kwanlier

Active Member
Oct 26, 2019
588
1,084
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About Kmod

While dicking around, I just found that; in the experimental version of KMod (the one with Horny EVE integrated), the do damage mechanics still working even though player do not invoke the Horny EVE mechanic (Press left shift or left trigger and attack to initiate sex scene) so I add a boolean to check whether the sex scene is being invoked with Horny EVE mechanic or it's just a normal sex scene.

You can download the updated version of that experimental version of KMod here
 
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FerrusPhallus

Newbie
Jun 8, 2020
85
70
61
Ohhh, where did he post the concept art?
Honestly dude I dont know, I saw it here on this site. Has his own website on wordpress but I dont think its moderated anymore plus all links on that website are down, its dead. Just a few images from when AQE was in beta
 

Runningaway

Member
Apr 7, 2021
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I'm sure were all just super glad you enjoy it my man.
Had a good chuckle at your virgin/chad meme
I think we even named them so in the code
don't take this as me being unfriendly, I love you guys for bringing all this and I'm really happy you guys brought it to the mod
also knowing that grim is gone i am even more grateful that you are still here
 
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deadmilkman138

New Member
Mar 12, 2020
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I’m not too sure if there’s already a question like mine that’s buried within the 200+ pages but, has anyone ever tried to expand the lore of the game?
 

dark_3000

Newbie
Dec 6, 2019
17
5
21
Hello everyone, I have already learned how to extract all the images from the eve quest game with the AssetStudio program, now how do I recompress it so that it works in case I want to create mods for it, because I would like to edit some images
 

kwanlier

Active Member
Oct 26, 2019
588
1,084
328
Hello everyone, I have already learned how to extract all the images from the eve quest game with the AssetStudio program, now how do I recompress it so that it works in case I want to create mods for it, because I would like to edit some images
Assuming that you are not done with editing yet (in testing phase and stuff), you have to use UABE to manually replace every original images with your edited images.

it sounds tedious
but
if, instead, you have done with editing and anything, use UABE to manually replace every original images with your edited images, then, before closing / saving the .assets file, create a mod installer with UABE.

The mod installer is not only easy to use but also easy to share.
 

Runningaway

Member
Apr 7, 2021
173
359
139
I’m not too sure if there’s already a question like mine that’s buried within the 200+ pages but, has anyone ever tried to expand the lore of the game?
like something fan-made or official?
because if it's official unfortunately we don't have anything, now fan made... well there are some videos and a fanfic but that's it
 
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