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asahibito

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Jan 17, 2021
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I need to play the most recent iteration and update my post and take.

Though from others' reactions it sounds like more of the same - dialogue tweaks here and there, but at the end of the day, you obviously get the most sex scenes playing it like a weeb's beloved ntr simulator.


It does invite a fascinating meta-discussion about why the dev went to so much trouble to suss out intricute dialogue conditions for the first Friday night (what drew so many to the game initially).

If you think about it, it almost feels like the game has two separate and distinct writers; viewed this way, the story starts to make a LOT more sense. The first writer was enthusiastic about expressing the complex web of a swinger couple's dynamics, and the push pull between teasing/flirting and offending the other party. The second writer was all about a story serving as background buildup to the ultimate goal of the NTR BBC steals his wife setup, and the husband has no say.

Granted, this theory breaks down in some places, like why is Donnie's presence unavoidable the second day even if the MC still has cold feet...... Still, interesting to think about - I guess this is a backhanded compliment from me; rarely do I see NTR enthusiasts dedicate this much text and time to backstory.
I see it more like dev putting effort into Fri night as it was the initial release then upon review of the project realized they cannot sustain that level given the constraints of the project - be it budget, time, scope etc - and still reach the planned ending. The new version also simplified Fri slightly by removing about 35 lines and reworking the dialogue branches.
 

Grumpy Old Aussie

Engaged Member
May 6, 2023
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I see it more like dev putting effort into Fri night as it was the initial release then upon review of the project realized they cannot sustain that level given the constraints of the project - be it budget, time, scope etc - and still reach the planned ending. The new version also simplified Fri slightly by removing about 35 lines and reworking the dialogue branches.
I noticed changes in the line counts when I was comparing scripts while gathering info for the QA. I had to go back and check every reference to see if it had been moved, changed or expanded with 1.07. I put way too much time in to that.

I wonder how much more will be removed/changed. I don't think he needs to reduce 'red herrings' confusing people, I'd rather a reworking of MC's options to fit confidence better and better attempts to check his wife's BS. That's not going to happen of course.

I'd be interested in your thoughts on the 'red herrings'?
 

Grumpy Old Aussie

Engaged Member
May 6, 2023
2,339
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It does invite a fascinating meta-discussion about why the dev went to so much trouble to suss out intricute dialogue conditions for the first Friday night (what drew so many to the game initially).

If you think about it, it almost feels like the game has two separate and distinct writers; viewed this way, the story starts to make a LOT more sense. The first writer was enthusiastic about expressing the complex web of a swinger couple's dynamics, and the push pull between teasing/flirting and offending the other party. The second writer was all about a story serving as background buildup to the ultimate goal of the NTR BBC steals his wife setup, and the husband has no say.

Granted, this theory breaks down in some places, like why is Donnie's presence unavoidable the second day even if the MC still has cold feet...... Still, interesting to think about - I guess this is a backhanded compliment from me; rarely do I see NTR enthusiasts dedicate this much text and time to backstory.
I have been thinking on the second part of your post? You know how much fun I have speculating :p You could be right there, two writers as there is more than one developer. Maybe one didn't enjoy the story creation aspect and left a half done script to focus on renders Perilous then picked up the script to finish giving us the two voices as you suggested.

Another possibility is Friday night and other parts of the story like the reveal, Toris, and the end were already pre-scripted with the two distinct paths to match the extreme parameters of the confidences. One being the low confidence cuck path. Then Perilous, as he has a penchant to do, decided he wanted to take it another direction and created the word soup the script became with all the 106 versions. He often talks about changing directions. He has done that with the Tori/Jason meet quite a a few times already with more changes in direction to come. He was hinting a return to a cuck path not as extreme as 106a. Just some thoughts.

You know I do have a life :ROFLMAO: really I do.
 

RedDevil910

Newbie
Jan 18, 2020
70
148


We are going to have a small patch this week for the game. It won’t add any new content. This week’s patch will add a few replacement animations in the older content as part of that continuing effort, it will address a few bugs, and it will address some minor changes to behind the scenes game mechanics.

Currently we are working on blocking the next two scenes as well as cleaning up some game mechanics. There’s not a lot to say about it other than that’s what we are working on as well as refining that older content with the updated animations. I feel we have played with a few different things in game mechanics and content, and now we can take what we want to see happening in this game and better organize that content to accommodate a wider variety of play styles.

So we’ll have this small update this week and then it will be a while before we update the game again. I’ll of course keep you posted through these weekly news updates on our progress towards a content update.

As always, thanks for being here in Early Access.
 

asahibito

Active Member
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Jan 17, 2021
967
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I noticed changes in the line counts when I was comparing scripts while gathering info for the QA. I had to go back and check every reference to see if it had been moved, changed or expanded with 1.07. I put way too much time in to that.

I wonder how much more will be removed/changed. I don't think he needs to reduce 'red herrings' confusing people, I'd rather a reworking of MC's options to fit confidence better and better attempts to check his wife's BS. That's not going to happen of course.

I'd be interested in your thoughts on the 'red herrings'?
By this point I am using SKIP so much to test my walkthrough that I have forgotten/don't care too much about the red herrings. Having said that the phone call is still problematic. There should be more variation between the confidence paths. I feel High C Steph should respect the MC enough to be honest about the phone call. Then on other confidence levels we can have it like it is currently or worst. Or remove it entirely if it is truly a red herring with no payoff down the line. It seems it is still in the game partly for Confidence points manipulation.

Ultimately, as you have brought up many times to the dev, the real issue is having meaningful, distinct choices that are consistent with the characterization suggested by the difference confidence levels. This would also have the advantage of making different confidence level playthroughs be unique almost like we are getting 3 games for price of one. The latest decision to make routes different level of hotness (the wins) cheapens the playthroughs a little.
 
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gyshia915

Newbie
Oct 18, 2022
20
37
New content was minor dialogue changes here and there and the second Tori game on the High Confidence paths (dom 4 and 5) You have a sex scene to end it.
I've read this a couple of times already about the Tori game and it's not true.

Both the second game and its sex scene are available on every path and for all the dom1 values: 1, 2, 3, 4 and 5. They always trigger for 2, 4 and 5; and for 1 and 3 it depends on what you tell Steph, Jason and/or Tori about what you want to happen that night.
 

Grumpy Old Aussie

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May 6, 2023
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I've read this a couple of times already about the Tori game and it's not true.

Both the second game and its sex scene are available on every path and for all the dom1 values: 1, 2, 3, 4 and 5. They always trigger for 2, 4 and 5; and for 1 and 3 it depends on what you tell Steph, Jason and/or Tori about what you want to happen that night.
Oh ok, I stand corrected. I'll have to stop using the LC and MC saves I have and have another look. Thanks for that.
 

Nafig

Member
Oct 14, 2020
197
425
You have officially entered legendary status :ROFLMAO:
Need an alternate ending to the "glass of water" scene. When Steph lies with his legs spread after Donny and says “Are you ready [player_pet]? I want you right now” (I always hear: “lick me, bastard"). MC replies: “fuck you whore,” or something like that.
To add to the author's conspiracy theories, in the game code, during a conversation in a bar about a business trip, there is an interesting phrase “jump goof_1”. A very clear hint.
 
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Steve Carter

Member
Apr 28, 2017
444
832
No matter what I do, I can't get on the pure cuck path, where Tori rejects you and Steph fucks your friend. I'm on the Dom1 route with confidence in the negative, high voy and low swing. Is there anything I'm missing?
 

m4pII

Well-Known Member
Jun 22, 2019
1,193
3,142
No matter what I do, I can't get on the pure cuck path, where Tori rejects you and Steph fucks your friend. I'm on the Dom1 route with confidence in the negative, high voy and low swing. Is there anything I'm missing?
I doubt there is such a scenario here.
I could be wrong, but after the latest updates, Tori no longer refuses MC, and Steph sleeps with Jason only with your consent.
 

Steve Carter

Member
Apr 28, 2017
444
832
I doubt there is such a scenario here.
I could be wrong, but after the latest updates, Tori no longer refuses MC, and Steph sleeps with Jason only with your consent.
Thanks. I've been reading about it in the thread and I've been trying for a while to get it.
 

asahibito

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Jan 17, 2021
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Need an alternate ending to the "glass of water" scene. When Steph lies with his legs spread after Donny and says “Are you ready [player_pet]? I want you right now” (I always hear: “lick me, bastard"). MC replies: “fuck you whore,” or something like that.
To add to the author's conspiracy theories, in the game code, during a conversation in a bar about a business trip, there is an interesting phrase “jump goof_1”. A very clear hint.
You wish is my command.;)

Technical wise it did not take long to add the option to that part. It took longer to come up with the dialogue and updating my readme and walkthrough for release here.

Enjoy:
Another Man's Wife Walkthrough
 

Grumpy Old Aussie

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You wish is my command.;)

Technical wise it did not take long to add the option to that part. It took longer to come up with the dialogue and updating my readme and walkthrough for release here.

Enjoy:
Another Man's Wife Walkthrough
I'm a bit confused is this just the walk through or is there a change to the alternate ending mod? In other words, do I need to download the alternate version again?
 

asahibito

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Jan 17, 2021
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I'm a bit confused is this just the walk through or is there a change to the alternate ending mod? In other words, do I need to download the alternate version again?
Update to the alternate end mod to add in the nafig's suggestion for the water scene. So now there are 3 different triggers for the divorce ending.

Hmm... Maybe I should separate the Alternate Ending mod to its own post.
 
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Grumpy Old Aussie

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May 6, 2023
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Update to the alternate end mod to add in the nafig's suggestion for the water scene. So now there are 3 different triggers for the divorce ending.

Hmm... Maybe I should separate the Alternate Ending mod to its own post.
I think that kind of executive decision can only be made by you :LOL:
 
3.80 star(s) 32 Votes