And as a designer, i have some advises for the dev:
1、Your game background is good, like other wasteland theme game, this theme has a great advantage—open/inclusive. But, it need lot of works to fullfill the background gap, or it will become a little children drama, so you should set the system carefully, then it can save you tons of work;
2、The model and the action show, as i see, is great, but other system—explore/title/camp/AI/hint is not good. I can see you have some ideas, but it seems like go to a very complicated road.
EXPLORE is boring and only one time, it will waste the scene you creat, you should add more stories in the same scene(like jungle), it will save you lot work when the game on the 0.7 or 0.9version;
TITLE system is great but the player should keep all the titles and do not need to be some camp to show that, then you can do some work in the title (like you use some title to get in some place);
CAMP system is great but is very annoying to change the camp to fit the target (B7 C5),it will cost dev and player so much time and make both side unhappy. So i suggest dev just make a checkpoint to know the if player has reached the camppoint before, then the player can has free for the target. And make another easy system "knowledge"(you already tried in the game). Every camp has its own knowledge, and reach the checkpoint (like 200 for the Road Warriors) and you will get a lady sex or some big guns, it will like some online game, but it does work to the player, because they know the repeat work will give them rewards. And the camp system will become a fasion show(like what you do to the man). Or if you have time, you can add some words to the man when he is talking with someone(Road style,Church style etc)
AI system is also great, but it should be more simple, to save your time, you don't need to make lot questions/answers and put it in the ai. The ai system is a cross communication between dev and player, i suggest you should learn some from TREASURE OF NADIA, is simple and clear. If you don't have time to make a new UI for the memories, you can just bulid a simple trigger with a pic, and repeat the scene.
HINT should be more clear and simple, then you can cut many time to answer some question like (how can i get XXX and why i cannot XXX)
That's my opinions for the 0.4 version, and to the game, i have some suggests.
1、Find a way to rise the income so you can make the game better, there are three main methods to find:
A Give the man three ways to choose (LOVE EVIL MONSTER), and check the reaction from the player, then if the supporters become more, put more energy on that side;
B Give girl more choice (HAREM PROSTITUION SLAVE DANCE), it will focus on the same scene and it will save dev time. Also, check the reaction from the player, then if the supporters become more, put more energy on that side;
C Focus on 3-4 girls and make new outfits for them, to push a new level for the reaction(BDSM PREGNANT CHEAT). You can have some votes for all girls and push people to suppert their girl or outfit, like MANILASHAW BLACKMAIL dev did.
That's what i say, i hope the game will get more supporter, good luck!