spectrum; a disappointment further accentuated in light of the sparks and bursts of competency of the things handled in "Dreaming Of Dana", in which there were only a handful of times when the plausibility of it all dropped below an acceptable threshold of ridiculousness.

I'm fairly certain most of that was accomplished through the characters, which, despite being colorful stereotypes and enjoyable charicatures (a feat most admirable in these pseudo porn games) they appeared to elicit, if not constant, then sporadic positive reactions: not unlike chuckles, noises of endearment, and of course, the ever necessary poignantly erotic sighs.
Whether this new project has multiple people working on it, or just one, I would advise that the vision of it be put under careful consideration. If congruency is achieved, I'm sure we'll be well on the way of playing another enjoyable Ptolemy novel.


As a closing statement, I'd like to clarify my intention, and to highlight that all I've said, was intented as nothing more than an attempt at a constructive...no, not criticism, but perspective, more like; a venture entirely and exclusively powered by the author's previous works. Because, if there is something I actively dislike, seemingly without exception, is wasted potential. However, if whatever I said proved pedantic, discourteous or more importantly, hurtful, I'd highly recommend a second reading.
 
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