Too Perilous Bi-Weekly Update #32
Update 1.09 is live and now the bug hunt begins. We’re going to be working on renders and animations needed to complete a few scenes in 1.09, but we’ll also be spending a lot of time running through the game to make sure the content is being accessed as intended throughout the game. We’ve already found something that was improperly labeled, so we will be patching to 1.092 later today. There was a report of a bug, I haven’t found it yet, so I’ll try to find that before we patch.
I don’t have a timeline on 1.09a yet, but it’s going to take a few weeks. I will share that the “return home” scene which has three versions is the main focus of what we will be doing in 1.09a. That scene as a whole was skipped over for a while because I just didn’t like what we were coming up with, and I’m still not sold on some of our thinking. I don’t want to say much more than that because I’m just not happy with the whole situation. But now we’re going to fix it. I want all three versions of that scene to have something fresh, and two versions of that scene are at extreme risk of being repetitive of earlier content.
I’m going to keep this short today because we just don’t need to dive into anything new when we have a list of fixes to work on. There was a lot of new in 1.09, and we need to get all of it up to where it needs to be before we turn our attention to 1.10 and spending about four months finishing the game.
Thanks again for being here for Early Access. We hope that with this update, you’re seeing some of the things you have been envisioning for the past few months.
Update 1.09 is live and now the bug hunt begins. We’re going to be working on renders and animations needed to complete a few scenes in 1.09, but we’ll also be spending a lot of time running through the game to make sure the content is being accessed as intended throughout the game. We’ve already found something that was improperly labeled, so we will be patching to 1.092 later today. There was a report of a bug, I haven’t found it yet, so I’ll try to find that before we patch.
I don’t have a timeline on 1.09a yet, but it’s going to take a few weeks. I will share that the “return home” scene which has three versions is the main focus of what we will be doing in 1.09a. That scene as a whole was skipped over for a while because I just didn’t like what we were coming up with, and I’m still not sold on some of our thinking. I don’t want to say much more than that because I’m just not happy with the whole situation. But now we’re going to fix it. I want all three versions of that scene to have something fresh, and two versions of that scene are at extreme risk of being repetitive of earlier content.
I’m going to keep this short today because we just don’t need to dive into anything new when we have a list of fixes to work on. There was a lot of new in 1.09, and we need to get all of it up to where it needs to be before we turn our attention to 1.10 and spending about four months finishing the game.
Thanks again for being here for Early Access. We hope that with this update, you’re seeing some of the things you have been envisioning for the past few months.