nobody_00

New Member
Dec 6, 2019
1
0
I am getting an uncaught exception error after I get the bounty placed on me.

I'm running the mac version.

The error occurs at the beginning of a scouting mission, after the traveling animation, but before the animation related to the hex destination.

If I use the console to set bounty = False (the default setting) the error does not occur.

I think the error has something to do with the lines in the explore.rpy code:

label ExploreHex:
if bounty and mctrumpster <= 4:
if d4rollbounty = 1:
jump BountyHunter

I can't find any other reference to a BountyHunter routine, and there is no sprite .png file named sidebounty.png

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zapallbugs

Engaged Member
Jul 10, 2018
2,276
2,594
I am getting an uncaught exception error after I get the bounty placed on me.

I'm running the mac version.

The error occurs at the beginning of a scouting mission, after the traveling animation, but before the animation related to the hex destination.

If I use the console to set bounty = False (the default setting) the error does not occur.

I think the error has something to do with the lines in the explore.rpy code:

label ExploreHex:
if bounty and mctrumpster <= 4:
if d4rollbounty = 1:
jump BountyHunter

I can't find any other reference to a BountyHunter routine, and there is no sprite .png file named sidebounty.png

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You missed a patch somewhere. That line
if d4rollbounty = 1:
should be
if d4rollbounty == 1:
with double ==, but that section of code shouldn't be active at all. Sounds like you have one of the patron versions when this was shipped by mistake (it is 0.4.1 code). In the public version it is this:
# if bounty and mctrumpster <= 4:
# if d4rollbounty == 1:
# jump BountyHunter
 

EpicLust

Dev of Cockham Superheroes/ Barbarian Chronicles
Game Developer
May 30, 2017
3,816
7,356
I am getting an uncaught exception error after I get the bounty placed on me.

I'm running the mac version.

The error occurs at the beginning of a scouting mission, after the traveling animation, but before the animation related to the hex destination.

If I use the console to set bounty = False (the default setting) the error does not occur.

I think the error has something to do with the lines in the explore.rpy code:

label ExploreHex:
if bounty and mctrumpster <= 4:
if d4rollbounty = 1:
jump BountyHunter

I can't find any other reference to a BountyHunter routine, and there is no sprite .png file named sidebounty.png
Download the replacement file posted HERE.
 

betraws

New Member
Jun 6, 2020
6
0
Trying to get the scepter and I know it's in C7. C7 has not appeared and I have accessed all the other cells. Is this a bug or have a missed something? TIA
 

zapallbugs

Engaged Member
Jul 10, 2018
2,276
2,594
Trying to get the scepter and I know it's in C7. C7 has not appeared and I have accessed all the other cells. Is this a bug or have a missed something? TIA
You mean you are seeing C1-C6, but not C7? That shouldn'be possible. What version are you playing?
 

dahobo

Member
Jul 24, 2018
194
97
Got this error Day 49, afternoon. Mac version.
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/explore.rpy", line 144, in script
if d4rollbounty = 1:
SyntaxError: invalid syntax (explore.rpy, line 144)

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/explore.rpy", line 144, in script
if d4rollbounty = 1:
File "/Users/littlesthobo/Desktop/games/Apocalypse.app/Contents/Resources/autorun/renpy/ast.py", line 1803, in execute
if renpy.python.py_eval(condition):
File "/Users/littlesthobo/Desktop/games/Apocalypse.app/Contents/Resources/autorun/renpy/python.py", line 1958, in py_eval
code = py_compile(code, 'eval')
File "/Users/littlesthobo/Desktop/games/Apocalypse.app/Contents/Resources/autorun/renpy/python.py", line 690, in py_compile
raise e
SyntaxError: invalid syntax (explore.rpy, line 144)

Darwin-19.4.0-x86_64-i386-64bit
Ren'Py 7.2.0.424
Apocalypse 0.4
Tue Jun 9 23:29:50 2020
 

dahobo

Member
Jul 24, 2018
194
97
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/explore.rpy", line 144, in script
if d4rollbounty = 1:
SyntaxError: invalid syntax (explore.rpy, line 144)

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/bar.rpy", line 661, in script call
call JoeInventory from _call_JoeInventory
File "game/explore.rpy", line 144, in script
if d4rollbounty = 1:
File "/Users/littlesthobo/Desktop/games/Apocalypse.app/Contents/Resources/autorun/renpy/ast.py", line 1803, in execute
if renpy.python.py_eval(condition):
File "/Users/littlesthobo/Desktop/games/Apocalypse.app/Contents/Resources/autorun/renpy/python.py", line 1958, in py_eval
code = py_compile(code, 'eval')
File "/Users/littlesthobo/Desktop/games/Apocalypse.app/Contents/Resources/autorun/renpy/python.py", line 690, in py_compile
raise e
SyntaxError: invalid syntax (explore.rpy, line 144)

Darwin-19.4.0-x86_64-i386-64bit
Ren'Py 7.2.0.424
Apocalypse 0.4
Tue Jun 9 23:45:02 2020


It seems to be recurring...
 

ProofreadingRUS

Forum Fanatic
Aug 10, 2019
4,202
2,014
I say do what you can before you run into the aliens.
Money dates objectives harem path everything cause the Aliens are just going to ruin the game with their destruction of the planet BS.
Even if you do send them that video or whatever, they destroy the planet anyway.
The game is bugged or something.
 

EpicLust

Dev of Cockham Superheroes/ Barbarian Chronicles
Game Developer
May 30, 2017
3,816
7,356
I say do what you can before you run into the aliens.
Money dates objectives harem path everything cause the Aliens are just going to ruin the game with their destruction of the planet BS.
Even if you do send them that video or whatever, they destroy the planet.
The game is bugged or something.
No it's not. You clearly failed to fuck a girl in the week where that happened. And by the way, even if it happens, there is a screen literally proposing to ignore it and keep on playing.
 

EpicLust

Dev of Cockham Superheroes/ Barbarian Chronicles
Game Developer
May 30, 2017
3,816
7,356
I think now its the best time to relate to someone catching Covid-19.
I indeed try to include bits and piece from current events in my game. Anything dumb said by a politician will especially be used against him/her to comical effect! And some of them are just a goldmine and the gift that keeps on giving... You know who I'm talking about, Don...
Now those jokes might not age well, granted. In BotB, I had the MC threaten to start a movement called "White Arses Matter" after the woman cop rammed a truncheon up his butthole. Not a good joke anymore, ahem...
 

Fuckcondoms

Newbie
Jul 11, 2019
41
64
I indeed try to include bits and piece from current events in my game. Anything dumb said by a politician will especially be used against him/her to comical effect! And some of them are just a goldmine and the gift that keeps on giving... You know who I'm talking about, Don...
Now those jokes might not age well, granted. In BotB, I had the MC threaten to start a movement called "White Arses Matter" after the woman cop rammed a truncheon up his butthole. Not a good joke anymore, ahem...
The objective of a joke its to make people laugh and sometimes think while laughing. There can be numerous reasons why a joke doesnt work, your mood, relation to the subject, recent events etc... When i dont like a joke i ignore it. I just cant understand getting offended by jokes, and even if it offends you nothing gives you the right to prevent other people from having a laugh at it. I like your comedy Tim, your not afraid to make fun of serius things, keep at it, the world needs laughter right now. (y)
 
4.00 star(s) 91 Votes