kwanlier

Active Member
Oct 26, 2019
585
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I think its the boned mod
For my mod,
0. Backup these files; Assembly-CSharp.dll, sharedassets0.assets, sharedassets1.assets
1. Replace the default Assembly-CSharp.dll, which can be found in AlienQuest-EVE_Data/Managed
2. To make the Kmod's art stuff work; either using the included installer where you have to choose the game's main folder, or download both sharedassets0.assets, sharedassets1.assets from , and replace both default sharedassets0.assets,default sharedassets1.assets, which can be found in AlienQuest-EVE_Data, with the new one that you download

For Boned mod
1. Just extract the whole thing into the game folder
 
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Eggwegg246

Newbie
Jul 17, 2022
22
21
13
For my mod,
0. Backup these files; Assembly-CSharp.dll, sharedassets0.assets, sharedassets1.assets
1. Replace the default Assembly-CSharp.dll, which can be found in AlienQuest-EVE_Data/Managed
2. To make the Kmod's art stuff work; either using the included installer where you have to choose the game's main folder, or download both sharedassets0.assets, sharedassets1.assets from here, and replace both default sharedassets0.assets,default sharedassets1.assets, which can be found in AlienQuest-EVE_Data, with the new one that you download

For Boned mod
1. Just extract the whole thing into the game folder
So just extract it into the base folder for the game or extract it in the data folder?
 
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Dudemankens

New Member
Mar 4, 2022
5
3
96
Um how do i tell if it worked?
Ok, download the thing he linked, use the installer and select the file the exe is in ( would recomend a fresh install as an already modfied version can break the new one if you try the new mods on a modded version), once youve used the installer provided, in AlienQuest-EVE-Data/managed there will be Assembly Csharp.dll, replace that manually with the Assembly Csharp.dll provided in the mod folder, that should make the mod run. If done correctly, upong laoding into the game press Q. If dialog appears, your good, if not you messed up
 

Eggwegg246

Newbie
Jul 17, 2022
22
21
13
Hang on
One if the mods doesn't have the Assembly Csharp.ll in it.
Instead it has these files...
AQE_BonedMod.dll
ConfigurationManager
ConfigurationManager.dlll
 

kwanlier

Active Member
Oct 26, 2019
585
1,081
328
kwanlier
Any plans to integrate the Horny Eve mod? Being able to trigger scenes on demand, possibly when at high corruption, would fit pretty well. Provides a nice gameplay bonus for doing so as well.
I think this is depend on the person who create that mod because, TBH, the function in that mod is not my mod's main selling point, but I'm pretty sure the creator of that mod will do it in the future.
Hang on
One if the mods doesn't have the Assembly Csharp.ll in it.
Instead it has these files...
AQE_BonedMod.dll
ConfigurationManager
ConfigurationManager.dlll
Just Don't dig anything
Just put everything that in .zip file into the game's directory, and that's it.
 
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mk40

Member
Jul 23, 2018
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Last edited:
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kwanlier

Active Member
Oct 26, 2019
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Slight update

Thanks to mk40
You can also use DPad-up to view Ellen's thought (normally, you have to press "Q")
You can also use DPad-down to undress Ellen (normally, you have to press "Backspace")
and when I said "press", you have to press it and release, not holding it

You can download this new slight update at KMod's post here
 
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HentaiFan926

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May 25, 2018
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Sneak peek for the next update

You don't have permission to view the spoiler content. Log in or register now.
So... does this mean pregnancy game over has been added back in? 'cuz it being removed was actually a positive in my opinion... I rather liked it more as a measure of how far Ellen had fallen rather than a game over meter.
 

mk40

Member
Jul 23, 2018
331
536
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So... does this mean pregnancy game over has been added back in? 'cuz it being removed was actually a positive in my opinion... I rather liked it more as a measure of how far Ellen had fallen rather than a game over meter.
Looks like it, but it won't be instant game over. From the look of it will gives you a "timer" to let you get rid of it before it's too late. Sounds like a good compromise in my opinion.
 

kwanlier

Active Member
Oct 26, 2019
585
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So... does this mean pregnancy game over has been added back in? 'cuz it being removed was actually a positive in my opinion... I rather liked it more as a measure of how far Ellen had fallen rather than a game over meter.
I add the pregnancy game over back because I think I manage to make it less punishing than what I did before.

Most of the added variable in game, such as Corruption and Contraceptive, can be recovered during the gameplay.

I have restrictly set that only non-boss monster can impregnate Ellen.
Currently, I'm testing to find a right time value that manageable for both player that enable difficult mode and player that not enable difficult mode.

If you don't want the pregnancy game over, you can still download and play the Variation #1 version because other than pregnancy game over, there are no significant changes, and if there are significant changes that have to be done, I will update both Variation #1 and pregnancy game over version.

So just don't worry about, and , maybe, keep Ellen's leg open (y)
 
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FerrusPhallus

Newbie
Jun 8, 2020
85
70
61
Guys any idea how I can edit the assets files and change the appearance of xenomorphs and ellens clothes?
I just want to change their colour. Some guy(sorry I forgot your name) made a modified unity asset file which gave ellen bigger nipples and I wanna do something like that too
 

kwanlier

Active Member
Oct 26, 2019
585
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Guys any idea how I can edit the assets files and change the appearance of xenomorphs and ellens clothes?
I just want to change their colour. Some guy(sorry I forgot your name) made a modified unity asset file which gave ellen bigger nipples and I wanna do something like that too
I don't know whether this are what you want or not.

IMO, There are three method
1. Follow this post , then use the program called "UABE: Unity Asset Bundle Extractor" ( ) to replace the individual asset file, mainly Texture2D because it is mainly graphical stuff.

+ You can preview Texture2D asset(s).
- Need more than 1 program

or

2. Use UABE: Unity Asset Bundle Extractor from the start, do the editing, then use UABE again to replace the individual asset file

+ Need only 1 program
- Cannot preview Texture2D asset(s).

or

3. Follow either method (1) or (2), but instead of replacing the individual asset file, use thing from this post (Require stuff from boned mod but does not need boned mod itself, so you can delete AQE_BonedMod.dll).

+ Same as method(1) or (2) depend on what program you use.
- Might be a little bit tricky to make it work, noted that I did not fully test this method yet.
 

glubabsadi

New Member
Nov 8, 2022
5
0
68
while this game is fairly polished and fun, it has little annoyances that plague the game such as a severe lack of i-frames and an ease of not knowing where to go next. overall a 7 out of 10
 
4.50 star(s) 129 Votes