There a quite a lot of games that feature trans-characters, and I don't think that more that a handful of them receives amount of hatred&bigotry that this game (allegedly) gets. Which means that either the whole conflict is overblown, or the problem lies in something other than simply "Look, there's a trans-character in this game! Let's hate it!!!"There is many games with no trans character, in fact that's the case of an immense majority of the games out there. Why bigots can't just play those and shut up?
Let's just admit that such people exist on the both sides of the fence.What is even more hypocritical is those guys are always whining about a supposed cancel culture when they are in fact themselves bullying everyone who is different from them into silence.
The gamemaking (as well as many other things, if you think about it) is more about "experience", rather than "talent". If you have a desire to make something, just try it - coding is very newbie-friendly these days and free engines are free.I'm a trans woman myself: that's nice once in a while to play a game where there is someone like me. If i had any talent at making art, i would also probably try to create some.
I don't know much about trans-identity, or how realistic Nea's character is, and while I like her as a character, there's a certain point in her route that makes said route absolutely revolting for me (call me a bigot, if you want, but there's that). So, the main plotline of Nea's route is MC acting as a white-knight for acceptance of Nea's trans-identity, raging whenever somebody misgenders her and refuses to see her as a woman, jumping at them and demaning from them to change their views, and overall acting very supportive of Nea being a trans-woman. A bit too political for me, but whatever, it's a matter of taste. The point it makes is that MC is presented as a very trans-accepting person. Remember that. Now there's another plotline in her route and that is "MC's inner thoughts and his feelings for Nea". And here is where that problem lies. MC, who is normally portrayed as a literal manwhore (in one scene he literally pees at the face of some random girl he never saw before, without mentioning the fact of him fucking his entire family), who goes for every woman he sees (and yeah, you could say that it's a sandbox game and there are different routes, except that in order to progress in some routes you actually MUST progress in others, which means that all of them are connected in one storyline), but in case with Nea he SUDDENLY gets very careful with how he sees her - very careful to see her only as a friend and not be attracted to her - at one point literally says something like "Wait, did I just thought that Nea is cute? That doesn't makes me gay, does it?". And at this point the entire main plotline with MC being Nea's white knight turns into an extremely revolting hypocrisy, because the enitre time that he advocates for her being a trans-woman and forcing other to accept it, he himself doesn't actually sees her as a woman.The dev obviously know a lot about transidentity and what hell life we live because of a loud minority of bullies. Nea is really well written, the events are totally believable. We need more quality games like this one.
Now, how to make it all less disgusting? Easy - just flush down the toilet that entire subplot and replace it with something like "Manwhore MC know who he is and is afraid to hurt Nea's feeling so he ignores her feeling and keeps his distance, until he finally realizes that by doing so he already hurts her feelings". That at least would make sense with relation to the route's main plotine. Or, if the "I'm not gay, am I?" is so important, just change Nea from trans-woman to an effeminate gay guy. The story would retain its conflict points (bigot who screams "gay", bigot dad, woman's clothing as a crossdressing fetish), although it would lose the trans-ideas, which would obviously upset some people.
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