- Sep 7, 2022
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- 7,771
It's definitely cool that he interacts with you on there.New response from the devs and hopefully a chance to clarify some things. Of course I responded that I would welcome the opportunity:
I appreciate the compliment and the support for what we are doing. And I don't think you're a pest. I hope I have shown that I welcome thoughtful criticism. Obviously you have more than just a passing interest in what we are doing, so I completely respect that. And to give you an example of how I see this back and forth being productive for me - I have spent A LOT of time in Friday night lately. This discussion has helped me to see that I was much more detailed in what I was doing in the dialogue there than I have been lately. I realize I've been guilty of rushing things in order to get the game finished, and I've been more focused on what we are doing in the renders and animations. So I want to work on that, but it has been great that we get renders in ten minutes or less instead of two hours. 4090's are so choice.
I will say that I continue to struggle to respond to you for reasons that I feel have to do with where we are in updating some of the inconsistencies in the story we talked about when this conversation began and getting out the new material. So here's what I'd like to do as I sincerely want to fully understand your position.
Let me get the next update out, and then I would like to pose some specific questions to you over in that discussion thread about Steph you started ages ago. The questions won't be to challenge your position but to cut through perception and get us looking at the same specifics in the script. Anyway, I'd appreciate it if you would be willing to do that with me.
I can't be the only one perplexed by his response though. It's all corporate gobbeldy-gook. Like what is he actually saying? Because it sounds like he's writing a lot of words yet saying nothing.
"Cut through perception and get us looking at the same specifics."
I have a headache already, seriously.