- May 24, 2019
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A cosplayer, clearly!I'm not entirely sure what Azusa was since she had wings and a halo.
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A cosplayer, clearly!I'm not entirely sure what Azusa was since she had wings and a halo.
2 male, 6 female I guess. I wonder if those male personalities will also be unvoiced
Probably. It'd be weird to have the two base personalities be the only ones unvoiced, but who knows.2 male, 6 female I guess. I wonder if those male personalities will also be unvoiced
I'm still hoping that they will go back and actually voice them at some point, but that's probably expecting too much.Probably. It'd be weird to have the two base personalities be the only ones unvoiced, but who knows.
Honestly if they're doing it to cut costs or something like that because they think people won't really care about male voices they should've just done what some rpgs and visual novels do where the characters only partially voice most lines and only fully voice important lines. Like for example using AA2 you could have the regular talk lines be partially voiced but have stuff like confessions, dating lines fully voiced.I'm still hoping that they will go back and actually voice them at some point, but that's probably expecting too much.
Vanilla AA2 only had 6 male personalities, but yeah they were all voicedThere were voiced males in AA2 (raw/no mods)?
I may be mistaken but, even though I remember AA2 males swearing around, I don't remember any male voiced event.
Try the steps listedHello, I need help because I have this error View attachment 3871548 It crashes randomly when I try to talk to a character. Any ideas? thanks
Does the character have the Enigma personality by any chance? I had the exact same problem until I switched to using thebtw, why do some characters get stuck when you ask them to follow you and you cant do anything unless somebody interrupts you?
I've actually noticed in a game I started yesterday a similar but sort of opposite version of that with a haughty personality character that I think is probably caused by modules though as I never noticed it happen to that personality type before this specific one it's happening to. Anyways what happens is that very very rarely a character with it will just stand there and won't follow me after the interaction ends and instead will just stand in place unless I interact with another character or go to an opposite gender specific room.Does the character have the Enigma personality by any chance? I had the exact same problem until I switched to using the Unified Personality Pack
I can't say I've ever experienced the exact circumstance that you describe, but I have encountered NPCs getting locked into place as the result of unexpected interactions between multiple modules.I've actually noticed in a game I started yesterday a similar but sort of opposite version of that with a haughty personality character that I think is probably caused by modules though as I never noticed it happen to that personality type before this specific one it's happening to. Anyways what happens is that very very rarely a character with it will just stand there and won't follow me after the interaction ends and instead will just stand in place unless I interact with another character or go to an opposite gender specific room.
If you're missing the personality that the card expects then it defaults to the Sweet personalityQuick question: If i don't have the additional personalities mod - do cards using these personalities in my folder just not show up ingame? Or do they show up as a another personality?
Really? I kind of thought it would work the same way modules work - even if you dont have the module a card comes with, the module will still work.If you're missing the personality that the card expects then it defaults to the Sweet personality
Yeah I'm sure if the personalities were packed with the cards it would balloon the size of the cards immenselyReally? I kind of thought it would work the same way modules work - even if you dont have the module a card comes with, the module will still work.
Then again, a module is a simple piece of code, while a personality is a crapton of pre-recorded voice lines and... stuff.