I understand it perfectly. I tend to like to bounce between different projects of my own, but none of them are publicised anymore. One does get bored working on the same thing for a long amount of time. Burns you out.Ya, I don't understand this. Why start work on a second game when your first game is already lacking content. Now with two games being developed it will take even longer for either one of them to have content. Why spread yourselves thinner by starting a second game when you haven't even made much progression in your first game? Now we're just going to get another game with no content and have to wait a long time for it to have any, and have to wait even longer for this game to get content.
HOWEVER, that tends to be a reckless thing to do when people are paying you to do one specific thing. Its one thing to switch between multiple projects like I do, or used to, because I have no professional expectations. He does, and he shouldn't just divert his attention to something else to satisfy himself, when he's being paid (technically donated, but there's still an unspoken understanding there) to do the first. He can make that choice, but it's not liable to work well.
I understand this is one patreon team, but if you'd notice most companies, and probably most teams like these, have one project per team.
If the gent doing this takes as much time with 5 people as he did when he worked alone, there's somethin wonky with his resource management.
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