I am getting an uncaught exception error after I get the bounty placed on me.
I'm running the mac version.
The error occurs at the beginning of a scouting mission, after the traveling animation, but before the animation related to the hex destination.
If I use the console to set bounty = False (the default setting) the error does not occur.
I think the error has something to do with the lines in the explore.rpy code:
label ExploreHex:
if bounty and mctrumpster <= 4:
if d4rollbounty = 1:
jump BountyHunter
I can't find any other reference to a BountyHunter routine, and there is no sprite .png file named sidebounty.png
I'm running the mac version.
The error occurs at the beginning of a scouting mission, after the traveling animation, but before the animation related to the hex destination.
If I use the console to set bounty = False (the default setting) the error does not occur.
I think the error has something to do with the lines in the explore.rpy code:
label ExploreHex:
if bounty and mctrumpster <= 4:
if d4rollbounty = 1:
jump BountyHunter
I can't find any other reference to a BountyHunter routine, and there is no sprite .png file named sidebounty.png
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