Too Perilous Weekly Update #4
With update 1.05, we jump into the next phase of the story. We're really going to be working on the characters, particularly Steph, treating the MC differently based on the choices and confidence shown to this point in the story. So the open marriage has been introduced and we've gone through some ups and downs possibly. Now we start to establish "the new normal" in terms of their relationship. The potential to wildly change the direction of the relationship is basically going to go away. For example, it is possible to enter the club scene with high confidence and an opportunity with Amber, and then leave with low confidence and no more Amber. We want that volatility to be there as the MC explores this new relationship dynamic, but now the story has progressed to a point where the MC is going to stay in the lane his choices have formed. At the end of 1,05, you start to see this in terms of how Steph is now treating the MC. In some cases, Steph has made up her mind about how she feels about all of this, and she tells the MC how it is.
We're working on three scenes right now that take you to and through the first encounter with Tori. There are significant differences in how those scenes unfold based on where you are in your relationship. It's like Friday night where there was a handful of different outcomes, but now you have less of an ability to cross-connect those outcomes. We are also continuing to replace animations that appear earlier in the story. We will replace everything that was in the demo first and then re-release the demo, but there will be updated animations in each release from now on as well as possible additional animations to scenes that are already out there. We won't have an update to the game this week as we just dropped 1.05, and we want the next update to be more substantial in terms of content.
In the discussions here on Steam, we've said we want to go back and add to some of the earlier scenes. We will do that, but it won't be until after we release the game. Our goal is to first get the whole story out there, and then we will go back and add to it as we start working on the next game. In this way, we want to continue to engage with our audience with meaningful content until we are ready to present our next product.
Thanks again to the folks who have been participating in the discussions and helping us to find bugs. We appreciate the interest and enthusiasm for the game. Those comments are helping us to shape the game and in some cases add content. We have a story we want to tell, but you guys are helping shape what some of the side ventures look like.